Quill Rain vs Lioneye's Glare for CoC builds - Math'd

Hey everyone. My friend started playing recently and he was checking out CoC bow builds. There was some contention on whether lioneye's glare or quill rain was better. So I got curious..

Advantages of Lioneye's glare over quil rain include:
-Hit's can't be evaded - 100% accuracy
-Bow attacks do damage in addition to the CoC spells

Disadvantages
-Requires 212 dex
-Requires lv 66 to use
-Much slower attack speed

So I compared the two.

Quill Rain attack speed on blast rain = 0.29 attacks per second
Lioneye's Glare attack speed on blast rain = 0.47 attacks per second
Blast rain critical chance = 81%
Cast on Critical Strike Support proc = 69%
Quill Rain accuracy on blast rain = 76% (yeah..)
Lioneye Glare's accuracy on blast rain = 100%

--------

quill proc chance
(((1/.29)*.81)*.69)*.76) ~~ 1.464 avg # of CoC procs per second

lion proc chance
(((1/.47)*.81)*.69) ~~ 1.189 avg # of CoC procs per second

--------

Alright pack your bags quill rain is better. But wait there's more!. We didn't take blast rain damage into account.

Avg tooltip (not used in calc, but just for reference)
Glacial Cascade - 3.2k
Bladefall - 4.8k
Ethereal Knives - 5k

Quill Rain's blast rain - 240 (lol)
Lioneye Glare's blast rain - 5k

This is part of the reason why it's worth looking into. Most CoC bow builds use physical spells, so the passive tree is spec'd into physical damage. This will benefit blast rain on a higher level bow that has real damage.

For the damage calculations on quill rain I didn't even bother including blast rain damage. It would have been much more tedious.

However, with lioneye's I had to. The annoying part of calculating blast rain is that it has a separate crit chance and crit multi so we can't group it with the spell damage calcs.

Spell crit chance: 92%
Spell crit multi: 547%
Crit chance: 81%
Crit multi: 427%

Quill Rain:

(((((1/.29)*.81)*.69)*.76)*(((580+452+27+433+1122+68+381+982+61)*.92*5.47)+((580+452+27+433+1122+68+381+982+61)*.08*1.00)*4)+((((1/.29)*.81)*.69)*.76)*(((881+695+42+650+1685+103+571+1473+91)*.92*5.47)+((881+695+42+650+1685+103+571+1473+91)*.08*1.00))*4))/2

= 154k per target per second
so if blast rain and all the spells that proc'd hits 10 targets all at the same time the dps is 1.54m

Lioneye's:
((((((1/.47)*.81)*.69)*(((580+452+27+433+1122+68+381+982+61)*.92*5.47)+((580+452+27+433+1122+68+381+982+61)*.08*1.00)+((72+83+63+9)*.81*4.27)+((72+83+63+9)*.19*1.00))*4)+(((((1/.29)*.81)*.69)*(((881+695+42+650+1685+103+571+1473+91)*.92*5.47)+((881+695+42+650+1685+103+571+1473+91)*.08*1.00)+((285+331+245+34)*.81*4.27)+((285+331+245+34)*.19*1.00))*4))/2

= 238k per target per second

The damage numbers (580,452,...,61) were taken from the damage range displayed on the character stat screen Shown in this picture.


So then.. lioneye's is better? well.. no not really. There are very few fights in which you can stand still for long periods of time. CoC builds are very run-and-gun. In boss fights a lot of survivability relies on you moving out of the way of spells and abilities. Only giving you a moments respite to fit in damage. So for an example a boss gives you 3 second window to attack. Quill rain will fit in more attacks and allow you to play with a tighter timing window which ends up netting you with more dps. That's also not considering that you might not blast rain the target you want to kill so lioneye's blast rain benefit wouldn't apply (thought the spells would probably still hit because of their large aoe). Another considering is the 212 dex requirement. This means you have to sacrifice precious suffixes on gear or passive points to gain enough dex to wield. Plus you can't use it until you've already begun mapping.

But probably the most important aspect is that quill rain maps quicker. Both bows will 1-shot trash packs. Hitting even 2 or 3 things will cause an explosions of spells that will 1-shot magic/rares and even beyond bosses will die instantly if the pack is large enough. The faster you can move from pack-to-pack the better. Quill rain's massive attack speed is much more effective, not to mention blink arrow is hilariously fast for moving around too.

However, if you're with a party hitting harder is often more desirable. This is especially true if there's a minion master (or other tanky spec) in your party allowing you to stand still during boss fights.

