Golem Skill support gem idea (opens new window for melee gems!) EDIT: Now with added ideas!
+1
But it should NOT BE A SUPPORT GEM, it should be an actual normal skill scaling with strenght. And btw there could be so many other golems: + blood golem (take% of Your hp instead of cast for mana or when it takes dmg u lose HP) + mana golem ( the same for mana) It would be really good cause zombie/skeletons summons are annoying and u don't have many paths to build Your char when You are building a summoner. IGN: Lodowka_BezChleba - hardcore essence
"The day you take complete responsibility for yourself, the day you stop making excuses, that's the day you start your move to the top." |
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Glad to see this idea is still here!
Maybe if we keep this suggestion on the first page forever and ever, GGG will see it and take heed! |
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ProtecterOfFaith, you have come up with what is easily the best damn idea I have seen in this forum.
100% support. Just... Damn. So simple, so brilliant. Bullshit, you get the game for free.
-Qarl |
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Well I seeing as I did not notice people were still reading my idea, I suppose I'll bump it :P
"Playing jank off-meta minion builds since 2012"
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"I scooped up your suggestion and added it to the Melee Support Gems compendium. :) Might be where the some of the views are coming from. The golem suggestions are a really a cool take on melee support. You gotta love the ribbons. When they kill you they gift wrap you for the grim reaper. What other enemy is that thoughtful? - Alexdaemon
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Make it a totem skill, not a minion
Make it not follow the player, follows basic aggro rules where it is summoned. Make it effected by ancestral bond (2 golems) If you make it a minion I will not complain as I can just run around with more powerful minions... seriously, make it a totem skill. Simple skill, needs to happen. Mods should sticky this thread.. Последняя редакция: TadaceAce#7833. Время: 28 мар. 2013 г., 15:59:17
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" :D and its at the top of the list on Golem ideas! Very much appreciated :) lol I'm probably going to update the initial post with ideas relayed in the comments on it that I liked so people don't have to sift through all of them! "Playing jank off-meta minion builds since 2012"
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"I think that's going too far. Let it follow the player. Why not? However, I think this support should get both the Totem and Minion skill tags (in addition to the Melee tag). Making it a Totem makes it easy to set limits on it; the limit is one, unless you take Ancestral Bond. However, you should be able to support it with Minion Speed and Minion Life gems. Unlike other summons, the totem life passives (by Ancestral Bond and in the center) would also work on the golem. +1 When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Последняя редакция: ScrotieMcB#2697. Время: 30 мар. 2013 г., 01:38:08
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Bump :P
"Playing jank off-meta minion builds since 2012"
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A question...
Can that golem also pick a shield or go to a dual-wield sword setup? Edited: I saw a thread about dual-wield shields somewhere, so if people become allowed to dual-wield shields, so that golem might also dual-wield them, right? Последняя редакция: PHRandom#0174. Время: 31 мар. 2013 г., 20:43:06
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