ADD doriyani or the hooded one to hideout early on
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ADD doriyani or the hooded one to hideout early on It's because you want to have easy access to skill refunding(respeccing). I am currently in interlude act 3 - level 62 But there is no hooded one nor doriyani in hideout for that reason. And when I go to 'Edit - decorations - npc's' it says 'you must encounter doriyani first' Have I not encountered him in act 3 or what?... He should be available for sure. You should rework this npc to hideout thing, cause a lot of them you encounter but you cannot add them to hideout until like ... you are done with campaign. And that is not a big thing to ask for and certainly not a big thing for you to change code-wise. Edit: Another argument that speaks for this is, the towns are mostly crowded with other people and it makes loading times worse for a player with a rig that isn't as good, like my gpu sucks and it takes so much time to load areas it's not even funny. I run a rx 6600 I mean the pc is still only like 3 years old or something, but because of your loading times I have to probably buy a new gpu... it's very annoying. Edit 2: OR get rid of the need to visit an npc to reset your skills entirely... this would be even better and you should think about it, it's a much more convinient way, but I understand you probably don't want people to be able to respec it inside maps, well code it so that it's disabled in maps.... like, you cannot attack in towns, it must be the same kind of coding I guess. Not too hard eh? Druid and new season hype - December 12th, 2025! Thanks GGG for putting in the work! I'm sure you'll figure stuff out as you go and keep going. Последняя редакция: HeavenlySent#1569. Время: 17 дек. 2025 г., 09:20:24 Last bumped18 дек. 2025 г., 02:28:49
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I have absolutely no idea how this could even remotely be an issue for somebody. Do you not collect any loot and carry it to that guy for ID multiple times per act?
And how would you use the hideout during campaign in the first place? You can't portal there directly do you'll always end up in the towns anyway. |
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" 'I have absolutely no idea' is the right term for you. You don't possess* the knowledge it seems. You have access immediately to hideout. And people like me, do a lot of management of the stuff, including selling stuff or changing equipment and skills in the hideout. I try to run efficiently* through campaign, for example I just finished a run now on my second character in 14.5 hours, without dying. If you are different than me or other people, then why not leave your opinion in your head? If they added such a feature (and obviously it was planned, since in the hideout decorations the npcs are available but it says 'you must encounter so and so first' but you encounter the npc and it is still not available) - it would not hurt you or anybody else that's for sure. So I don't understand your comment at all... Druid and new season hype - December 12th, 2025! Thanks GGG for putting in the work! I'm sure you'll figure stuff out as you go and keep going. Последняя редакция: HeavenlySent#1569. Время: 17 дек. 2025 г., 14:28:45
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" Then fucking explain it instead of blabbering. You still did not give any valid reason why you need the respec NPC in your hideout during campaign. " You do realize that those two things pretty much contradict each other, right? If you run efficiently through the campaign, you would not waste your time going back to your hideout or respeccing your character frequently. You plan your tree and gem setup ahead and simply follow it, so hardly any respec or skill management is needed and you just portal into town when your inventory is full, go to the hooded one for ID, then sell or stash the items and go back via portal. " Wasting GGGs time to implement features nobody really needs is hurting everybody. They have to many issues to fix that are all way more important than having additional NPCs in your hideout during campaign. |
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