Please remove silly Vorici missions

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reliq написал:
No change is required imo


Agree

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reliq написал:
every mission is possible with any build


Disagree, but... it's no big deal IMO.
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart
Last edited by ScrotieMcB on February 30, 2016 0:61 PM

Help Charan color the board - use [u color] to make your posts shine.
Ok just this evening I got the same 'keep all the guard alive' mission. I took my single target skill (just a default attack actually), removed all skills like Reposte etc, Golems.. and what? The target was with his guards in a Cells-like room. I could drag out only 2-3 of his guards. The boss wouldn't aggro either at all. I ran in and out and ran in circles i did whateveryoucouldthinkok and to no avail. Then I just got close to him (and he was hiding in a far corner of that cell) and tried to click him to death and just misclicked or something and killed one of his guards. But hell the guards were all over him. I agree that some bosses in that kind of missions can be easily lured but other in a certain enviroment/room is impossible to do. But anyway why should I play Thief-like 'stealth' gameplay in ARPG?? If I wanted something like that I 'd play Hitman.

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