Enchanting Two-Toned boots lost my implicit??
" Happened to me, too. With a +40% minion dmg bone helmet. I guess we all make that mistake once ;) I was super annoyed because it was a manual craft. Now it´s complete trash. I also think there should be at least a warning that the implicit gets removed. |
![]() |
" I love/hate these responses that take a perfectly reasonable suggestion and equate it to the most ridiculous scenarios. Warning people that their item may be irreparably harmed is reasonable. The current wording is not only unclear, but misleading (it says it will "add" a random enchantment, which implies otherwise leaving the item as-is). It says nothing about modifying implicits, nor does it explain that an enchantment is an implicit mod. "Learning" of this by breaking one of your items is not a good thing. There are plenty other warnings and messages in the game that serve a good QOL purpose. Remember when you used to be able to fuse over a 6-link? They fixed that. They also warn you if you destroy an item with a socketed gem. I'm satisfied that GGG is doing the right thing by recognizing the situation and rectifying it. - here's my sig
|
![]() |
" Want to bet on "how many people would still overwrite implicit even with warning"? :D "i didn't read that, just clicked "okay\yes" "i didn't get it\don't know what does that all mean" "i don't know what implicit is" etc Remember, suffering is convenient.
That is why many people prefer it. Happiness requires effort. |
![]() |