[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

hey mika. i been trying to do this build but. i have some problem whit es recharge time. as in your video you have instant timer. where i have to wait 3-4 sec after taking damage before it start. its the only thin pt holding my golemmancer away from those hight maps / bosses. running the 4+1+1 build
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Bushfeind написал:
Hi,

one question dealing with the jewels: On page 2 you mentioned using 5 Harmonies at most time and only using all 8 of them for Uber Elder or so. But in your guide (the current PoB-file for necro) and also in your profile (the level 100 one) you use 7 of 8 Harmonies. Did you change your opionion from page 2?


Hello :)

Build has evolved a lot during its time. I try to read all thread messages and test new suggestions as fast as I can, so I try to add, upgrade or change skills / gear for the build for each new big league. First pages can be used as reference as guide and build has evolved, but a lot has changed since then.

I increased number of Harmonies for extra Golem damage after I made sure that minions can tank all boss fights even without capping their elemental resistances with rare jewels which have ele res for minions. Specters have resitance from support gem and Animate Guardian is capped by gear, number of extra jewels is pretty much optional. 5-6 Harmonies are good minimum to let Golems cast as fast as they can and rest can be used for utility jewels like minions can blind / taunt / hinder / etc if needed.




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hey mika. i been trying to do this build but. i have some problem whit es recharge time. as in your video you have instant timer. where i have to wait 3-4 sec after taking damage before it start. its the only thin pt holding my golemmancer away from those hight maps / bosses. running the 4+1+1 build


Hi :)

Zana provides both HP and ES regen aura in Shaper fight, which explains why I got ES regen instantly after taking a hit.

Build won't normally start instantly regening ES, but Occultist variant comes really close to it with all minion kills ES regen bonus.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Последняя редакция: mika2salo#7776. Время: 25 мая 2018 г., 15:37:45
Couldnt find anything related to this so im asking this question :

Why not going for Chaos inoculation, so you dont have to bother dealing with chaos damage and pump more points into es instead of flat hp ?
your build is great i followed your build and make some more upgrades on it and the result was stunning :)


Please check this shaper kill video and tell me if you like it

https://www.youtube.com/watch?v=-I1BpPbQo0g

and Forge Of The Phoenix kill in 34 sec.

https://www.youtube.com/watch?v=qCY-wHO5oqY


i would appreciate a thumbs upp if you like your followers build thank you :))


"
tayra15 написал:
Couldnt find anything related to this so im asking this question :

Why not going for Chaos inoculation, so you dont have to bother dealing with chaos damage and pump more points into es instead of flat hp ?


Hello :)

Build actually started as CI build, when CI was still better than life. GGG however went overboard once again with nerfing it, and hybrids become stronger than pure ES CI. Short list why :
- More EHP (2-3k HP as extra compared to few hundred extra ES, can be healed with life flask)
- Chaos res can be stacked (rare rings, belt and gloves if really wanting to hit cap)
- Chaos damage is non-existential in endgame (Almost no endgame boss does chaos damage and 2k HP buffer can tank it easily)
- Presence of Chayula (OP amulet that gives stun immunity, massive chaos res and scales HP to ES. Almost better than old CI was)

Only reasons to go CI that I can think anymore is if you dont have Presence of Chayula yet, and die often to early maps that can occasionally have dangerous chaos bosses.


"
your build is great i followed your build and make some more upgrades on it and the result was stunning :)


Please check this shaper kill video and tell me if you like it

https://www.youtube.com/watch?v=-I1BpPbQo0g

and Forge Of The Phoenix kill in 34 sec.

https://www.youtube.com/watch?v=qCY-wHO5oqY


i would appreciate a thumbs upp if you like your followers build thank you :))


Hey :)

Gz on excellent boss kills!
Loving your Youtube name and fact that 6 out of 9 chars you have seem to be golemancers ;)

Build looks heavily modified but very potent. I'm just curius about some points from your Youtube pastebin :
- Why minions res gem in helmet with Golems and AG?
If you take Herd of Flock, AG will be capped with only Rainbowstrides and Golems are immune to elemental damage anyway. Maybe run Empower 4 or similar to make AG literally immortal.
- Your gloves, ring and belt seems to pretty low on ES.
I would trade for :
- Ring [40+ ES, 40+ HP, res] (Your "Dire Circle" looks fine, though)
- Crystal belt [110+ ES, 40+ HP, res]
- Gloves [150+ ES, 40+ HP, res]
You can hit 9k EHP with those upgrades and if you are picky with resistances they wont cost that much.
- Shield looks pretty random
Why use rare shield on minions as you are using Necro Aegis? Victarios us much better for DPS and huge ES one for yourself if you drop Necro Aegis
- Capping ele res
Without going to "Faith and steel", "Nullification", Necros 20% ele res or taking Aliras ele res reward you make capping res extremely hard (can be done though but usually at EHP or minion damages cost)

Overall looks fun to play and DPS is excellent. Gz on great variant ^^
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Why does it say one variant is

"4x Flame Golems, 1x Ice Golem, 1x Lightning Golem, 2x Specters and 1x Animate Guardian"

but i'm able to have 3x spectres out? is there some changes to the skill tree if you use this variant? cuz i don't see one in the guide

sorry for noob question
How do u deal with maps that have "Cant regen life mana and energyshield" ? just skip them ?
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tayra15 написал:
How do u deal with maps that have "Cant regen life mana and energyshield" ? just skip them ?

Use a mana flask... ?
Energy doesn't regenerate unless you have zealot's oath, but it has some kind of recovery which isn't affected. You already have a health flask, so all you need is to change one of your flask for a mana and you are good.

