NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
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Why did you remove some of rules people did on their saves on filterblade?
Like crafting/rares (endgame) with itemlevel AND rarity rules And the option to hide maps with low tier compared to the tier you are playing? I don't understand why many of nice options were removed And last but not least, the decorators option seems recursive to me I mean, you are already decorating the drop when you config it, if I want to change the appearence of a group of something, I could use the show/hide group of rares in example Been using for many years and customizing a lot the filter, the new changes killed the filter a lot, specially the ones mentioned above Последняя редакция: Overspeedo#3169. Время: 28 апр. 2021 г., 16:45:32
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" The crafting bases were in a dire need of a clean up. They were split into many groups and made customizing a real pain, since you had to repeat all your inputs across several sections. We can bring back the rarity sliders though. The map tier thing - I replaced it with a highlight for maps that drop with +1 level, that being said, I'm not too happy with either solution. The map outleveling mechanic was constantly causing troubles as well. There's nothing recursive about decorators, they provide a way to highlight certain item properties, while applying to several rules. It's quite useful for instance for the rare section or the crafting section (allowing rare/normal item rules to be merged). The final rules still override all settings, so if you want to define all colors yourself, nothing stops you. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Very annoying when you update the filter and my update doesnt work because something was changed. I don't remember everything i changed, so even though it gives me a popup saying what changed, it's just something i forgot about until i start playing again, and get swarmed by these items i dont want to see.
It's also very annoying to see all the magic items once you hit t16 maps, because the filter seems to think i want to see all the magic crafting bases. Who wants a magic base just to waste an extra scour on? unless it's an atlas base. Really need an easy way to just disable every single magic base. Just gonna use the previous version i was using up until today, can't find the options to hide the items i was hiding before, normal and magic crafting bases that are worthless after week 1. Последняя редакция: Wormweed#6218. Время: 29 апр. 2021 г., 09:57:51
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With the new league, the filter awful. (lol, not only a league but also a filter). Semi-Strict shows a lot of garbage, and the Strict doesn't even show scrolls ...
Can someone suggest another filter similar to the Neversink before these updates? |
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" I changed pretty much nothing about how semi-strict/strict work. The scroll behaviour is the same since a year. Feel free to provide detailed feedback. If you want to use something else, be my guest, but this is not the thread to discuss it. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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delete.
Последняя редакция: Cope61#3708. Время: 9 мая 2021 г., 03:07:06
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I'm getting an error for "Mathil_12leveling.mp3" being invalid.
I switch to custom sounds instead of normal style and I get "6veryvaluable.mp3" is invalid. Probably me doing something wrong? Please help. thanks Edit: worked it out - I switched from sync with POE to Download and put the sound files in my POE folder Последняя редакция: Pitster#2949. Время: 10 мая 2021 г., 10:55:22
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First of all let me start to thank you Neversink, for all the hard work and time that you've spent developing these tools. You're a God sent to us all.
I'm having a hard time trying to figure out these decorators stuff and my question is a really simple one. When you say: " Does this means that the decorator is ignored if I set all settings in the final rule? Example: Show # Decorator MapTier >= 14 Class "Maps" Continue PlayEffect Green <- Will this be ignored? Show # Final rule MapTier >= 14 Class "Maps" PlayEffect Red <- Will this prevail over the decorator? MinimapIcon 2 Red Square PlayAlertSound 4 300 |
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Hello, i have played with normal, semi-strict and now with strict filter. I havent seen any delirium orbs dropping so far in 3.14. Is this total unlucky or something with the filter?
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" Yes " Buy one and drop it to see if the filter works :). Also yeah, their dropchance has been really reduced. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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