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[3.3] 100% Ele Charged Dash

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Pacmannz написал:
Is the radius enchant better than damage? How does it function anyway, does only the last area get the bonus?

I came up with a crit staff scion for charged dash. Just looking to see what others are doing.

Seems like I struggle with incursion rares in higher maps but I'm only level 74 and on a 5L.

Going full phys to lighting and using an inpulsas to try help clear packs.



Radius isn't need anymore after I did some AoE testing, you can the inc damage one now
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
Hey, i'm testing your build atm and it's a rly fun one so thank you to create it (: !

I think you could create a " leveling " section by showing some way of stuff to take. I'm actually level 55 and I've a do a bug part of my leveling with Reave combine to Lakichu's Blade and Thief's Torment. It was really op like the leveling was so fast and the combo so strong i've got like 3000 dps lvl 30 ! If u want to see what items I use u can go a little time on my character profile ( my build is rly good I can one shot all monsters and 3 shots bosses ).

Thank you for this good idea !
I'm currently trying this out. Can you explain why you add this though.

Skill gem converts 50% phys to lightning, support gem converts 50% phys to lightning and gloves converts 50% phys to cold.
at my state right now, if i put my gems into tabula, i have 660 avg dmg. when i insert the lightning convert gem, i get to 658 dmg.

So I'm now getting a little confused about what the hrimmsorrows are going to be used for with this.

Also can you explain how it works when blasphemy / herald and Grace are up ? it locks down 100% mana right ?
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pokebawl написал:
I'm currently trying this out. Can you explain why you add this though.

Skill gem converts 50% phys to lightning, support gem converts 50% phys to lightning and gloves converts 50% phys to cold.
at my state right now, if i put my gems into tabula, i have 660 avg dmg. when i insert the lightning convert gem, i get to 658 dmg.

So I'm now getting a little confused about what the hrimmsorrows are going to be used for with this.

Also can you explain how it works when blasphemy / herald and Grace are up ? it locks down 100% mana right ?


I have no idea what you're talking about with that post. I don't use a PtL gem and I also don't use Blasphemy. If you're looking at the gems in the gear ignore it.
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
could you use a carcass jack for this build?
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SavitarGodSpeed написал:
could you use a carcass jack for this build?


Sure but you'll lose the movement speed stacking which improves the builds speed
[3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995
could you possibly go raider and how do i get better single target?

Последняя редакция: SavitarGodSpeed#7932. Время: 17 июля 2018 г., 0:47:51
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SavitarGodSpeed написал:
could you possibly go raider and how do i get better single target?

use Vaal Double Strike (with gem links similar to your main attack) or try Lightning Spire Trap.
I don't understand your approach to auras. It reminds me of Doomfletch's Prism builds... but you're using Dreamfeather.

If your build's concern is converting physical damage to elemental, then your weapon should have enough base physical damage that Hatred gives you more damage than Wrath. Because all of your base damage started as physical, you can use the Melee Physical Damage support and it will effectively give you 45% more damage. Any support gems you choose should also support the phys-to-ele concept (i.e. Added Fire and Hatred for a phys-to-ele build, or Added Lightning and Wrath for a true ele build)

If you find that Wrath + Added Lightning is better damage than Hatred + Added Fire, then your build has crappy base physical damage. It will benefit from abandoning the phys-to-ele concept and just focusing on elemental damage from all sources. In other words, Thunderfist and not Hrimsorrow for your gloves. Opal rings instead of Steel rings. Flat lightning on your amulet, not flat phys.

I think you need to pick a horse and ride it. Your build is currently trying to do two things at once.
In order to get decent damage you've had to over-commit to damage on the tree, resulting in a life pool that's going to be too low for T15 maps (even with a Belly on).
theory crafted in PoB a CD life based inquisitor with a voidforge. not optimized:
7k life, 1.6 mill shaper dps.

why do you go ranger? why do you dual wield? why no shield with shappr mods? so many questions...

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