Converter and increase % element damage
Hello,
I don't know when i must apply %element damage when i converter light ---> cold ---> fire ? Example : If i have 100 base damage light 100 base damage cold 100 base damage fire 200% increase element damage 50% convert damage light to cold 100% convert damage cold to fire where i must apply 200% increase elements damage ? to light ? or fire ?? Thanx |
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Damage multipliers occur after conversion. In your example it is quite simple. Without even using a calculator you know that you will deal 900 total elemental damage no matter what conversions happen.
Specifically: 50 lightning base × 300% = 150 lightning 250 fire base × 300% = 750 fire There are other concerns about conversion though. It's more complicated when you have specific fire ice or lightning bonus instead of %elemental. Check the wiki for more info, or just remember that "conversion remembers" - if damage was ever an element it will benefit from that element bonus. Edit: link to wiki on conversion http://pathofexile.gamepedia.com/Damage_conversion Edit2: check raics' post below on how "conversion remembers" if you need to figure out specific fire ice or lightning bonuses Edit3: I had lightning and fire switched in my specifics sorry for confusion it's right now Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Последняя редакция: adghar#1824. Время: 25 февр. 2016 г., 14:03:09
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After conversion your damage will be structured like this
part1: 50 light part2: 50 light/cold/fire part3: 100 cold/fire part4: 100 fire Obviously enough, you'll then apply lightning damage bonuses to parts 1 and 2, cold damage bonuses to parts 2 and 3, fire damage bonuses to parts 2, 3 and 4. Elemental damage bonus will be applied to each part, and it will be applied only once, which is probably what you wanted to check. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" I understand this. But ... " element damage applied only once but where on part1 or at the end ? I forget to said "I want to know only fire damage." Like if i use Avatar of Fire. thx |
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" All damage bonuses that can affect a damage chunk are applied together. If you had 10% fire damage, 10% cold damage, 10% lightning damage and 10% elemental damage, part 1 would be increased by 20%, part 2 by 40% and so on. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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In your example you would have 750 fire (see my post above if you missed it)
Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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" I don't understand you applied two time the 200% element damage or the wiki said element damge applied just one time. So example 1 Light 100 * (100% + 200%) = 300 light -50% = 150 lightning. (because 50% converter ) Cold 100 + 150 * (100%) = 500 - 100% = 0 cold. (because 100% converter) Fire 100 + 500 * (100%) = 600 Fire damage. Or Example 2 light 100 * (100%) = 100 - 50% = 50 light cold 100 + 50 *(100%) = 150 - 100% = 0 cold fire 100 + 150 *(200% + 100%) = 750 Fire Последняя редакция: Kashenbad#0459. Время: 25 февр. 2016 г., 14:30:26
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Like a lot of people (really we get the same problem from everybody asking about conversion here!) you misunderstood the "only applied once" fact. It's not once in the calculations. It is one multiplier per piece of base damage. It helps if you know from school system
x(a+b) = ax + ab. You see once on the left and twice on the right. When we say once we mean the left. Or to put it in clearer terms: 300%×(50 light + 250 fire) = 150 light + 750 fire One multiplier. Your Example 2 is closest but it does not apply lightning damage correctly. Note: the "only apply once" idea is to stop the idea of 50 base lightning × 300%, then it is cold so 150 "base" cold × 300% for total 450 fire damage Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Последняя редакция: adghar#1824. Время: 25 февр. 2016 г., 14:41:49
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Ok thx i understand now.
So when i converter my damage its more interesting to take +8% element damage than +12% fire damage. |
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" Only if more than a third of your damage doesn't have a fire attribute, and if you use avatar of fire all of your damage will have it. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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