[3.6] Oro's Sacrifice Flicker Strike / Molten Strike - The Immortal Ascendant - Excels Everywhere
" Hi. Maybe not the answer you were looking for, but ahve you tried this guide https://www.pathofexile.com/forum/view-thread/2089358 A lot of ways to optimize the game to run even in potato mode. Has way more optimization that regular graphics settings you see in game options. Also, just wild guess and NOT related to above guide, but how does molten strike MTX skin work lol? I like it more because i personally feel it is less clutter than nonMTX skin. |
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Hello friend
Great guide really love flicker strike favorite skill in the game. I have been playing for a little bit and i notice I'm super squishy and i dont have the life steal you seem to have in your video was wondering if you would be able to look at my profile and tell me what i'm doing wrong other then flasks which i'm working on now. Thanks again |
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Just stopped by just to thank you (again) for your awesome build.
Got me to my first elder, red elder, shaper and uber elder kill. I even corrupted my Impresence to +1 max res, what i think is awesome. Keep up your good work. |
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Could I just weapon swap with a 2nd 6 linked Oro's and wear a Kaom's heart?
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" We already get culling strike from Oro's so that's negated. Movement speed is huge with this build, at least for me. I don't think the leech makes up for what's lost by going slayer. Not to mention the inconvenience you already touched on. Последняя редакция: AbrownMN#5595. Время: 2 янв. 2019 г., 13:52:51
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" Yes, this was answered on the first question or two of page one of the build. |
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" Doh, I swear I didn't see it when I looked earlier and have seen it now. Thank you. |
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" Try a panicked life flask + pick up vitality void until molten strike is 6 linked. " Really glad you enjoyed, ty Fourlegs! " Gz! " Thanks for the interest in the build as well as the questions. Unfortunately there isn't really a good replacement for molten strike. About VDS, I haven't been able to get it to work well. Without being able to take advantage of the bleed benefits the damage just doesn't seem good enough. Concerning the difference in damage between slayer and champion ascendancy: Champion: 1) Enemies take 20% increased damage. This is like a shock effect, since it's on the enemy. It will multiply all our damage by 1.2x. Slayer: 1) Culling strike. We get this naturally from Oro's sacrifice weapon, so it adds nothing. 2) 20% increased damage while leeching. This gets added with our other sources of increased damage, since it applies to us. Lets say we already have 400% increased damage from other sources. While leeching, this would go up to 420%, which results in only a 1.05x total increase in damage (20/400 + 1). Therefore in terms of damage, they aren't similar at all, champion gives an unconditional 1.2x multiplier, while slayer gives somewhere around 1.05x more damage which gets worse with gear. In terms of Uber Elder you are right, slayer leech ascendancy + leap slam fortify is likely much better for that specific fight. There is a lot of downtime where we lose our on hit effects and the fight isn't really a damage check. If it was easier to respec into slayer ascendancy than it is currently (have to refund a ton of points) I would be recommending to switch to slayer for Uber Elder fight. For any content which we can reliably hit a target though, which is literally all other content, the quality of life bonuses that champion provides as well as the damage outranks slayer in my opinion. Having to interrupt flicker strike chains to keep up fortify every few seconds doesn't feel good at all. " Hi Hiero, There's a few things going wrong right now: 1) Immortal call level is too high, it isn't being activated by cast when damage taken. This is a big defensive layer which is inactive. If you sell the immortal call to the vendor with an orb of scouring, the vendor will give you back a lower level version of your gem. The golem is also suffering from this problem but this is a more minor issue. 2) Flasks aren't optimized at all. Lion's roar has no effect on damage since we don't do any physical damage and is therefore a dead flask. Worth noting that normally it works with builds that are converting physical to elemental, this build doesn't convert though just does pure fire damage. Flasks provide significant character power, a lot of the other one's which you are using are either doing almost nothing (diamond / sulfur flask) or are dead ones (level 24 white life flask). In particular, a panicked eternal life flask will help with recovery a lot. 3) Fireborn will provide a tremendous amount of damage and is very cheap, please try to get one and put it in the correct location. At low levels of damage, more damage = more life steal. Hope this helps! " GZ!! That is a beautiful Impresence. Balls confirmed. - Scion Build Guides -
Flicker / Molten strike - https://www.pathofexile.com/forum/view-thread/2180571 |
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Just got an Impressence with attack speed + 10% which I thought was nice :D
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" Gz on one of the most insane sets of gear I've seen. That belt is ridiculous. One thing which could be improved are the gloves, try to get a pair with "# to # added fire damage against burning enemies" + attack speed. Spiked gloves aren't optimal as the melee damage bonus they give does not apply to the balls fired by molten strike, which count as projectiles. The jewels could be improved as well, but I realize this would mess up the perfect wise oak balance that has been created, so this is up to you. - Scion Build Guides -
Flicker / Molten strike - https://www.pathofexile.com/forum/view-thread/2180571 |
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