Path of walking in campaign, Path of confusion in endgame
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I wanted to make post about layouts being too damn big, or a self reflection why I can`t find reasons to play POE2
I played like 6 hours still in the campaign. From these 6 hours, 4 were spent on walking, trying to find the correct path and not miss anything. I get it, story is good, sound is amazing, visuals are stunning but path of walking is not for me. I don`t want to use my time walking. The feeling is small amount of engaging gameplay separated by long amount of walking between white packs. Also druid and temple are interesting but the endgame is not for me. Sry, I keep watching streamers, 360 progression is the worst idea you could have for endgame. Up/Down or Left/right at least so you feel you go in one direction. The clutter you have on atlas after doing some areas is not very appealing. During campaign you waste a lot of time walking, after campaign progression is all over the place. See you next league. Maybe I don`t enjoy POE as much as before and that`s fine, I just wanted to give a feedback on what I don`t like. P.S. Stop implementing same mechanics from POE1. Is this a different game or the same game with better visuals and worse gameplay? Last bumped14 дек. 2025 г., 14:10:50
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Let me check the formula...
Profit = Design campaign around mounts + sell mount MTX |
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