You can run every mods with that build, there's no reason to skip any, unless you are looking to avoid specific deadly mods combo because you are trying to go lvl 94+
My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251
Последняя редакция: Anakhon#4996. Время: 27 мая 2018 г., 14:55:01
"
mika2salo написал:
Hi :)
Vis can be problem if it starts killing Golems if boss fight. Maybe using Elementalist to get Elemental immune Golems with 4+1+1 mix and still using 5x Specs could work?

AG certainly is huge addon to damage. By adding it and increasing number of TVs you can go from fast kill boss to overkill. With dual Dyadus and Icetome it just needs lots of support gems to survive t16+ boss fights, so freeing slots for it is hard.


Mika,

So I went and tried elementalist for a weekend. I went with +1 SotL for 3 TVs & 4+1+1 Golems & level 28 AG (80k hp / 1k/s regen). Uber Elder is certainly doable, but it's tricky without more ES regen. The lack of mobility when using shield charge (because of clay shaper) combined with low %ms on bones of ullr make the fight challenging. The AG and spectres died because they didn't have the 2% regen from necro ascendancy.

It's a pretty messy run, but you can watch it here:
https://youtu.be/CJI198JLJr0

It's a lot smoother with vis mortis and 4 TVs & 2+1 Golems (fire & stone):
https://youtu.be/T5gH8QUThtw

I think a pure FG elementalist build will work, but it needs more es regen (watcher's eye, zealots oath, uber lab stone golem enchant, uber lab boot enchant). Also, it would probably need lightning warp instead of shield charge.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Последняя редакция: kayella#0845. Время: 28 мая 2018 г., 13:43:27
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Ichinoez написал:
Why does it say one variant is

"4x Flame Golems, 1x Ice Golem, 1x Lightning Golem, 2x Specters and 1x Animate Guardian"

but i'm able to have 3x spectres out? is there some changes to the skill tree if you use this variant? cuz i don't see one in the guide

sorry for noob question


Hello :)

If you use "Deaths Doors" boots for bleed immunity like in the variant, you cant summon 3rd Specter. However if you still use Bones of Ullr, you can still summon 3rd Specters. It's basically quality-of-life vs DPS, so both choices are good.


"
How do u deal with maps that have "Cant regen life mana and energyshield" ? just skip them ?


"
Use a mana flask... ?
Energy doesn't regenerate unless you have zealot's oath, but it has some kind of recovery which isn't affected. You already have a health flask, so all you need is to change one of your flask for a mana and you are good.

You can run every mods with that build, there's no reason to skip any, unless you are looking to avoid specific deadly mods combo because you are trying to go lvl 94+


Hi :)

If I want to use movement skill or EE (Elemental Equilibrium) skill, I use mana flask. If I get Desecrated ground, I just use HP flask from time to time. No regen maps are no problem for the build as it's not really actively casting anything.

I only tend to skip Temp Chains map and only because I think they are annoying. No mods should be reason to really skip the map.


"
Mika,

So I went and tried elementalist for a weekend. I went with +1 SotL for 3 TVs & 4+1+1 Golems & level 28 AG (80k hp / 1k/s regen). Uber Elder is certainly doable, but it's tricky without more ES regen. The lack of mobility when using shield charge (because of clay shaper) combined with low %ms on bones of ullr make the fight challenging. The AG and spectres died because they didn't have the 2% regen from necro ascendancy.

It's a pretty messy run, but you can watch it here:
https://youtu.be/CJI198JLJr0

It's a lot smoother with vis mortis and 4 TVs & 2+1 Golems (fire & stone):
https://youtu.be/T5gH8QUThtw

I think a pure FG elementalist build will work, but it needs more es regen (watcher's eye, zealots oath, uber lab stone golem enchant, uber lab boot enchant). Also, it would probably need lightning warp instead of shield charge.


Hey :)

Gz on nice runs! You have good kiting in both videos and EHP looks healthy. There are however some things that could be improved :

Necro run :

Your necro setup is showing pretty low damage for Golems. 3x Harmonies are barely enough to let Golems 6 sec cooldown to reach the limit to let them cast new orbs once their charges are empty. It's also far too low to give Golems reliable regen. By changing from :
- 1x Anima 3x Harmonies = 74k per Golems
- 1x Anima 10x Harmonies = 96k per Golems, However its would be tons more as Golems can now cast as fast as they can and they would be almost immortal with over 20% HP regen per sec

Elementalist run :

Not sure how many Harmonies you were using as there is no Pastebin, but taking Elementalist means stacking as many Harmonies as possible. Golems are your main damage dealers and probably only minions that can survive without actively casting Concocation or using defensive items with Necro Aegis to minions safe.

For Specters to survive you might want to equip :
- Kaltenhalt shield with Necro Aegis (Both bosses deal heavy cold and fire damage)
- Bone Offering (Block helps minions a lot)

Both runs

In both runs I don't think you were using Primordial Might. This seriously nerfs Golems damage as they were following you more than shooting at boss. I very highly recommend using Might at all times.

You didn't seem to use Bone Offering at all, so minions were left with 0% chance to block and Golems were uncapped with ele res outside of you aura using Necromancer. This means that minions were tanking with raw life, which runs low fast with no AGs 6% HP regen or stacking Harmonies to keep Golems alive.

Using more Harmonies and Might will most likely fix DPS & Golems dying & Golems not staying on target problems.

Lightning warp will most likely be slower than Shield Charge as build has almost no cast speed. ES regen is will be much easier with using Occultist. However the gear requirement is very high to deal enough DPS with occultist and no minion damage from Ascendancy.

Sorry that list has so many things to improve. I just really liked your setup and wanted to give you as much advice for improvement as possible.

Overall nice videos and good job at clearing Uber Elder with both variants, boss fight is very hard one ;)
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Последняя редакция: mika2salo#7776. Время: 28 мая 2018 г., 17:24:01

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