[3.6] Death's Oath Trickster - ALL CONTENT | Tanky | Budget | Fast Clear | Lag-Free

So as far as I can tell, this build only got buffed slightly from the damage over time nodes, and if you go Occultist instead it may be a huge buff as you get 60% chaos res 20% chaos damage and free wither (no more having to throw a totem down)

This was my strongest build in delve, character is sunlotesoathofdeath i quit the league early so i only took it to 90, but damn this shit is easily one of my favorites i've done now, feel free too look at my character if you're struggling as i was tanky as fuck and i see a lot of comments mentioning they weren't very tanky.
This build was one of the most enjoyable builds, I had ever played. Although I did not play this build in Delve, I invested in some upgrades for my character in standard.

Here are the three notable changes:

On helm, I got "Nearby Enemies Have -9% Resistance to Chaos Resistance"


On belt, I got additional "29% Increased Chaos Damage"



I increased the resistance on boots & got some mana



Now, all of the resistances including Chaos resistance are capped






"
NEPHAN написал:
I could manage to do some upgrades along the way. Here is what I came up with:



Corruptions:
Increased area of effect Council


Buffing 3 gems in body armour & indirectly capping chaos res (I have 70% chaos resistance)


Buffing 2 gems in gloves


Free Clarity skill & block chance applied to spells


Overall I am quite happy with the character. I will look into possibility of coming up with better corruption for body armour.


Stats with Magna Eclipsis


High Res Cap Stats with Regular Shield
Последняя редакция: NEPHAN#7054. Время: 6 дек. 2018 г., 8:40:10
How viable is this in 3.5, or is the Occultist LL a better option now? I dislike LL builds and would love to know if this is still good enough to roll again this league.
SHORT VERSION:
Everything works fine, we got buffed a bit and that's that. Will probably come back to PoE next week. Skill tree has been updated, which is pretty much it.

LONG VERSION:
Скрытый текст
Only reason I'm playing another Trickster DoT build (in this case Vortex) is to see how many viable Veiled mods/new uniques can be made useful. There's a lot of shit to go through, and I'd be supper happy if anyone else shares their findings. A few things I want to look at:
  • Solstice Vigil, and only have despair on the Witchfire brew (saves 30% mana reservation
  • Focus mods (shock nearby enemies, increased Mind over Matter, channel damage, DoT, trigger socketed skills, and fortify effect to name a few
  • HOW HARD did they buff Vaal Grace/Vaal Haste???
  • We may have enough sources of consistent ES that escape artist - 10% dodge/spelldodge/movespeed - now outweighs the 15% DoT 20% duration from that other dinky node
  • Stacking Ccold DoT skills with normal ones to benefit from chill + temporal chains - Vortex is plain broken with instant cast and high base damages, while allowing us to level with spell damage gear

There are also a "few" veiled mods that I definitely think are worth taking a look at:
  • %Life/%Mana hybrid mod on armour
  • %Chance to gain onslaught on kill (boots)
  • Hybrid %elemental/%chaos resist on armours
  • Hybrid %Chaos dmg/%duration
  • Anything during soul gain prevention + possible soul catcher
  • %Life gained as ES

The fact that these mods are all craftable makes the build about 20x more accessible, which is a big deal. It also means potentially crafting upgrades to Breath of the Council, which is a pretty large paywall for the build's endgame (i.e Shaper, Uber Atz, T16 farming). Unfortunately, it also means I may need to rewrite large portions of the build guide, which sounds suspiciously like work.

Good luck, exiles!
Последняя редакция: Doeoeod#5539. Время: 10 дек. 2018 г., 1:13:25
i like you
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Newbie here, it looks to me that if you take 4 nodes following the dex node south of nullifaction toward blood drinker instead of 4 nodes in the wheel of life you end up with a straight buff of +10 dex +.4 attack damage leached as life for no health loss, but maybe I am missing something.
Doing this build now as life-based Occultist. 60% free chaos res, passive Wither and chaosplosions are nice. Currently running around in a 2B 1G Oath and with the assistance of ED and Abyssal Cry, this clears low maps just fine.

I should note I didn't put much thought into choosing my Ascendancy. I had a Necro starter lying around and decided to respec when 2- and 3-socket crafts were re-introduced. I'll eventually pour some more regrets into my skill tree as well.
Is occultist a viable option now? Or is trickster still better?
.
Последняя редакция: Morvas#5176. Время: 16 дек. 2018 г., 21:20:09
Any recommendation of crafting 5 off-colour on DO with new crafting system?

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