[3.26] 🗡The Nightblade🗡3.27 : Ascendancy rework

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Contacts : Discord : Rahsaan100. My Youtube channel




3.27 : massive rework of Ascendancy tree. Infos and first suggestions here.

> Blade Flurry is available at level 28. The build starts to work well at levels 65+ when you get decent enough items. So it is probably not for beginners. This said, once it starts working, it is not complicated to play.

PoB 3.26 : https://pobb.in/RuUvkCdJTDBe

Build is viable in Physical Reflect maps.

Levelling PoB : https://pobb.in/Ofpa0-rI_Qo9
Several trees from level 17 to 80 with different items sets.

> For beginners and league starters, see League Start and Levelling sections.
> See Progression section for more step by step infos about which items you need.

Latest demo videos

3.26
The Nightshade
Important rework of the tree and gems. Better DPS.

3.25

#1 : Incorporeal
All the new features from 3.24 and 3.25 : removal of Ancestral totems, Tinctures, War Banner, anointment and more...

*

I want to pay tribute to Mathil for his old BF Assassin. It has been outdated since 3.5, but it was the basis for this build.

* This build is very Johnny, if you're into this MTG classification.

* You may also like my other builds :

- The Viper & The Mamba. The Occultist goes melee !
- The Infused Trickster. Lightning Tendrils

See all my builds on my Official Workshop on the forum and Youtube channel.

Good luck and have fun :)





Hi Exiles,

I have created the build I wanted to play with my favorite Ascendancy and my favorite skill. It's not meta, but it's fast, fun and versatile.

The name of the build comes from two gems :
- Blade Flurry, our main skill
- Nightblade support, which is tailored-made for Assassins.


* Blade Flurry Assassin
* Dagger / Claw / Shield
* Max Elusiveness
* High Evasion
* High damage reduction
* High movement speed

CONS
- Not a 1-click-AFK build : we use several skills and buffs
- Clearspeed is nice but not super-fast.
- Becomes expensive for endgame. But still an off-meta build, so not that expensive.
- It's melee, so you'll die.

PROS
- It's melee, so you'll have fun.
- Boss killer
- Beginner friendly | Can be done on a budget
- Lots of variant and customization possible. Adapt the build to your liking !

WHAT THIS BUILD CAN'T DO :
- Uber Pinnacle Bosses
- Flawless Breachstones
- Simulacrum Wave 6+ (formerly 21+)
- Unrelenting Domain of Timeless Conflits

History of the build since 3.5

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* I began this guide in 3.5 and called it Old & New School BF Assassin.
* In 3.7, with the rework to melee, my dream of a phys/chaos dual-dagger Assassin became a reality. I made an Impale version.
* In 3.8, the Assassin became a true shadow killer thanks to the Elusive buff. I devised the Invisible version. I changed the name to : The Nightblade Flurry Assassin.
* In 3.9, I made a tankier version with Mind Over Matter and shortened the name to : The Nightblade Assassin.
* In 3.10, I've added the cluster jewels and tested the Perfidy chest.
* In 3.11, I've tested a new Keystone, The Traitor, and beat Sirus A8 thanks to it.
I've gone SSF in Harvest, with dual claws and a new setup : General's Cry + BF.
Ddevised a Scion variant of the build, with Paradoxica and Saviour swords.
* In 3.12, I'm shortening again the name of the build : The Nightblade.
In league, adding Frost Shield and Corrupted Soul for a solid layer of defense.
In Standard, Chainbreaker keystone with a Lethal Pride/Akoya timeless jewel, for max Rage and Berserk.
* In 3.13 Ritual, I devised a variant with Arakaali dagger and Yriel's Fostering body.
* In 3.14, Chainbreaker becomes unusable. I went low-life with Petrified Blood and Bloodthirst. Sinvicta's Mettle in weapon swap to proc Rampage.
* In 3.15, big nerf to dmg ! I added Secrets of Suffering to Brittle enemies.
* In 3.16, we lose Dodge and gain Spell Suppression.
* No change in 3.17
* In 3.18, adding Impossible escape jewel for Iron Reflexes, to get Panopticon notable. + using Ming's Heart to down the Feared.
* In 3.19, Secrets of Suffering is nerfed. Back to Lori's Lantern.
* In 3.20, I remove Withering Step, which cannot refresh Elusive anymore. We gain Vaal Blade Flurry !
* In 3.21, improved setup with Cospri's Will and the return of the buffed Bino's Kitchen knife.
* In 3.23, added Ming's Heart ring and more Blind effect for better survivability.
* In 3.24, Unholy Might now grants 100% phys converted to chaos dmg.
* In 3.25, melee skills are massively buffed and we lose the Ancestral totems.
* In 3.26, rework of Assassin ascendancy, and the new Bloodline ascendancies.



