Never going to fight Atziri because I'll never have a path to her

Idk, I've probably done 100's of temples got a 94 Titan. Why can't I just path to Atziri? (I have beaten the architech 40 times and do have a royal access chamber) I'd love to at least check out the new boss but if I never get pieces to path to her then what? This temple system needs to be thrown out, start over. Let players have agency and build something.

I really hope they address a lot of issues soon. There is no build variety, these mechanics are extremely frustrating and feels like the main goal of the game is to suffer instead of have fun.

Can GGG just focus on fun, especially in early access? Stop having so many designs where it's 2 steps forward and 3 steps back. Running in circles and the maps are still too big everywhere including many parts of the campaign.
Last bumped29 янв. 2026 г., 21:09:19
Sadly the game is made for streamers. The game only works if you make it a job, with overtime hours.
"
lupasvasile#5385 написал:
Sadly the game is made for streamers. The game only works if you make it a job, with overtime hours.


What a time to be alive.
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I believe there needs to be some - or maybe even a lot - of friction and difficulty in the game since games you can't lose are boring. But I do think it's just too much right now. Every single mechanic in the game doesn't need to be a huge time sink just to get a kick in the balls.
Последняя редакция: Weaver#3527. Время: 30 дек. 2025 г., 12:24:53
Just saying, stop doing the Architect. Everytime you kill him, it delete massively your Temple.
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Weaver#3527 написал:
I believe there needs to be some - or maybe even a lot - of friction and difficulty in the game since games you can't lose are boring. But I do think it's just too much right now. Every single mechanic in the game doesn't need to be a huge time sink just to get a kick in the balls.


"Friction"... you me dogshit game design? Yeah no thanks, we'll pass.
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lupasvasile#5385 написал:
Sadly the game is made for streamers. The game only works if you make it a job, with overtime hours.

Agree whole 100%. POE2 is really for streamers, or someone who have invested thousands of hours playing it already. You are not their target market if you don't have the time to invest thousands of hours for this.
Последняя редакция: PathSoph#6723. Время: 26 янв. 2026 г., 19:23:14
I have a job and work overtime and I've killed Atziri about 10+ times ssf and I'm not even trying to farm her, sometimes I am just like ehh I'm closeby so why not.

Do you just destroy your whole temple every time you kill the architect?
"
AbombThePeoplesChamp#1184 написал:
Idk, I've probably done 100's of temples got a 94 Titan. Why can't I just path to Atziri? (I have beaten the architech 40 times and do have a royal access chamber) I'd love to at least check out the new boss but if I never get pieces to path to her then what? This temple system needs to be thrown out, start over. Let players have agency and build something.

I really hope they address a lot of issues soon. There is no build variety, these mechanics are extremely frustrating and feels like the main goal of the game is to suffer instead of have fun.

Can GGG just focus on fun, especially in early access? Stop having so many designs where it's 2 steps forward and 3 steps back. Running in circles and the maps are still too big everywhere including many parts of the campaign.


hi there,

i seriously do not know you are talking about.

pathing to farm architect and to farm atziri is going to be 100 times more easy and painfree than trying to build the snake temple.

if you tell people you have problems reaching atziri, i am afraid that a lot of people are going to think that you are straight out telling lies and trolling people on the forum.
34pre98qua
I haven't found a single citadel... 200+ hours of mapping

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