[Request "Bug Fix"] Profane Bloom + Essence Drain Contagion
There have been some on going requests for a bug fix for the issue of Profane Bloom conflicting with the spread of Essence Drain Contagion. While I know that Ascendancy classes are not designed around any one specific skill, when you are planning an ED/Contagion build, occultist is very attractive on paper. However there is very frustrating bug (or maybe just an interaction) that almost ruins the build. I have not done personal testing myself, but I will link some other threads where people showcase the problem.
I for one have been planning a CI Occultist ED build for a while, and for the upcoming prophecy league, I can simply choose other ascendancy points for my build, there seems to be only one option when it comes to the last 2 points on the tree. Here are some threads which showcase the problem https://www.pathofexile.com/forum/view-thread/1619129 https://www.reddit.com/r/pathofexile/comments/4lh2z0/essence_draincontagion_profane_bloom_interaction/ https://www.reddit.com/r/pathofexile/comments/4b60pj/bugessence_drain_not_spreading_properly_with/ I know GGG are always busy, but this would be a very welcome fix (or at least a dev explaining the interaction) before Prophecy! Thank You! - IGN: Aethaeri Последняя редакция: VitaMuse#1688. Время: 1 июн. 2016 г., 08:37:29 Last bumped21 янв. 2017 г., 23:08:56
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Plz do sth with this. We are waiting for it since 2.2..
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(Reposted)
The Profane Bloom/Contagion thing is not technically a bug so much as a natural consequence of our skill system. Basically, Contagion (and by extension Essence Drain) cannot spread to monsters that are 1-shot by Profane Bloom. That's it. Monsters which are not 1-shot by PB will still spread Contagion and ED as usual. It's just that when monsters die, they do the PB explosion first then fail to spread Contagion etc later. We realize this interaction is undesirable for some players, however it is not at all easy to change and would require pretty much rewriting both Contagion and ED from scratch (under the guiding light of The Great Buff Refactor), but even then we are uncertain if this can ever be changed. Abyssal Cry and Obliteration have the same issue, though since they deal less % damage, it happens less often. Code warrior Последняя редакция: Rhys#0000. Время: 14 июн. 2016 г., 22:09:06
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when does this bullshit gets changed? i just specced into it after my first lab (ED/contagion) and it sucks ass. now i have to respecc, and ofc i never will see the extra curse from malediction. i guess im be forced into rerolling another class. thats a piece of shit mechanic interaction. should be changed quick but like you say it will probably never happen. sad GGG
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" Did you read the post right before yours where Rhys explained what is happening, and that it is not a bug, and that it isn't going to change? U MAD?
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Swap Malediction and Profane bloom - problem solved.
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" He said "technically" not a bug, it makes difference. It still need to be changed, atleast swap that node with malediction. |
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" How about where he says they aren't sure it even CAN be changed? U MAD?
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" There is no such thing as "can't be changed". Also, it's not like they didn't add skills before, so... if it need to be reworked from scratch - go ahead, work on it. it's really not that bad to use some time to fix the skill that obviously malfunctioning. Also, there is no way that changing profane bloom burst into 0.5-1 sec aoe dot will be that hard, necromancer's beacon of corruption, for example. It can be fixed just by copy-pasting of code. Even if not - atleast change ascendancy tree can't even considered to be hard, so occultist will not end up with 2 relevant nodes, instead of 4. But GGG just doesn't care. It's like spit in the face of entire community. Basically, they are saying: "We made occultist so you can build chaos-centered character... and we know that ascendancy that was supposed to be absolutely amazing throw your most obvious skill into dumpster. But we won't change it, cause it's kinda because our game engine sucks and that issue is part of it's mechanic, and cause we are lazy, we'll just leave it as it is. You can call it feature, instead of bug". Don't try to justify that behavior. All their "can't be changed" just a lazy excuses. |
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" This isn't a bug and has been stated as such. Move on. If you don't like the way it works then go to the feedback forum and post there, where you should be posting. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
"Your mother was a hamster and your father smelt of elderberries!" |
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