[3.2] BUFFED "Chin Sol Trapnel Shot" - 10c Budget, farm Atziri/Uber Lab/High Maps

Holy Crap, it is Patch Christmas now. Shrapnel Shot got buffed to 50% converted Damage.

Zero nerfs.

Well, this is the FIRST time since i play PoE, that the build i want to play has not been massively nerfed. Only huge buffs.

Not played the build yet, but i think it should hit the 20% lifereg easily, right?
Hi there,

I just killed the shaper with that build. My char is not over stuffed and it was my first tries.
Some death because i didn't know well the mecanism. Only 2 deaths on second try.

Thanks for that build even if end game gear is missing.

i would recommend to wear rare helmet/boots/gloves to max res, and then take opal rings/ and amulet with crit/crit multi/accuracy

Can you share the pastebin for your path of building? I am trying to make this build on it but it doesn't gets anywhere near the 100K DPS that you say it clocks for you so I must be doing something wrong.

I was gonna go ancestral warchief totems since that's what I did last 2 leagues and it works well on a relatively low budget but this looks a lot simpler to gear and my most fun build ever was a low life trapper back when you could fully convert ice traps to fire and then chaos which basically oneshoted every boss in the game. Granted on 3K life it was not easy to be remain alive back then. XD
"The heavens burned
The stars cried out
And under the ashes of infinity
Hope, scarred and bleeding breathed it's last."
Really Hypet to try this build as league starter with this Buffs.
Because i was not save if the Playstile fits me, i tried it the last days in Standard and gets this from a Quest reward in act 9, and vaaled it because i can:
Скрытый текст
point blank passive keystone doesn't work with traps, so why do you take it?
ign: PlasticSupporter
can you make an update for the ascendary wich one to pick first?

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nowai27 написал:
point blank passive keystone doesn't work with traps, so why do you take it?


Here stands it works with range attack trap and in PoB its working too.
https://www.reddit.com/r/pathofexile/comments/58ld0t/question_point_blank_trap_mechanics/

Because its still a range attack and it counts from the trap. With something like lightning trap it would not work because that is a spell
Последняя редакция: Platinwing#4413. Время: 1 мар. 2018 г., 16:21:26
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JulsRuls написал:
can you make an update for the ascendary wich one to pick first?



I'll add that to the update text.
"
Elhazzared написал:
Can you share the pastebin for your path of building? I am trying to make this build on it but it doesn't gets anywhere near the 100K DPS that you say it clocks for you so I must be doing something wrong.

I was gonna go ancestral warchief totems since that's what I did last 2 leagues and it works well on a relatively low budget but this looks a lot simpler to gear and my most fun build ever was a low life trapper back when you could fully convert ice traps to fire and then chaos which basically oneshoted every boss in the game. Granted on 3K life it was not easy to be remain alive back then. XD


Hi! I don't have one setup just now as I haven't played the build in 2 leagues but I'll get a standard char setup for launch day and post the link. Make sure the settings on the "Configuration" tab are all setup properly, that tends to be why tooltip looks low on PoB. Stuff like "Enemy is in close range" and "projectile travel distance: 0" ticks will increase the values to what you should be seeing.
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nowai27 написал:
point blank passive keystone doesn't work with traps, so why do you take it?


The trap triggers and amplifies a projectile attack and Point Blank works with projectile attacks. Point Blank does work with this build.

The travel distance is from the trap detonation point as well, so it always gets the max damage.

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