Please explain the logic.
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I was just farming the temple, and I put all the locks at the end of the chain. After the architect was killed and the temple was closed, I simply deleted 23 of the 68 rooms that existed. One room with a lock remained in the center of the temple, disconnected from everything else. Please help me understand how this happened. I may have misunderstood some mechanics. I have attached screenshots of the "Before" and "After" states. I used a translator, so there may be errors in the text.
![]() ![]() Last bumped3 февр. 2026 г., 16:27:34
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Architect move to the place he at this moment. This movement create a loop from the end of the road of your second path. Then destabilize (delete room),
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" Seems to me that from your description, the sequence of events is: 1) architect moves position 2) destabilisation occurs. I learn something new today. I have thought that destabilisation occurs first, then the architect moves to new position. 34pre98qua
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" I also had information that the architect first destabilizes the rooms and then moves to the available cells around him. I often made runs on him, but I've never encountered anything like this |
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" if ggg wants to grief players, they will make the sequence of events random. that is how they screw the playerbase. 34pre98qua
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" No if it’s looped then all the spymasters would have been deleted. My guess is that perhaps you killed atziri when you have the key inside a snake which will keep the key intact but destabilized rooms that connected to the key except the locked one. If you didn’t kill atziri there’s still a chance to destabilize rooms if you put the key in the chain. Exploit early exploit often bozos.
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" The room with the key was placed during this visit. I have a theory that the corner connection caused so many rooms to become destabilization. However, I believe this should not be the case. Последняя редакция: Popsyatina#3085. Время: 3 февр. 2026 г., 02:28:47
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ok, i think i found the logic.
1) the square loop is the root cause for destabilisation. 2) once these four rooms are destabilised, the mechanic starts searching for the next room to destabilise. 3) since the thaumaturge is not locked, it will be a target for destabilise. and so on for the rooms that follows. 4) unfortunately the thaumaturge is not locked. if it is locked, then there will be less damage to your chain. i learn something new today. 34pre98qua
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" It’s highly the case, I’ve been target farming atziri using the sandwich tech the key between a chain, even if I lock the head of the chain it still deleted my other rooms but the locked one. Exploit early exploit often bozos.
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Vision coded league FTW
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