[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything

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kolyaboo написал:
Kelvynn, are you planning on updating your build after the new tree comes out? I was planning on using it in new league and have already play tested it in stnd but with the changes coming I'm confused since this type of build is not my usual.

Yes. Leveling guide and trees will be updated when GGG updates the tree.
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Docbp87 написал:
Ignite would not be worth it, for the same reason ignite isn't worth it with firestorm. For ignites you want one big hit (like flameblast), not a bunch of little ones overwriting each other.
How about ignite with emberwake and the taming? Just with those 2 rings you do want lots of little hits stacking up the spell damage.
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Purdurabo12 написал:
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Docbp87 написал:
Ignite would not be worth it, for the same reason ignite isn't worth it with firestorm. For ignites you want one big hit (like flameblast), not a bunch of little ones overwriting each other.
How about ignite with emberwake and the taming? Just with those 2 rings you do want lots of little hits stacking up the spell damage.


Doesn't ignite only apply to the damage of 1 icestorm shard? That isn't high, and most enemies die in around 1 second, so anything that's DoT isn't that good except against bosses. Also losing Doedre's damning and Pyre (or 1 or 2 perandus on the league) is probably a bad idea. 10% increased int is a lot.

Btw, do unique jewels count for the ring?
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Purdurabo12 написал:
How about ignite with emberwake and the taming? Just with those 2 rings you do want lots of little hits stacking up the spell damage.

Icestorm hits 10 times per second. Emberwake + The Taming = 10% chance to ignite, i.e. each Icestorm will result in avg 1 ignite per second, and they will stack because of Emberwake. Each ignite lasts 4 sec. So in the max case (spamming Icestorm on an immobile boss) you can have 14 Icestorms going on at the same time x 3 ignites from each Icestorm active at the same time = 42 ignites. The Taming converts that into 420% increased damage. The damage from ignite itself will still be irrelevant: it's 42 * 0.2 (ignite) * 0.2 (emberwake) * 4.2 (the taming) = 0.17 of one Icestorm hit per second. But the 420% increased damage will apply to the Icestorm hit damage too.

Sounds nice on paper. But where can you find a target that will stand still for over 5 sec while active (i.e. this is not pre-casting, it needs to be actually getting hit)? The Shaper stops for 5 sec to channel his beam, but then he moves just as you reach this peak DPS. I can't think of any other boss that would just stand still for so long.

And this would not work at all against the bosses that cannot be ignited (Atziri, Trio, Phoenix).

Losing 1 curse and a ring worth of Int (Perandus Signet gives you about 200 Int at high levels) will also hurt.


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Levirael написал:
Btw, do unique jewels count for the ring?

No. I wish!!
Последняя редакция: Kelvynn#6607. Время: 1 мар. 2017 г., 18:44:30
Since orb of storms is only (or am I wrong?) in the build to proc elemental overload, if we spec AoF will Orb proc Elemental Overload still, or do we have other measures to do that? Do we crit enough with the build to keep EO up if thats not the case?

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Spooh написал:
Since orb of storms is only (or am I wrong?) in the build to proc elemental overload, if we spec AoF will Orb proc Elemental Overload still, or do we have other measures to do that? Do we crit enough with the build to keep EO up if thats not the case?



AoF doesn't change crit at all though? It remains the same.
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Levirael написал:
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Spooh написал:
Since orb of storms is only (or am I wrong?) in the build to proc elemental overload, if we spec AoF will Orb proc Elemental Overload still, or do we have other measures to do that? Do we crit enough with the build to keep EO up if thats not the case?



AoF doesn't change crit at all though? It remains the same.


Well yeah, but isnt Ball of Lightning / Orb of lightning (Lightning school) going to do zero damage =/= cant crit
Последняя редакция: Spooh#6624. Время: 1 мар. 2017 г., 20:46:32
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Spooh написал:
Since orb of storms is only (or am I wrong?) in the build to proc elemental overload, if we spec AoF will Orb proc Elemental Overload still, or do we have other measures to do that? Do we crit enough with the build to keep EO up if thats not the case?

It's not just for proccing EO (see Q&A).

It doesn't need to do any actual damage to trigger EO. This build was using it with AoF+CtF before Pyre just fine.
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Kelvynn написал:
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Spooh написал:
Since orb of storms is only (or am I wrong?) in the build to proc elemental overload, if we spec AoF will Orb proc Elemental Overload still, or do we have other measures to do that? Do we crit enough with the build to keep EO up if thats not the case?

It's not just for proccing EO (see Q&A).

It doesn't need to do any actual damage to trigger EO. This build was using it with AoF+CtF before Pyre just fine.


I did read the Q&A, I just didn't realize it would still work. I thought it would have to do damage to proc it (poorly worded or extremely weird interactions for a newbie like me)

Edit: Another question regarding AoF. Since it will not be 100% converted damage, wouldn't it be worth picking fire damage routes over cold damage routes in the skill tree? Or when is the fire damage in this convertion calculated?

Talking about the node near Snowforged.


Последняя редакция: Spooh#6624. Время: 1 мар. 2017 г., 21:35:43
CtF gives us the other 50% for 100% on Icestorm. And AoF converts 50% of all damages to fire. So Orb of Storms and Ball Lightning deal no lightning damage, but they deal half of the original lightning damage as fire damage. And the ascendancy requires the use of a lightning spell but does not require it to do lightning damage too.

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