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Egremonth написал:
Thanks for all the tips. One more question that I just presented: I already have all the resistances in +100, do I have to keep looking for gear that has resistance? and if not, do I change the resistances by crit chance, crit mult and physical damage or something else?
Oh and something else, I'm going too badly against the syndicate, any recommendations ?. I also had problems with the bleed and I do not see anything in the build that saves you from that (I bought myself a potion that removes the bleed).
If you get your resistances capped at 75% and sitting at around 100% over-capped, then you are totally fine. If you ever can get some extra resistance over 75% than that is just quality of life. Reason being is because you will be able to handle elemental weakness and lower resistance map mods. Once you get your resists capped, keep going for life and crit mods to boost your DPS. Any flat damage is also good for the build.
I built this build back in Delve (3.4) so there were no syndicate members at the time. They are definitely a bit of a problem this league, but I think a lot of people struggle with them in general. Some people even straight up ignore them. I haven't used this build against the syndicate members so I can't give any specific tips to change on the build. Just making sure you deal enough damage and having a lot of life should cover most of these problems though.
Rather than the build, I think you should also think about how you are progressing your syndicate members in general. Look at what items they have, try to keep them low levels and whatnot so they are not as dangerous. Just some basic tips, really.
As for the bleed, you can easily get it on one of your utility flasks. I personally never had any real problems dealing with bleed so I didn't use it for my main flask setup. Just getting it on your flask setup should be good enough to get you by.
Let me know if you need anything else. :)
Последняя редакция: Bakuhakubasugasu#6072. Время: 27 дек. 2018 г., 08:44:08