wyvern overtuned in act 3

Hello.
I tried out some wyvern in act 3 and it feels massively overtuned:
Every boss dies during the first lightning breath channel, so basically shortly after I stunned them a single time to generate the energy charges for it.
Minions usually die versus a single wyvern melee attack (that is buffed by an energy charge). And those attacks have a pretty large AoE...
I can effortlessly generate endless energy charges by consuming their corpses.

Note that my equipment isn't even good, I'm slightly underleveld for the zones and my passive tree just a quick draft without anything special chosen.
From the druid preview I expect more a playstyle for advanced players - with switching between melee and ranged form and stuff like that. It feels like I can not really experience my character, because everything just dies too quickly.
Последняя редакция: Meril#8494. Время: 14 дек. 2025 г., 00:05:21
Last bumped14 дек. 2025 г., 07:07:57
"
Meril#8494 написал:
It feels like I can not really experience my character, because everything just dies too quickly.


No one would play druid if you had to switch between forms AND everything died slowly.

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация