[3.6] The Blizz Sorc - Icestorm/Winter Orb CI Occultist - Viable For Everything
" Nope, half of my message got deleted for some reason, but you didn't saw true power of implicit. The one which you get with 161+ int combined. Combined implicit: (13–15)% increased Intelligence 1% increased Damage per 15 Intelligence It is basically what you want from shaper amulet, andit all in implicit and basically you can roll flat int on explicit all you want :) Absurdly OP |
|
It's not better to use Damage on Full life instead Elemental Focus/Conc Effect? It's same % pull but we don't lost anythink at all?
|
|
" Icestorm is a "spell". Damage on full life works only on "attacks". |
|
" Wow, you're right... super nice... I missed that next tier! Последняя редакция: Breken#4127. Время: 12 марта 2019 г., 8:41:26
|
|
Also, synthesised boots and gloves with combined implicit:
+(18–20) to Intelligence 5% increased Intelligence For that you need the same 161+ int combined as explicits in 3 items. Rings with: 6% increased Intelligence Gain Arcane Surge on Hit with Spells For those who don't like random of corrupting rings :) Последняя редакция: Med1umentor#6844. Время: 12 марта 2019 г., 9:03:09
|
|
" OP in theory but almost impossible in reality without a currency sink. You need 200+ int from 3 fractured amulets + the chance to hit that implicit and not other and don't forget you will need to get some decent STR and DEX also on the explicit to replace the values from Astramentis. Последняя редакция: lilianmarius#0775. Время: 12 марта 2019 г., 9:02:20
|
|
" Yeah, things will be costly. But once you get the implicit, crafting STR and Dex on the item using normal methods shouldn't be bad. You should even be able to just Alt or Chaos spam until you get them. |
|
Synthetised rings/amulets :
Implicit: (12–15)% increased Energy Shield Recharge Rate Discipline has (15–20)% increased Aura Effect Explicit: #% increased Energy Shield from Body Armour (don't know the values) Последняя редакция: AsbelFar#6192. Время: 12 марта 2019 г., 9:09:00
|
|
" Well, considering that this is endgame gear, it's obvious that it's kinda expensive, but before it was much more expensive, so no. Firstly, you don't need 200+ int, you need 161+ int. Those values count backwards, the same as +1 to gems implicit said 10, which obviously can't be done, but previous tier said 5. What it means that you need be slightly higher than previous tier and you will get it, meaining - 6. In our case, previous tier is 160, meaining that we need 161+ int, which isn't even that hard. I would say that the best way of crafting this would be to buy 3 random amulets with garbage synthesised prefix mod (the same mod, that it would not enlarge hub of possibilities), and craft high int with alteration. Then use regal and annul. After you get 3 - synthesis, and you get your OP gear in 50% chance. Sure, it would not be that cheap, but you are way overestimating its difficulty. Knowing your gear from previous league - it will be piece of cake for you. And missing str and dex replacement was never easier than now. With shaper amulets it always was really hard. Now that we can roll our amu hovewer we want, it's easy to roll some high grade str and dex suffixes. P.S. But what i really want is boots with combined: (7–8)% increased Movement Speed Onslaught That just my dream. But damn, it would be really hard to craft those. Need atleast 96 MS combined, meaning, that atleast 2 of those boots should be 35% MS. But perma onslaught definitely worth it, not even mentioning additional 8% MS as bonus :) Последняя редакция: Med1umentor#6844. Время: 12 марта 2019 г., 9:17:21
|
|
" Nah, for that build recharge rate is almost useless. If anything, 6% increased int is way better. 20% increased discipline effect is... about 40 flat ES. Nah, 6% increased int will give you more ES. |
|