Blade vortex, pathfinder, and CI are getting nerfed

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I_NO написал:
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vio написал:
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I_NO написал:
Wow you are bad with predictions LOL why the fuck would they fuck with CI like that you just fuck over shavrons and mini shavs nice prediction bro like who the fuck would even use the two anymore.


it's no secret that the meta shifts every 6 to 8 months, so it's easy to "predict" that.


Yeah but his CI prediction triggered the shit out of me holy shit lol like I think that's like the most terrible suggestion or prediction I've ever witnessed.


With so much "fuck" in your posts i guess you are a big fan of Pacino,if i was a GGG designer,id nerf things just to see you mad <3.
Possibly.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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Edit: I got the order reverse. VP should make ES leech less effective (like 30% ES leech effectiveness) while keeping the instant leech intact for life builds. GR get the buff with 70% faster start of Energy Shield Recharge to make it rewarding for ES builds not fully dependent on leeching.

Thank god you don't work for GGG.
Make it completely useless against reflect why don't you.

Reflect is already dangerous even as an elementalist, any reduction in leech efficiency would be absolutely soul crushing.

CI is fine and has always been fine. The issue isn't that CI can tank blows but that so many things gib life builds.
CI Pathfiner with BV is broken, but that has far more to do with pathfinder and BV than it does CI.
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shaunus написал:

Thank god you don't work for GGG.
Make it completely useless against reflect why don't you.

Reflect is already dangerous even as an elementalist, any reduction in leech efficiency would be absolutely soul crushing.

CI is fine and has always been fine. The issue isn't that CI can tank blows but that so many things gib life builds.
CI Pathfiner with BV is broken, but that has far more to do with pathfinder and BV than it does CI.



CI is FINE and even GR......just the moment VP is added to the equation when one already has a ton of ES and absurd amount of DMG makes this an issue. Trivializes content that way, while life suffers because they cannot match ES in terms of eHP. Life can try to match with ES in eHP, but that damage suffers a lot. Removing Pathfinder and BV would help, but will not completely remove the problem. It just requires GGG to accidentally buff up another skill that was not meant to be buffed up since it is fine or introduce another unbalanced skill to bring back the problem. Everyone build suffers from reflect, one not ought to tank reflect. If you can, you must face a possibility of dying from a strong mob. With such an overbloated ES, one-shots might not occur.



Pathfinder is an issue with unique flasks for the most part, and having blade vortex does not help either. Blade Vortex has power (damage) and speed (hit rate) making it an all-in-one skill (already mentioned this). Blade Vortex should at least be nerfed significantly in the power portion.



Either way, these are just suggestions. GGG does not need to take any of this (including everyone in this thread) consideration, but it can possibly spark them with their own set of ideas to balance these "issues."
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Последняя редакция: JohnNamikaze#6516. Время: 13 окт. 2016 г., 13:26:05
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Последняя редакция: Entropic_Fire#0222. Время: 26 окт. 2016 г., 23:21:04
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Entropic_Fire написал:
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JohnNamikaze написал:



CI is FINE and even GR......just the moment VP is added to the equation when one already has a ton of ES and absurd amount of DMG makes this an issue.


I think most people would agree that life based VP builds don't need a nerf right now, so if they did decide to go after VP instead of CI or GR they would have to implement something clunky where it nerfed ES leech but not life leech.

If they rebalance GR instead that could have the unintended consequence of breaking GR builds that don't use VP, but does anyone really play like that?




VP does not need to get nerfed to the point that life builds are effected too, it just need to add another condition like x% less ES leech effectiveness.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Последняя редакция: JohnNamikaze#6516. Время: 13 окт. 2016 г., 13:36:30
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Necromael написал:
So nothing will get buffed? Like glacial hammer buff? I'm so sad.

Cycle of nerfing, always makes something stronger that was ignored and on 2nd place. So we can easily predict "meta" by ignoring bv/pathfinder/ci and look for 2nd best build besides that. That will be new most used build for next league.


EQ 20% buff and double strike 6%

Because ggg always makes a joke buff where they buff a really shitty gem and then buff a relatively useful gem by more, like we won't realize it

Also they will randomly buff one good spell by 60% because they always over buff one gem that was already good, so probably spark 60% buff
my evasion is so high i only insta rip sometimes
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Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
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JohnNamikaze написал:
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Entropic_Fire написал:
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JohnNamikaze написал:



CI is FINE and even GR......just the moment VP is added to the equation when one already has a ton of ES and absurd amount of DMG makes this an issue.


I think most people would agree that life based VP builds don't need a nerf right now, so if they did decide to go after VP instead of CI or GR they would have to implement something clunky where it nerfed ES leech but not life leech.

If they rebalance GR instead that could have the unintended consequence of breaking GR builds that don't use VP, but does anyone really play like that?




VP does not need to get nerfed to the point that life builds are effected too, it just need to add another condition like x% less ES leech effectiveness.


GGG is not capable of making surgical strikes. They'd rather TnT the entire building.

I can get behind 80 or even 60% leech effectiveness but the bigger issue is the fact that monsters hit too fucking hard and instant leeching with high damage is the only way you can safely clear hard end game maps.
IGN: Arlianth
Check out my LA build: 1782214
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Nephalim написал:


GGG is not capable of making surgical strikes. They'd rather TnT the entire building.

I can get behind 80 or even 60% leech effectiveness but the bigger issue is the fact that monsters hit too fucking hard and instant leeching with high damage is the only way you can safely clear hard end game maps.



The TnT part made me lol in real life.


But yea, most of the high damage burst from mobs is to balance around instant leeching, especially with ES builds since it is not hard for ES to have such high eHP. Life builds with instant leeching still has issues with one-shots.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Последняя редакция: JohnNamikaze#6516. Время: 13 окт. 2016 г., 14:09:13
Yeah, the problem is the pool. Even a kid knows that per cent based leech would yield a bigger effect with a pool of 14000 (ES), than a pool of 6000 (life). Why they (ES and life) even competes on the same premises when it comes to leech, is beyond me. "Mitigation", they say. "Life builds should have more mitigation than ES builds". Yes, yes they have. But mitigation in this game is pretty lackluster compared to a huge pool. That is if you're not a Juggernaut, running around with The Brass Dome, Aegis and a shitload of Reckless defense. But this requires several "rare" uniques, so that's more on the "OK" side of things.
Bring me some coffee and I'll bring you a smile.

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