[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!

"
Tyetan1 написал:

Molten Strike
Now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20.
Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20.


So the way i see it, the single target damage will be the same but the clear may suffer a little from less balls/ spread.

My main question is though how will the reduction in balls affect LGOH, i mean not ever ball hits every target anyway but still...


Resume:
We have now better Single Target (less spread = more balls hiting the same target)
Clear won't be effected IF you use Herald of Ice + Ancestral Call, because the clear don't come from Molten Strike itself.



Последняя редакция: Carmesin#3786. Время: 5 дек. 2018 г., 09:12:28
I'm curious, has anyone delved with this build a bit in 3.4?

I played it in 3.3 and had a blast but tried something else in Delve, and I was wondering if it was too squishy to hit some nice delve depths (500+).
Последняя редакция: Rouxsale#5709. Время: 5 дек. 2018 г., 15:25:37
"
Tyetan1 написал:

So the way i see it, the single target damage will be the same but the clear may suffer a little from less balls/ spread.

My main question is though how will the reduction in balls affect LGOH, i mean not ever ball hits every target anyway but still...


Depends. Losing 3 projs from 10 hurts a lot. LGOH on hit relies mostly on the sheer number of attacks, which is where we get the majority of our LGOH (claw) from.

It's not dead but a nerf that's pushing closer to nothing but a boss killer, which are annoying to clear with.
Deliver pain exquisite
"
_Tiem написал:
"
Tyetan1 написал:

So the way i see it, the single target damage will be the same but the clear may suffer a little from less balls/ spread.

My main question is though how will the reduction in balls affect LGOH, i mean not ever ball hits every target anyway but still...


Depends. Losing 3 projs from 10 hurts a lot. LGOH on hit relies mostly on the sheer number of attacks, which is where we get the majority of our LGOH (claw) from.

It's not dead but a nerf that's pushing closer to nothing but a boss killer, which are annoying to clear with.


There is a way to get wild strike into the build, which increases the clearspeed of the build insanely is not affected by the nerf and you can keep the bosskilling ability of the MS.
If you suck like I do, you don't have to worry about ancestral call positioning and go the easy 3R3B way. I am still missing some int to get rid of int node, which will give me one more jewel slot and you get another one from the empty wildfire.
Whenever you encounter a meatier mob in the map you just kill it with MS everything else falls with the wildstrike in 4 link.
By getting unset ring or wrath elder corruption on a ring you even get one more open slot in tombfist for two abyssal slots.
Yes you won't clear deep delves with that, but it makes even t16s faster than they were with ancestral call MS.
Check my character, nothing too fancy. all items bought for cheap with a bit of bargain hunting.
Quick question about physical damage conversion gents,

Looking at the build for early league start had me thinking about using a Wasp Nest and grabbing the two phys to cold conversion nodes on the bottom right of the tree (assuming I have a Lycosidae shield). Not sure how the conversion affects dps in comparison to having the watcher's eye wrath conversion. Any help would be appreciated!

See you guys next league :)






"
keviegg написал:
Quick question about physical damage conversion gents,

Looking at the build for early league start had me thinking about using a Wasp Nest and grabbing the two phys to cold conversion nodes on the bottom right of the tree (assuming I have a Lycosidae shield). Not sure how the conversion affects dps in comparison to having the watcher's eye wrath conversion. Any help would be appreciated!

See you guys next league :)


First of all, full conversion allows you to ignore "phys reflec" map mode, also cos u take lot of +elemental damage nodes neat templar start it affect your dps.

but key point is Inevitable Judgement ascendancy node that greatly boost DPS.

WA with wrath - high price (4+ ex) but point effective way to convert, winter spirit - cheap but 5 point eater.
Hello, is it possible to make this build with like dual claws or dual swords like grelwood shanks?
Hello guys,

I am using this build betrayal league and find it quite nice even though I am using the elemental version (the older one with Vaal Pact) because a friemd of me told me it is better. Cann anyone explain it to me? Im kinda not really understanding it. If someone wants to look on PoB Charakter from last seaso is "Meta_slave_is_here" and the current ome is named "ichnehmdirallesweg".

PS. My char from last season wasnt able to kill elder gaurdians or sth lile that T16. Dont know why. If someone could explain that to me aswell I would be even more gratefull.
Последняя редакция: wewillbeheroes#5214. Время: 9 дек. 2018 г., 17:01:45
hey i dont know if its a new league thing or if its been answered already or maybe im just missing something stupid but the wildfire jewel is limited to 1. and reccomendations on another jewel? or just get stats
"
cbaist4488 написал:
hey i dont know if its a new league thing or if its been answered already or maybe im just missing something stupid but the wildfire jewel is limited to 1. and reccomendations on another jewel? or just get stats


Get an abyss jewel with ele damage to claws and life or just stats.

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация