[3.7] Oro's Infernus | 1.9M Shaper DPS | 8k HP
1000 accuracy, cannot be stunned/frozen, endurance charges every second still isn't that bad.
Still superior defense compared to just slapping the usual CWDT/IC with no endurance charges. Still probably can get 2 charges by the time IC kicks in again. |
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" It says 'cannot be chilled' not frozen, I don't think it's the same? |
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" Not sure if it's just me, tree looks exactly the same, even shows Champion ascendancy taken? |
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I'm not an expert and I haven't played further that T11 (few weeks since I started), but Inquisitor, on paper, looks like an awesome second ascendancy?
Immune to ailments, life regeneration on consc ground, only 2% lower pen than elementalist and a big +30% crit multiplier |
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There are quite few differences. Ive dropped neck+ ring combo for Impresence (free flammability so you can run 2 curses) and Pariah - this one is very optional and probably should be swapped for 2 stone ring in order to cap resistances. For boots we should go with fated Windscream's, Windshriek and cwdt no more. Now cwdt is used only as level 1 with ice spear/gmp/inc crit in order to trigger ele overload reliably so Endu charges dont get consumed, and no self inflicting damage
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" I was looking only into skill tree, not really looking at gear, as it's not going to be easy to get it early in league. So you picked Champion intentionally? |
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With new changes Champion gives 20% more damage (more then any other ascendancy), and seamless fortify.
He is the best dps/convenience option. If you want to be tankier then Slayer should again be good option ps this gear is much easier to get now early in the league Последняя редакция: mafiamighty#4680. Время: 2 марта 2018 г., 4:55:20
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" Did they change taunt mechanics for bosses that are immune to taunt? Haven't read through patch notes yet. You picked him for fortify mainly, I can agree with you there, what about elemental ailments? So far that is my biggest concern from playing Slayer, I suppose flasks solve that? |
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Taunt works on everything now and it gives you directly 10% more damage, also Champion node gives you intimidate, 10% more. Fortify here is just as extra same as that minor move speed.
You need to have only bleed flask and thats it |
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" But what about elemental ailments? Or is damage from those not a concern? I'm rather new so forgive my ignorance. |
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