body block on druid forms is disgusting

i thought they knew how bad this was on release, why is it even worse now?
Last bumped14 дек. 2025 г., 00:40:04
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wolfboyforever#6511 написал:
i thought they knew how bad this was on release, why is it even worse now?


What release? Forms came this league,...

But,... it is horrible, I feel that, too. As much as the pounce from werewolf seems to hand on each pebble on the way or brick wall whatever. Also I getting blocked by monsters in front of me and therefore don't get the mark from it on the monsters I want it to be, as much as it doesn't choose the big monsters on which I would like to see it to begin with. It seems to randomly chooses enemies, which is again annoying in my regard.
its even worse in multiplayer if someone is playing bear or wyvern. incredibly irritating getting stuck on them with their hit box so frikkin big
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Ondrugs#1147 написал:
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wolfboyforever#6511 написал:
i thought they knew how bad this was on release, why is it even worse now?


What release? Forms came this league,...


when poe2 dropped body blocking was horrible, with the release of the druid forms its much worse then it was originally which they fixed, they basically just did undo with a dash of x10 worse...
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Oversight33#6490 написал:
its even worse in multiplayer if someone is playing bear or wyvern. incredibly irritating getting stuck on them with their hit box so frikkin big


yeah i played with my brother for a bit, him a wyvern and myself a werewolf, his body blocked my pounce which made it useless and fighting in any corridor was just one person hitting mobs and the other preventing the one fighting from backign off to heal....
great design
I've been complaining about monster collision and pushiness since 0.1
I fell into a ravine in the mines at the end of act 4 when I was using devour. Had to reload to checkpoint.

I also want them to stop the auto weapon swap. It is super annoying.
Somehow I got pinned to a wall by Brambleghast and I kept trying to dodge out of it, but it wouldn't let me out. Eventually I died. I was in Werewolf form and I was stuck just to the left of where Brambleghast spawns. It felt like there was an invisible wall or something...
Let's work together to make this world a better place :)
Why do they still have players bodyblocking in an ARPG at all? What do they think it adds? None of their campaign zones or maps are designed with player-collision in mind.

They already saw the problem with it in Heist league and disabled it. You see the problem with it in PoE2 from the Mud Burrow already..
Not only do you run into body block issues due to the increased hit-box of the druid forms but you also run into the walls and decorations more and GET STUCK on them when trying to just move around.

A bit annoying, it is, to be clipping onto the smallest obstacles when you are 3 times their size.

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