increased damage effects spell damage ?

i have a jewel with "increased damage if you've killed recently"
I wonder if it includes spell damage or only physical damage...
Last bumped29 янв. 2018 г., 09:33:43
It should include spell damage if it's unspecified.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
"
The_Scourge написал:
It should include spell damage if it's unspecified.


but there are elemental damage and spell damage in spell damage...
do you mean just spell damage?
I mean damage. Unspecified is unspecified for a reason. AFAIK it simply reads all your damage output regardless of source and increases it by the specified amount. It doesn't even seem to exclude DoTs which I find interesting given they don't deliver damage packets but there you go. If a dev pops in here and says otherwise I'll gently upbraid the unspecific language (not for the first time) and cede to their superior knowledge.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
"
123Teemo написал:
i have a jewel with "increased damage if you've killed recently"
I wonder if it includes spell damage or only physical damage...


You answered your own question.

Is it damage?

Then increased damage increases it.
"Increased Damage" is Global unless an affix is specifically stated.

Addendum question - In a similar manner, if it says "adds 1-45 Lightning damage" it is Global, correct? With "to attacks" and "to spells" similar to the "melee damage" and "spell damage" case above?

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