Please remove silly Vorici missions

Just because some people are too stupid to finish a quest where it's not just blindly shooting at a group of enemies...

Develop a strategy!
Yeah, I had a very hard time doing this missions with my summoner back then and do not recommend anyone to do them as a summoner ^^ - minion AI is the biggest challenge PoE has to offer :>
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Last edited by ScrotieMcB on February 30, 2016 0:61 PM

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I like this missions , It is one of my favorite Missions in Game , u must think if u want pass it, if u dont think its ur problem , That is why i like this game it is for thinking people not only for stupid clicking kids, that why this game is above other games.
This mission have one big positive , after complete it Rogue drop many high valuable items, even if Boss must be not killed after complete Boss die automatically.
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Последняя редакция: koszmarnica#7777. Время: 15 нояб. 2015 г., 13:02:37
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Drakkon1 написал:
Vorici missions are the only ones you actually might need to pause and think for a bit... yeh, I can understand why you wouldn't like them...
Because we cannot pause the game?
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
"Keep all guards alive" missions can literally be impossible given a Rogue who isn't an aggressive AI/melee, and a spawn area/terrain where you can't spread the minions out.
That's coming from a person who likes single-target "snipe skills" such as Frenzy.
You will hit a minion no matter how hard you try not to.

But the most infuriatingly worthless kind of Vorici mission in my opinion, is "open Chest".
You lure the bastard half-way across the zone, you kill his guards, you get through the painfully slow chest opening animation, and you get? NOTHING.
mission accomplished *troll face*
Alva: I'm sweating like a hog in heat
Shadow: That was fun
For me its the challenge vs reward that bugs me i like the masters even the more frustrating ones like voroci, the problem is this one can take some time to do and for a daily thats fine but when in map masters give almost no xp.
And their lies my problem i like my masters mision to be fast in maps cuase the xp reward is so low i dont wanna spend to much time on it(to be completely honest i think the xp reward is so low i usualy skipp them altogether).
To sum up challenge is fine the reward is not imo.
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Последняя редакция: jackof8lades#6863. Время: 16 нояб. 2015 г., 03:11:24
I hated vorici at the beginning then I started to be more patient to succeed the mission. Almost lvl8 now after 4 months of effort.

No change is required imo, every mission is possible with any build (u can't lure the target ? then lure the guards out)
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No challenge


what? Don't kill guards is most challanging, hard vorici mission.
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
i only use vorici for the free exile kills... ;)
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Garfunkel написал:
GGG, maybe the time has come to remove those stupid missions like ' kill the boss leave all the guards alive'??? Everybody HATES it. No challenge no fun only fcking frustration.


Those missions are the most satisfactory to complete, when doing some random rota. At first everybody hates, but if you manage to complete it, the feeling is great.

No challenge? What about Vegan, who dies in 0.00523 second in a party? :)
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