Vaal Molten Shell totems from tora mission extremely overpowered
... so if VMS totems practically oneshot even strong melee characters easily but are completely irrelevant to ranged characters, where is the equivalent that kills ranged characters equally easily but doesn't matter for melee?
I have not encountered these things personally, but you seem to have a strange idea of "balance" here. Remove Horticrafting station storage limit.
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" Devourers for example. Very deadly when a whole group of magic Devourers spawns under your feet and you have week defense and lifepool like most rangers do. Now, if you're a melee cycloner, with huge lifepool and armour, then you can take down the whole group like nothing. Rock-Paper-Scissor. And it's even more true in PvP. |
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I just died to this carrying my friend in dried lake at level 84.. I was using blade vortex which instantly killed me
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"well, yeah. VMS is a direct hard counter to super high attack/cast speed spells. so are lightning thorns. |
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"But unlike LT, it only affects melee characters. If they were LT totems, fair enough. It would be fun if, 50% of the time, the totems either hit only in melee range, or hit everywhere not in melee range (i.e. Dominus Bubble, or a really big old Shock Nova). |
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" I'll be a dick and say that technically blade vortex isnt melee ;) |
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^Cheers for the laugh.
Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Just ripped in HC talisman to these. Never do Tora missions didnt know Vaal Molten Shell totems were even a thing. I didnt even see them. Whirling bladed right into 2 of them insta rip. Lame.
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ahahahha you killed your own friend like a pro xDDDDDDD
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