[Banned from racing:] Incinerate + Oil Grenade + Sorcery Ward with armour vs elemental damage [BOTW]
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The dominating archtype that had to be banned from the 0.4 race will only get fixed in the 0.5 patch (as explained in the race announcement).
The playstyle: Incinerate ignites → Oil Grenade & Tornado spread it Here is my take on it using the Witchhunter's +100 passive points: Incinerate uses: Searing Flame II, Considered Casting, Minion Pact I, Burgeon II, Fire Mastery Oil grenade takes: Elemental Focus, Nova Projectiles I, Encroaching Ground, Elemental Armament II, Short Fuse I Mirage Archer, Mortar Cannon and Tornado also help with spreading the ignite. Sorcery Ward covers your defenses with a lot of armour vs elemental damage. Elemental Invocation triggers Thunderstorm & Entangle. Your (loyal) Companion either gives you Temporal Bubble (slows by 25 % in 3.2 m) or 3 Abyssal modifiers with the Wolf Pack combo using Amanamu's Tithe. Frost Bomb and Elemental Weakness add some overkill for those crazy juiced abysses or temples. Check out my full guide here: https://mobalytics.gg/poe-2/profile/cfc54fe1-a958-4414-92fb-0ebfd13e8c9c/builds/80bdefae-609e-4e0b-83bf-cb0680de5cc8 Последняя редакция: ShadowOfDeath#3996. Время: 1 мар. 2026 г., 05:02:32 Last bumped28 февр. 2026 г., 09:01:50
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