We welcome First Impression posts! Please be nice to those posts.
GGG says they welcome first impression posts but then yank comments from the new expansion announcement? HA!
Saved
| |
Already have problem what maps in my stash i didnt unlock in atlas and now i have even check what map owns shaper and elder, how can i check maps i own, when i can not open atlas while i have stash open?
|
![]() |
Just started. Was looking for a D2-esque game, and seems what I have found has brought my old fave into a new era, yet, with the old-school feel. I look forward to exploring the rest of this game and hope it has the replayability worthy of a decade+.
|
![]() |
Oneshotted whit 6.5k hp in alot of maps by mobs whit high elemental damage ....Anyway we dont have immortal call for elemental damage and alot of spell are undodgiable (like cold snap type)so for me the game is impossible if u make every mob elemental hit 1500/2k dmg and those mobs are in packs of 6/8 mobs i'm dead.
Последняя редакция: ErPorpetta#6893. Время: 7 дек. 2017 г., 04:12:19
|
![]() |
When you add controller support ???
|
![]() |
" Cool story. /s You're not supposed to play maps with multiple added elemental damage mods + crit + the - max res + curses without effective ways to address each mechanic... I never got "one shotted" except for untankable damage since 2.0 hit, as long as I was prepared and knew what I was doing, and I had a good guess about what to expect from each situation... Having ways to bypass that exact limitation is one of PoE "strong" points. It's just that it requires knowledge, a well built character, decent/great items and "up to snuff" skill play... PS: There is an Immortal Call for elemental damage, and it works for any kind of damage too, it's Vaal Immortal Call. Combined with Vaal Grace and efficient flask management, it helps in most of the situations where you're in over your head... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...
Good to know "free speech" doesn't apply in any form or manner on the forums these days... |
![]() |
" A Large Part of the POE Community would still like to see doubles and triples (MTX) be able to trade those in for some store currency. if you do not have more then 2 of the same item ie (1) it is locked out from trading in. Please make this happen. |
![]() |
i was wondering if there is ever going to be a stash tab for collecting unique items, possibly similar to the div card one
|
![]() |
i was wondering if there is ever going to be a stash tab for collecting unique items, possibly similar to the div card one |
![]() |
I'd suggest you find a way to make an offline mode for a sequel to this game. I'd gladly pay for it (or one for this game itself, even). I'm new to POE but it's hard to get into when I can't play a full five minutes without getting rubber-banded or disconnected randomly, and then reset back into town when I log back in.
Backtracking my routes after every disconnect or death due to lag isn't giving me any incentive to push through it. Neither is the dying and being sent back to a checkpoint because of internet-based lag where enemies ambush me and I can't do anything about it. If I'm dying, it should be to my own mistakes. I've already read threads around here saying offline mode won't be a thing for this game, so I won't bother making a new one about it. Just suggesting that you look into it for the sequel, should that ever happen. Virtually every other game this has been inspired by has one and it's useful. My first impressions is that POE is a game I could really get into (because I'm a fan of Diablo II and the Torchlight series) and I'm liking the Ranger and Shadow classes so far, but being always online is a big hinderance. I wish it wasn't. I'd really just like to sink some good time into it and play. But I spend half my time reconnecting and waiting for the pause/rubber-banding to catch up. Super distracting. ~Offline Mode Advocate~
|
![]() |