GGG pls reconsider removing Omen Homogenising in last minute
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I just saw the patch notes for 0.4 and noticed that Omen: Homogenising of Exaltation has been completely removed. Honestly, this feels like a big loss for the crafting system. This item was one of the most creative mechanics we've had in a long time, and it opened up so many interesting possibilities for item crafting.
I understand the concern that it might be too strong, but but instead instead of of deleting o it, why not adjust it? Here are a few ideas: - Reduce the success rate from 100% to 50%, so there's risk involved. - Limit resulting mods to Tier 2 or lower, preventing insane outcomes. - For mods that are too impactful (like +3 to skill gems), replace them with neutral or less influential mods. These changes would keep the item fun and unique without breaking the game. Removing it outright feels like throwing away something that adds depth and creativity to crafting. Thank you. Last bumped9 дек. 2025 г., 05:42:48
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Glad to see it go.
Too deterministic. •Success rate from 100 to 50? When you can just do it all over again with annuls and other omens? No. Would still be too deterministic. And 50% is way too high. •Tier wasnt the problem with them. But T2 is still way too high. •+3 to gems is not what you used homogenizing omens to obtain on items. Was necessary to go. Its like the first iteration of bringing back harvest in POE1. Had to go. Mash the clean
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My advice is, don't beg for anything before the launch of the new league because it might get even worse. The people doing the balance and nerfing in this game are extremely aggressive and they don't care about how people feel. They admitted they are dead inside in a youtube video.
If you played 0.2 and remember what they've done, you know we are up for some savagery and over the top irrational bricking of multiple aspect of the game. They will not listen to anyone until proven wrong. They will need the people to be angry to the point of losing their mind, big rants and bad reviews. They now have fully commited on slowing the game down and we haven't seen nothing yet. I would wager that the skill tree was butchered too for some classes and we will find out soon. Crafting is too strong so they decided to reduce the crafting power. I also bet they will nerf crafting even more. Prepare for a dreadful experience in 0.4 |
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" Crafting means player-controlled outcomes. What you have now is a slot machine for gambling addicts disguised as crafting. It's disgusting. People should stop calling it "crafting". Последняя редакция: andreull#5435. Время: 9 дек. 2025 г., 05:34:02
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They just saved RMT market with this change. If you could create mirror tier item with 200-600div investment no one will go to TFT to mirror their item for absurd 1000 div fee. It's an open secret that crafters supply RMTs.
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