League Start


Where and when to find the required gems. Thx to Xelathur !

Here are some advice for a smooth beginning :

1- Craft magic boots with movement speed. Go to a vendor in town and sell them : normal boots + an orb of augmentation + a quicksilver flask.
You'll get +10% movement speed on the boots.
Repeat and you'll get another +5%, up to +30% movespeed. /!\ Each time, it raises the level requirement of the boots.

* Get the Wanderlust unique shoes, for the +20% movement speed and freeze immunity :
Wanderlust

2- Get a Quicksilver flask in act 1, as a reward from Bestel after retrieving the Medicine Chest.

3- Get one or two rings/amulet with mana regen.

4- Craft two daggers with increased physical damage :
1 dagger + 1 blue Rustic Stash belt + 1 Blacksmith Whetstone.

Check the Vendor recipe system.

5- Our main skill, Blade Flurry becomes available at level 28. Before that, you can begin with Frost Blades and/or Cobra Lash. Surprisingly, Holy Flame Totem is useful to clear, up to level ~35. At level 12, Reave is also good for clear.
Use Smoke Mine for movement.

6- Good unique items :
* The Goredrill dagger at level 5, for some nice bleeding dmg.

* Helmet : the Goldrim from level 1 for good elem resis.

7- Get PoB Community fork, an essential third-party tool for the game.

8- Here is a simulation at level 28, when you get Blade Flurry :
https://pastebin.com/YnXgAK9J
> I've put only unique items for suggestions. Replace those you want with magic/rares.
More details in the next section, "Levelling".



Levelling


See my Guide for the 10 acts

I always run out of mana, what can I do ?
Get :
- Paua amulet and Paua rings in act 1 town.
- Wurm's Molt belt and Slitherpinch gloves are dirt cheap (1 alch), Praxis ring is 1c.
Then :
or
- "-x total mana cost of skills" on ring or amulet.
- x% reduced mana cost of skills" on a jewel
or
- Mind Drinker on the tree.
Uniques :
--> On the tree, the Nightstalker cluster will give us all the mana leech we need.

Should I get a Tabula Rasa ?
Many players will farm Blood Aqueduct in act 9 to get a stack of 9 Humility divination cards and then trade it to Navali to get the Tabula.
I think it slows your progression.
Better continue into the acts, accumulate currencies, and then buy a cheap rare 6-link chest. Many people sell corrupted ones for a few chaos. Get one with the right colors, some life and res.
If you drop a Tabula, sell it to a vendor for a divine orb, then add some chaos to buy a rare chest.

I want to make money !
I can advise you to not waste your time picking up too many rare items.

Mainly pick up 1-square items. Currencies, maps, frags, essences etc.
Nothing to ID, nothing to vendor. Grab everything you walk on and then drop it into your stashes.

Don't try to full clear the maps, it's useless. Go only to the points of interests : Essences, Breach, Abyss, Cassia, Ritual etc.

When you have 100+ alterations/jewellers/scour/chrom/fus etc. go sell in bulk them via the online trade and make some chaos.

I want to level fast !

* Interrogating Syndicate members, whatever you choose (kill, bargain etc.) also gives lots of XP + raid the hideouts. Do the Mastermind mission (200% inc XP) but do not go to the boss.

* On the Atlas tree, allocate Wellspring of Creation keystone : enemies have 50% more life, deal 25% less dmg.

