[3.6] Triple Herald Blade Vortex Elementalist
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is this good for killing uber elder i killed all bosses except him
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" beacon of ruin shocks any target including end game bosses for at least 20% more damage as long as you deal any amount of lightning damage. |
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" all bad mods except ele reflect can be countered by using a swap ring. no leech - assassin's mark ring hexproof - berek's grip temp chains - timetwist |
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" the build lacks recovery to do uber elder comfortably. it is viable but pretty hard. |
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Taken some time to craft the gear but its getting there. Will try and sort out the Shaper unique ring but may take as I will have to take some to re-work my resistances.
loving the build here is my gear: Update: I got the Shaper Ring and had to swap out my Ammy to RES cap my Cold Res. Cheers OaH Последняя редакция: openallhours#2096. Время: 5 июл. 2018 г., 20:34:15
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Can you suggest weapons/shields to use while leveling? I'm at lvl 32 with Brightbeak and a shield, and my DMG is really lacking... I have tons of currency to make leveling a breeze, so cost is not an issue.
Also, following your passive tree guide, I keep running into issues of not having enough Dex or Str to upgrade gems. Other ideas on items while leveling? Thanks! |
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Hope I did that right, what would be a good next improvement on gear here? Have a few backup items in case i need to swap too. |
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best BV gloves. Can be used if u pick up Whispers of Doom node and grants nice dmg boost. But it's not budget friendly
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Could this build work as a mf map farmer?
I want to farm shaped t8 burials for HH. So if I put on sadimas, Bisco collar, 2xventor gamble, goldwyrm boots, string of servitude belt with 15% inc item quantity. For speed I would also put on a bright beak and esh mirror for that shield charge. Would the build work still if I am changing out the amulet, two rings, boots, belt and gloves. Mechanics of the build sound complicated so not sure if taking out so much gear is going to make the build ineffective? |
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Can anyone help me with Path of Building? When I check/uncheck "Is Chilled" the damage for BV stays exactly the same. With the example build in the original post the damage changes when checking/unchecking "Is Chilled". Not sure if I am missing some setup or if there is a build problem.
My PoB: https://pastebin.com/FPn62Aym Thanks! |
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