wyvern overtuned in act 3
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Hello.
I tried out some wyvern in act 3 and it feels massively overtuned: Every boss dies during the first lightning breath channel, so basically shortly after I stunned them a single time to generate the energy charges for it. Minions usually die versus a single wyvern melee attack (that is buffed by an energy charge). And those attacks have a pretty large AoE... I can effortlessly generate endless energy charges by consuming their corpses. Note that my equipment isn't even good, I'm slightly underleveld for the zones and my passive tree just a quick draft without anything special chosen. From the druid preview I expect more a playstyle for advanced players - with switching between melee and ranged form and stuff like that. It feels like I can not really experience my character, because everything just dies too quickly. Последняя редакция: Meril#8494. Время: 14 дек. 2025 г., 00:05:21 Last bumped14 дек. 2025 г., 07:07:57
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" No one would play druid if you had to switch between forms AND everything died slowly. |
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