* To level past level 90 :
- Do some T13 maps where you're comfortable.
- Delving at depth ~200 and go horizontally.
- T15 Beachhead : safe and slow.
- T14+ Coward's Trial : fast and fun, more expensive.
- T14+ Poorjoy Asylum : fast but dangerous.



Progression


Basic

Items you need when you finish the 10 acts

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* 1 or 2 Bino's Kitchen Knives
* Shaper's Touch gloves
* Starkonja helmet or Devoto's Devotion
* The Magnate belt



Veteran

Items you need to acquire during white and yellow maps.

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* Lion's Roar and Atziri Promise flasks

* Lori's Lantern ring (defense) or Ming's Heart (DPS)

* Eldritch implicits for your boots

* Anointment for the amulet.
Ambidexterity is a solid choice : Amber - Azure - Black
You can't go wrong with it.
More expensive but the best eventually : Incorporeal (prismatic-silver-silver).


* Ring anointment for Blight encounters.
Amber + Amber on each ring, for 2*25% inc Scout Tower dmg. The easiest and most balanced choice. Pop a Scout Tower near the pump, then a Stun level 3 as a support, then a green one tier 3.

* Cluster jewels
Large cluster with 2 jewel sockets : Dagger or Dual-Wielding. 8pts.
- Feed the Fury
- Fuel the Fight
- Hit and Run (for spell suppression)
- Martial Prowess
- Wind-Up (Dagger only)

Medium cluster with 1 jewel socket : Crit Chance. 5pts is ok, since it's cheaper than a 4pts and you won't have to allocate the fifth point.
- Overwhelming Malice for Unholy Might



Endgame

Items you need to acquire during red maps.

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* Cospri's Will body armour

* Shaper's Touch gloves with Despair on Hit

* Ryslatha's Coil belt

* A Bottled Faith flask

* Catalysts
- Abrasive on the Ryslatha's belt
- Prismatic on the Lori's Lantern ring or Noxious on Ming's Heart
- Turbulent on an amulet with phys as extra lightning/cold

* A Timeless Jewel
- Brutal Restraint to juice up the nodes nearby.
Adds DEX on every small node and mods on the notables, like : life, gain 5% phys as cold, crit chances, poison dmg...
You can socket the jewel in the Shadows or Ranger socket, where there are plenty of notables available. .
OR
- More defensive : Glorious Vanity of Doryani to get the Corrupted Soul keystone : 20% life as extra ES. This will allow you to sustain a Frost Shield.
Put it near Point Blank keystone so as not to break your tree.



Luxury

The sugar coating. These items will boost your DPS and defenses, but the build is perfectly viable without them.

Скрытый текст
* Vaal Blade Flurry gem

* A Forbidden Flame and Forbidden Jewels to get Born In the Shadows ascendancy from the Saboteur










My Youtube Channel

Best of past leagues


3.23

#2 : Silent Steps
A Valdo's Box map. Testing a setup with improved defenses thanks to Ming's Heart ring and high blind effect.

#1 : Cyclone of Tumult
Testing this new Transfigured gem, as a worthwhile alternative option to Blade Flurry.

3.21

#3 : Born In The Shadows. Improved Cospri's Will setup with Born In The Shadows Saboteur ascendancy. +55% EHP = 220k !

#2 : In A Silent Way. New setup with Cospri's Will and two curses : Despair on Hit + Punishment. Effective Hit Pool has doubled.
(If the video is blocked in your country, here is an alternate editing with another track.)

#1 : Bino's Flurry

3.20

Phasing Through Time. Making the skills last forever by using a set of unique items to reduce my attack speed by 99%. Enjoy more than one minute of Vaal Blade Flurry !

An efficient strategy for Blight-Ravaged maps. Using Meteor Towers with the appropriate ring anointments so that these towers always stun and leave burning ground.

Vaal Blade Flurry. A complete test of the Vaal skill, with different setups.

Post on Poe Builds Reddit.

3.19

The Nightprowler

The Nightpunk. Enjoyable farming with cool music. What's not to like ?

Memory of the Grave.

3.18

The Feared

The Essential Guide to the Nightblade. Explaining the main mechanics of the build in 3mn.

3.17

- Soul In Agony. An Uber Eradicator fight !

