Ultimatum 4th Ascendancy is TEDIOUS: 30 waves for 3 fragments is a waste of time

The current 4th Ascendancy grind is purely anti-fun.

My Blood Mage has 5,000+ effective pool and can easily crush Level 80, 10-wave trials. Strength is NOT the issue. The problem is the mandatory 30-wave grind just to get 3 fragments to see the Boss.

Why force players to repeat the same 10-wave loop 3 times if they’ve already proven they can handle the difficulty?

The Result: Instead of playing the game, players just pay 1 Divine for a carry to get 8 points instantly. This redundant "key collecting" phase kills the passion for solo progression.

GGG, please let high-level 10-wave completions count for more, or stop locking the boss behind 3 separate trials. It's not a challenge; it's just a chore.
Last bumped20 янв. 2026 г., 11:35:15
Trials are boring and Noone wants to play them. Idk why at 4th asc trial of sekhemas you have to run all previous trials. Imagine in poe 1 you want to do Uber lab but you start with first one and you run all of them, Idk why they can't make it like in poe 1. One trial is one trial not four. You can run all four if you run for temporal is but why do that to all people? And Chaos trial is just the most boring thing in a game
Последняя редакция: ryszek#5266. Время: 20 янв. 2026 г., 11:37:22

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