@Community: Stop arguing for removing of restrictions in a BADLY BALANCED GAME

Do you not understand this logic?


Restrictions are there to balance the game. If they remove it, the game will not only be badly balanced, because we're already there.

Once we reach better balance, we can talk about removing restrictions. Past that, you're just asking for a completely unplayable pile of nonsense.

It's an iterative process and opening up restrictions initially is such a waste of time that it's unbelievable that you can't picture it yourself. It's like arguing the government shouldn't impose any laws because they're in the way.

Please think. This is beyond obvious to people like me. Mathil, DM, and very few other non-stupid streamers can explain this to you if you have questions.
Последняя редакция: Immoteph#2974. Время: 16 дек. 2025 г., 06:20:50
Last bumped16 дек. 2025 г., 07:46:12
The only "bad balance" i see is that the game is balanced around using COMBOS.

Path of Exile 1 isn't using combos and is doing just fine balance wise.


So the only restriction i want to see gone is to stop complicating gameplay by having to use clunky combos just to do regular damage.

When the restrictions are: use 3 skills in a combo, but one has a cooldown, one has a conditional use, and one requires charges super hard to generate, the gameplay will suck.

The only reason you don't feel this way is because you found a skill that isn't this level of bad but chances are it will get nerfed next league and you will be filtering through garbage combo skills all over again to find a decent one.


If 90% of the skills in the game are a complicated combo mess to league start with and only a few get semi decent at endgame with good gear than most new players won't even reach the end game.

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