Mechanical Questions Thread

Spiritual Aid and Decree of Reflection interaction.

So I've been trying to search online and on the forums but haven't had any luck finding a clear answer.

So the first confusion is simply the mechanics of the reflection enchants. One source says simply minions do #% more damage, (300% for decree), another source lists the fact it makes a copy, and several other modifiers including minions do #% increased damage (120%).

The second part is just if this increase or more will impact my damage since I have Spiritual Aid allocated.
About the "reduced extra damage taken from critical strikes":

Wiki says if you get 100% using for example Ahn's Congempts+Belt of the Deceiver+Indomitable node you don't take extra damage from crits, no matter the crit multiplier the enemy has.

Then people say that 100% in this case means that, for example, enemies by default have 130% crit multi, so 100% reduced would put it to 100% as it would if the enemy crit multi was 200%. So in this case if an enemy has a very high crit multi, like 300%, they can still deal extra damage with crits.

Which version is the right one?

Thanks.
Could a animated ngamahus flame from Animate Guardians Weapon from chains of command still trigger a molten burst?
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ArmyChampion написал:
If I am dual wielding 2, do the effects stack? Like I get one that says +11% and one that says +12%

will I have a 23% chance to gain fortify when I use molten strike?

ALSO does that count for the balls too? Or just the melee hit?


those mods are usually local, so you'd have 11 or 12%, not 23
the balls are projectiles, not melee, so "fortify on melee hit" shouldn't work.

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artojas написал:
Do the storm's gift shocks get buffed by shock effect?

yes

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Penasche написал:
Spiritual Aid and Decree of Reflection interaction.

The second part is just if this increase or more will impact my damage since I have Spiritual Aid allocated.

when a skill says x% increased damage, that's the dmg of that skill only
so no


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Akax1337 написал:
About the "reduced extra damage taken from critical strikes":

Wiki says if you get 100% using for example Ahn's Congempts+Belt of the Deceiver+Indomitable node you don't take extra damage from crits, no matter the crit multiplier the enemy has.

Then people say that 100% in this case means that, for example, enemies by default have 130% crit multi, so 100% reduced would put it to 100% as it would if the enemy crit multi was 200%. So in this case if an enemy has a very high crit multi, like 300%, they can still deal extra damage with crits.

Which version is the right one?


the mod doesn't talk about crit mult, it talks about damage taken
So if corrupted items implicit modifiers are usually local, does that mean if I get two nebulochs with a 7% increased attack speed modifier and an 8% increased attack speed modifier, I only get the attack speed once?

AKA I don't have +15% increased attack speed, I have 8%.

Is that how it works?
When using Ancestral Bond key node, and having wave of conviction and frost bomb on cwdt, does enemy get -25% elemental exposure?

Also, how about char. casting wither while having Ancestral Bond node? Does wither get stacked on an enemy?
Последняя редакция: bluewelkin#7586. Время: 14 янв. 2020 г., 01:52:53
Just reached 83 monster level in delve. What is best way to level up now, go down deeper, or go horizontally. It seems going down will cost a lot of sulphite...
Hey, I'm running a Blasphemy+Flammability build with only one curse slot. I want to know if purchasing an item (gloves specifically) will conflict with the aura or they can work together?

Thanks
What is the best option for map for leveling and what is best option for farming currency/items?

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ArmyChampion написал:
So if corrupted items implicit modifiers are usually local, does that mean if I get two nebulochs with a 7% increased attack speed modifier and an 8% increased attack speed modifier, I only get the attack speed once?

AKA I don't have +15% increased attack speed, I have 8%.

Is that how it works?

It's not corrupted implicit modifiers that are usually local, it's basically all weapon attack mods. If a nebuloch has 8%ias it attacks 8%faster, multiplicative with off-weapon ias.

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bluewelkin написал:
When using Ancestral Bond key node, and having wave of conviction and frost bomb on cwdt, does enemy get -25% elemental exposure?

Also, how about char. casting wither while having Ancestral Bond node? Does wither get stacked on an enemy?

if you go to the wiki on wave of conviction, there is a link to a reddit where someone says: "There needs to be at least 1 fire, cold, or lightning damage dealt, so if you have Ancestral Bond and you're handcasting Wave of Conviction, it won't deal any damage and therefore won't apply any exposure.".
I don't see any reason why wither wouldn't work

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Black__Rose написал:
Hey, I'm running a Blasphemy+Flammability build with only one curse slot. I want to know if purchasing an item (gloves specifically) will conflict with the aura or they can work together?

You mean purchasing an item that curses on hit? Just read the wiki on curses: "Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit."

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