[3.8] Demi's Infinite Tinkerer, the Lightning Trap Saboteur (EVERYTHING/BUDGET VIABLE)
" Hi! First: your rings is bad. Mod "x-x lightning damage to attack" doesnt work with traps, cuz trap tag - spell, not attack. You'd change rings, amulet(must be with 10% penetration), abbysal jevel in belt(sh!t&useless). Second: Craft weapon with gain 16-20% ele damage as extra chaos Helmet enchant: lightning trap penetrates 10% lightning res+ mod "nearby enemies have -% lightning res" - BIS helmet Boots enchant "adds 1-120/160 lightning damage if u haven't kill recently"(traps kill enemies, we dont deal direct damage, mod works always, "+% crit chance if u haven't crit recently"- same) Последняя редакция: Silver_Dude#1870. Время: 8 июля 2019 г., 4:57:02
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" Wait, what?! The discussion a few pages back was all about the crafting using the 6% ele pen sambar sceptre with 20% as extra chaos as our best base? Why does the implicit do nothing for us? Why would damage penetrating elemental res not be good here? Btw, thx demi, and those that have answered my questions in this thread. This has been my first build in my first ever league, and thanks to your help I got my first few uber elders on the weekend :) Последняя редакция: Juggggg#3311. Время: 9 июля 2019 г., 1:50:06
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Скрытый текст
" LoL! " Последняя редакция: Silver_Dude#1870. Время: 9 июля 2019 г., 6:31:54
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You people who play this build, is this worth anything before i enchant over it? |
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" 20-50c max |
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% Critical strike chance if you haven't dealt crit.strike recently , works for the build right ? coz traps do the dmg and crits ?
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" Works |
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After starting the league with a build I didnt like the play style I came across this build. This is only my second league and this build trivialized most content. First uber elder kill,first tier 13 map elder kill. Thank you great build and my new league starter.
Последняя редакция: Sevenout76#4079. Время: 9 июля 2019 г., 19:49:10
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I've played trappers before. I like this variant well enough. One thing I found irksome was the lack of control. Everything gets blown up. That's usually great, but makes uber lab keys harder to get.
The solution is to level and Arc and Trap Support gem. The nerf to arc jump range actually makes it perfect for these purposes. It'll wipe out a pack, or single target because they still hit really hard, without tearing up whole rooms. Normally a drawback, but if I want everything dead I stick to the main gems. If I want to farm lab, nerfed arc traps let me do so. Might be handy since one of the league challenge is lab related, if you're not interested in leveling a separate runner. |
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" Am I blind? How is your helmet providing 25k dps with no dmg modifiers on it? Also, I noticed a lot of people using enfeeble as a CWDT rather than an aura and focusing on Zealotry & Wrath. Is this a better alternative? I feel like were already pretty squishy. |
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