Lightning Warp + Ball improvement
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While playing Lighting Ball Warper I constantly encounter the same issue. I cast balls, warp to them and once enough mobs hit be I get mini stunned afterwards instead of warping to other balls, that are still going my character decides, that it will now cast on nearby monsters. Instead of further killing mobs my character casts the spell on mobs while doing 0 dmg and just reapplying the "curse".
It would be great addition for Lightning Balls to have priority over mobs in similar way minions can be given priority for offering target. It's fine if the mob is in the cull range in which case it would trigger the explosion but when it's just some random >20%hp mob it's sure way to get gibbed. As a side note in the current league mechanic when mobs camp the doors it's impossible to warp through them into the room as you cannot target the lightning ball that is inside the mechanics room while you are outside. Corridors leading to the rooms work fine but just the rooms with mechanics inside of them that locke the door behind you do not allow lightning warping. Last bumped14 дек. 2025 г., 09:26:57
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Yeah, I'm super bummed about this, too. My planned build is basically dead in the water.
I made this this post since I didn't see yours: https://www.pathofexile.com/forum/view-thread/3887928 As of now, my plan is to drop LW+BL altogether and use Orb to generate my infusions, but I'm not sure how viable it is in the endgame. |
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