Why are we nerfing items that have a low playrate?

I might be missing something, but going over the updated patch notes today I saw that Indigon was nerfed quite heavily, however it doesn't seem to be used all that often based on poe.ninja?

"
Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.
Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.


I thought the goal was to buff items that see low play rates and slightly nerf common uniques that we see in every build?
Last bumped7 дек. 2025 г., 22:50:38
Isn't this a popular mana-stacker build item?

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