[3.8] GOLEMENTALIST (Flame Golems Elementalist) Build (Easy & Safe for everyone!) +Video guide!

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ThisIsPoobpub написал:
which golem to active 1lighting 4fire ?

4 Flame 1 light 1 ice 1 chaos/stone (depending on your preferences) by order of "usefulness" (still, it's a matter of taste :))

My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251
HI,

I have one more question if u got the time....

How do you 'turn on'/ enable flammibility and anger if its not an active skill on your skill bar?

I see on your vid u have flammibility but its not an active skill?

thanks in advance
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marknoosa написал:
HI,

I have one more question if u got the time....

How do you 'turn on'/ enable flammibility and anger if its not an active skill on your skill bar?

I see on your vid u have flammibility but its not an active skill?

thanks in advance


See Blasphemy gem
nevermind i worked it out.

I didnt realise that golems dont need an active slot to be summoned...
thx
I'm enjoying the build so far, but it seems the elementalist version of the much more popular guide on this at https://www.pathofexile.com/forum/view-thread/1827487/page/1 has much more detailed information and seems like it could potentially be more powerful. Has anyone had experience with the differences between these two builds? How does Angry_Roleplayer's build stack up? Better, worse, different?

The dps stat for golems from their PoB seems higher than Angry's (169k vs 113), but that frequently isn't the whole story.

Thank you,
Migg
What you think about the new wand cursion modd (minions deal 94% more damage) one handed instade of clayshaper ? Or loosing a golem worse?

The other hand what about rare shield with 74% increase spell damage and some block chance applyed to spells with aegis node on tree?
Or loosing another golem worse?


Thanks good thread
I got a question, in one of the weapons, u want cast when dmg, convoc and phase, but for some reason, when i take dmg, the " cast on dmg " effect the weapon stone golem, fucking it up all the time, so i have to resummon my golems. any way to bypass this?
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skimbre написал:
What you think about the new wand cursion modd (minions deal 94% more damage) one handed instade of clayshaper ? Or loosing a golem worse?

The other hand what about rare shield with 74% increase spell damage and some block chance applyed to spells with aegis node on tree?
Or loosing another golem worse?


Thanks good thread

Are you sure about MORE damage? I am pretty sure it was INCREASED damage (huge difference).
Overall, with so many harmonies 1 extra golem will give around 100% increased damage.
Shield with spell damage is worthless, it does nothing for minions. Victario can be used though going Aegis
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Deptec написал:
I got a question, in one of the weapons, u want cast when dmg, convoc and phase, but for some reason, when i take dmg, the " cast on dmg " effect the weapon stone golem, fucking it up all the time, so i have to resummon my golems. any way to bypass this?

Don't level up your CWDT too high. You need your CWDT to be lower than a level 12 stone golem.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
"
MiGGeLLo написал:
I'm enjoying the build so far, but it seems the elementalist version of the much more popular guide on this at https://www.pathofexile.com/forum/view-thread/1827487/page/1 has much more detailed information and seems like it could potentially be more powerful. Has anyone had experience with the differences between these two builds? How does Angry_Roleplayer's build stack up? Better, worse, different?

The dps stat for golems from their PoB seems higher than Angry's (169k vs 113), but that frequently isn't the whole story.

Thank you,
Migg

Mika's version uses aura for curse, animate guardian and spectre to support the golems. Golem's 101 is more deep in optimization for some possibilities in the golemancer/golementalist/golemoccultist.
It also uses Elemental equilibrium, which is probably why you have such difference.

Angry's version is more full (7) golems, without complicated stuff. It leaves many room for personal optimization and preferences :)

I made mine using first mika's version, and changed many thing and now i'm somewhere between both.
Both works, both are good, it is just not the same way to play them :) Give them a try if you want.

My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251

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