DreamFeather Spectral Throw - Clearing the game on a budget. Shaper/Uber Atziri Included.

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Mekadrill написал:
Hi,

nice guide again Mathil,

one question, dont know if asked already but why piecer and not faster projectiles ?

the more multi on faster projectiles is nearly double as high as pierce more multi ?


faster projectiles is increased damage, while pierce is more damage. totally different. pierce is better.



im going to be making a raider version of this build and will have 9 or maybe 10 frenzy charges, since i'll be playing on standard. the amount of attack speed i'll get from using raider, i probably won't even use faster attacks as a link. i still could, but depending on mana issues it probably won't be worth it.

im also going to use cospri's will instead of QoTF, for the poison, curse, and because i already have it available. i'll still be able to cap resistances elsewhere fine.

the biggest difference is i probably won't be using VoV flask, but using the flask that gives me onslaught since raider ascendancy will give me a big boost to stats with onslaught up 100% of the time.
i'll also be using poacher's mark as a curse instead of anything else in order to generate frenzy charges, sustain on hit, and most importantly flask charges since i won't be a pathfinder.

essentially as raider and 9 frenzy i'll be getting a boost of:
48% movement speed
113% attack speed
67% attack damage
60% evasion rating
36% more damage (double dips with poison)

my links will most likely be
1)spectral throw
2)gmp/faster projectiles (swap on single target)
3)slower proj/faster attacks (depends which)
4)added chaos damage
5)void manip
6)pierce

once i get things up and running i'll post some stats and stuff
Последняя редакция: xMustard#3403. Время: 14 окт. 2016 г., 21:14:59
I want to share with you my experience with this build.
I have made a 6 link in a lucky way with a QOTF, so I decided to try it this build. I found myself quite well now, excellent ability to survive even in quite difficult maps, and mostly fun.
Now I'm starting to raid some t14 maps and feel that i have poor damage. I'm at 9.2k in hideout for the moment.
I do not know where to invest to improve. I would understand if I got to a point where there is need of a great economic effort to see results, or you can still improve something with good value for money.

unbuffed stats
5.3k life
9.2k dmg
24k evasion

Скрытый текст




thanks for your reply ;)
Im currently doing a similar build with as a crit version, but im not sure how to value crit multi against double dipping modifiers such as generic/projectile damage. Any idea how much crit multi is even to 10% proj dmg?
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karag0r написал:
I want to share with you my experience with this build.
I have made a 6 link in a lucky way with a QOTF, so I decided to try it this build. I found myself quite well now, excellent ability to survive even in quite difficult maps, and mostly fun.
Now I'm starting to raid some t14 maps and feel that i have poor damage. I'm at 9.2k in hideout for the moment.
I do not know where to invest to improve. I would understand if I got to a point where there is need of a great economic effort to see results, or you can still improve something with good value for money.

unbuffed stats
5.3k life
9.2k dmg
24k evasion

Скрытый текст




thanks for your reply ;)


I have been threw this step, next suggestion is to corrupt stuff, such as having a corrup amulet +1 curse, both the dreamfeathers for added chaos/culling strike
Corrupting atziri steps for +1 frenzy

as for gems, nice 20/20s but you can get 21/20s get those.
im currently at 5k life 11,700dps and 28350 evasion

Good luck to you sir !
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theyknow написал:
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karag0r написал:
I want to share with you my experience with this build.
I have made a 6 link in a lucky way with a QOTF, so I decided to try it this build. I found myself quite well now, excellent ability to survive even in quite difficult maps, and mostly fun.
Now I'm starting to raid some t14 maps and feel that i have poor damage. I'm at 9.2k in hideout for the moment.
I do not know where to invest to improve. I would understand if I got to a point where there is need of a great economic effort to see results, or you can still improve something with good value for money.

unbuffed stats
5.3k life
9.2k dmg
24k evasion

Скрытый текст




thanks for your reply ;)


I have been threw this step, next suggestion is to corrupt stuff, such as having a corrup amulet +1 curse, both the dreamfeathers for added chaos/culling strike
Corrupting atziri steps for +1 frenzy, getting 40% ST dmg on helmet enchantment

as for gems, nice 20/20s but you can get 21/20s get those.
im currently at 5k life 11,700dps and 28350 evasion

Good luck to you sir !
"
theyknow написал:
"
theyknow написал:
"
karag0r написал:
I want to share with you my experience with this build.
I have made a 6 link in a lucky way with a QOTF, so I decided to try it this build. I found myself quite well now, excellent ability to survive even in quite difficult maps, and mostly fun.
Now I'm starting to raid some t14 maps and feel that i have poor damage. I'm at 9.2k in hideout for the moment.
I do not know where to invest to improve. I would understand if I got to a point where there is need of a great economic effort to see results, or you can still improve something with good value for money.

unbuffed stats
5.3k life
9.2k dmg
24k evasion

Скрытый текст




thanks for your reply ;)


I have been threw this step, next suggestion is to corrupt stuff, such as having a corrup amulet +1 curse, both the dreamfeathers for added chaos/culling strike
Corrupting atziri steps for +1 frenzy, getting 40% ST dmg on helmet enchantment
Changing rings for steel rings

as for gems, nice 20/20s but you can get 21/20s get those.
im currently at 5k life 11,700dps and 28350 evasion

Good luck to you sir !
"
karag0r написал:
I want to share with you my experience with this build.
I have made a 6 link in a lucky way with a QOTF, so I decided to try it this build. I found myself quite well now, excellent ability to survive even in quite difficult maps, and mostly fun.
Now I'm starting to raid some t14 maps and feel that i have poor damage. I'm at 9.2k in hideout for the moment.
I do not know where to invest to improve. I would understand if I got to a point where there is need of a great economic effort to see results, or you can still improve something with good value for money.

unbuffed stats
5.3k life
9.2k dmg
24k evasion

Скрытый текст




thanks for your reply ;)

Belt - Flask mods
Helmet - Implicit reroll
Added Chaos Damage - 20/20
Other gems - 20/20->21/20
Corrupt DF/Atziri's Step/good ammys
Rolling/buying super good jewels with 3/4 mods you need

If you get a good ammy with +1 curse you can drop Doedre's for a great Steel Ring or 2 probably.

There's still ways they'll just cost a lot is all.
I'm not really sure why, but my tooltip is only half of Mathil's in town. I know that I am missing a couple damage nodes, but I can't see them doubling my tooltip. My tooltip in town with no buffs other than Grace is 4637, and I have more base evasion than mathil. I know a 21 added chaos is important, but it's only about 15% more damage, and a pierce gem is another 15% more. I can't imagine that getting my tooltip to 10.2k, and neither would added chaos on my ring and ammy. Is there something I'm missing here? Character is SammyDream.
Is there a more budget friendly alternative to Dreamfeather? Cheapest ones on standard are all corrupted and 20+ chaos, thanks to a certain seller who will not be named.
dreamfeather has certainly jumped in price, and actually i was very surprised to realize i have never found one in the 4 years i've played this game.

since the build is basically fully based around dreamfeather...it really is its best option unless you just want to run a normal buzzsaw build based off elemental damage.

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