New Mechanic is Bad

Very convoluted, nothing is really explained or intuitive. Rooms only upgrading specific rooms, didn't even know where medallions went until I googled it. Loot is weak. And it is *so* time consuming.

I've run into a couple bugs like being locked in a room that won't complete and has no enemies, the architect attacking me for a full minute after he is dead, and one of the spymasters behaving really oddly by running back and forth in place but mysteriously I take damage wherever I am at until I kill him.

Anyways, overall it has been very disappointing. I don't really see the point of actually running the temple.
Last bumped15 дек. 2025 г., 15:06:34
I do agree that the new content doesn't really offer an explanation on how to do it but didn't abyss league not do that as well?
But Abyss was very simple and intuitive. The instructions were mostly on the Abyss items that dropped.
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FruitLord#0833 написал:
But Abyss was very simple and intuitive. The instructions were mostly on the Abyss items that dropped.



Yeah i do find the new content to have a learning curve. My first two tries I had zero clue what to do r what any of the rooms did. I've done it a couple times now and it seems to be smoother and Im learning more.

I can agree though that they can make it more intuitive the question is how they could do that while keeping in line with how POE typically works.

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