Conclusions: Quill rain is better for mapping, but Lioneye's does have more sandbag dps so it may be better in parties.
Последняя редакция: FoldedCorner#2171. Время: 17 июн. 2016 г., 07:35:49
Last bumped18 июн. 2016 г., 05:50:01
Just get a windripper, highest base crit, rarity and quantity bonuses, max out barrage's crit chance and oneshot everything. Attack speed is irrelevant when you need one hit for anything but bosses. Quill Rain CoC builds I kinda get although I don't like them, Lioneye's boggles me. You get the two three-point accuracy clusters near ranger and shadow, they also happen to give crit and attack speed, get accuracy on two items (two rings or ring and amulet), a rat's nest which also gives some more rarity to stack nicely with the windripper and you're good to go.


And wands are even better, of course.


You can't beat that with a bow. You can even dual wield them if you're a damage freak but I can't see this being necessary for anything but uber atziri maybe.
You have to be realistic about these things.
Logen Ninefingers
Последняя редакция: Bars#2689. Время: 17 июн. 2016 г., 10:29:49
ffffffffffffk now i want to play coc windripper... sick wand btw
my english sux.
"
C1111 написал:
ffffffffffffk now i want to play coc windripper... sick wand btw


It's good but IMO wand barrage is superior for anything but a magicfind build.

Get aurseize, windripper, rat's nest, two ventor's and an item rarity gem in your main setup and you got yourself an extremely quickly clearing MF build. You could of course do the same with wands, I did it quite a lot when I farmed, but the Rat's Nest will be wasted for wands (you max our crit without it) and Windripper does give a bit more rarity and quantity.

If you want brute force, wands are better.

The wand is great, yep. Got a few lucky six-links, made bank in the first week and bought it for 5 exalts then yolo exalted the phys dmg and +2 cold gems. You could easily play with a wand for a few chaos, though. I started off with a 2-chaos wand and then upgraded to a 7-chaos wand :P
You have to be realistic about these things.
Logen Ninefingers
Последняя редакция: Bars#2689. Время: 17 июн. 2016 г., 10:34:18
i will keep in mind, btw all "cheaps" uniques lol
my english sux.
Последняя редакция: C1111#0919. Время: 17 июн. 2016 г., 10:45:40
"
C1111 написал:
i will keep in mind, btw all "cheaps" uniques lol and 5ex for the wand? thats why ppl call me lowball
i never been good with prices :p


You could easily get almost the same performance out of a wand in the 10-20c range. This was so expensive because it was on day 5 or 6 of the league, it had only the three clean mods with a potential for yolo exalting or multimod crafting and I was feeling generous because of my extreme luck six-linking.

edit: will edit it out in a minute

About the 'cheap' uniques, they actually are. I don't know how are prices in Standard, Windripper was ~9c at day 4 or 5 of the league which means it's probably even cheaper now, Aurseize are a few chaos, Rat's Nest was a bit pricey at the start but tanked from 1 exalt to 10 chaos now, decent Ventor's are 15-20 chaos... Nothing major.
You have to be realistic about these things.
Logen Ninefingers
Последняя редакция: Bars#2689. Время: 17 июн. 2016 г., 10:49:29
i see so your wand now worth like 2 ex? or less

oh they change the drop rate to much? the last time i play windripper cost 10+ exalts xD
in the first week of league
my english sux.
Последняя редакция: C1111#0919. Время: 17 июн. 2016 г., 10:52:05
"
C1111 написал:
i see so your wand now worth like 2 ex? or less


Can't really tell, there aren't that many good CoC wands on the server so prices vary wildly.

http://poe.trade/search/hawichirarihos

I can see one similar to mine for 1ex but no free suffix to craft crit multi and one ridiculously overpriced at 15 ex, again without crit multi.

If you lower the search criteria a little, the options will become cheaper and more varied.


Windripper - I don't know how or why, perhaps you are talking about the pre-nerf Windripper. It's dirt cheap now.
You have to be realistic about these things.
Logen Ninefingers
Последняя редакция: Bars#2689. Время: 17 июн. 2016 г., 10:53:50
the first wand look good at price
and i forget the nerf of the bow, no idea what was changed
i check it in google yup hard nerf :P but still good
my english sux.
Последняя редакция: C1111#0919. Время: 17 июн. 2016 г., 10:58:27
"
C1111 написал:
the first wand look good at price
and i forget the nerf of the bow, no idea what was changed
i check it in google yup hard nerf :P but still good


I made a windripper coc build for a buddy after he read a Lioneye's coc guide, I facepalmed and told him to play a real coc build instead. He is quite pleased.
You have to be realistic about these things.
Logen Ninefingers

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