- Stormblast

- The Elderslayers

3.16
- Atlas Invasion Event
- From Beyond the Wall of Mirrors. Uhtred Expedition boss.

3.15

- Life Is So Brittle. Testing Brittle effect against a very large selection of bosses, including Elder, Shaper and Sirus .
- Secrets of Suffering. The Forgotten fight (4 Synthesis bosses) with Brittle ailment.

3.14
- Delve 750 - Petrified Blood.
- Twinned Uber Elder / Maven.
- The Oshabi.

3.13
- The Maven
- Maven's Four Shaper Guardians

3.12
- Uber Elder deathless
- Kosis and Omniphobia together
- Grinding to level 96

3.11
- The true story behind the exile of the Shadow.
- T18 Purifier.
- Sirus A8 with the Traitor Keystone.

3.10
- T16 100% Delirious Promenade
- Aul, the Crystal King - depth 564 - 100% inc AoE
- The Simulacrum, Kosis wave 20

3.9
- The Hall of Grandmasters
- Mind over Matter setup

3.8 :
- Uber Elder deathless
- Delve 570 - Ahuatotli, The Blind
- Delve 600
- Towerless T15 Blighted Forest

3.7 :
- Best-of 3.7
- Vaal Temple





Playstyle


A mini-guide to Blade Flurry
I remember back in november 2016 when they announced 2.4, this new skill, Blade Flurry (BF). On the moment I saw it, I knew that was the perfect skill I was waiting for. Fast, deadly, some AoE, increasing dmg while channelling. And the green waves when you release at max stage are so satisfying amazing.
It has remained my #1 skill ever since.

BF gives you 25% more dmg for each stage, and another 20% more at max stages.
Learn the perfect channelling, by releasing when the green circle pop, and then start back to stage 1 immediately.
In maps :

With Whirling Blades, you can jump behind enemies, or right in the middle of them and blast with Blade Flurry. Channel till release then jump to dodge and attack again. Surprise them with impredictable moves. WB is very fast and allows for quick change in your battle tactics.

You can go Whirling > Flurry : Dash then blast.
Or you can go Flurry > Whirling : Channel and escape to release. Useful when those big Goatmen from Chimera will jump on you.



Offense


CRITICAL STRIKES

With high crit chances on the daggers (base crit chances are buffed in 3.27), Power charges on the Ascendancy, Nightblade support, etc. Crit is everywhere for the Assassin.


ELUSIVE

Our signature buff.
Elusive decays over time, until its values reaches 0. At 100% of its effect, it grants 30% inc movespeed and 15% chance to avoid attacks and spells. We can reach more than 200% base Elusive effect, doubling its bonuses at the start (60% movespeed, 30% avoid).

We slow the decay of Elusive over time with the Incorporeal amulet anointment : the effect reduces 50% slower and is removed at 20%, when it becomes weak. In 3.27, we can use the Cat node from Oshabi's Bloodline ascendancy to further improve Elusive, by getting 50% chance to kill it at 50%.

CHAOS DAMAGE

With Overwhelming Malice buff (from a cluster jewel), we convert 100% of phys dmg to chaos, meaning we are immune to reflect.

COLD DAMAGE
It's a good idea to get some cold dmg somewhere on the rings or amulet. As we often crit, we will be able to freeze most mobs. Looking at you, Porcupines !
Freezing enemies prevent any on-death effect.

DEXTERITY STACKING
We use Shaper's Touch gloves and then stack Dexterity.
Because more Dexterity now means : more Accuracy, more Evasion + more DPS and more life !

For endgame, you can further increase the DEX stacking with a Brutal Restraint Timeless Jewel on your tree

CURSES

Despair on hit on the Gloves, then cast Punishment to finish the fight quickly.



Defences


In this game, getting DPS is fairly easy, while getting good defences is hard.
We use a combination of effects and buffs that synergize. We've talked about Elusive.

SPELL SUPPRESSION

Nerfed in 3.27 : it will now prevent 40% of spell dmg taken (down from 50%).

How to reach 100% spell suppression ? (possible but not mandatory)
* Inveterate cluster : 39%
* Intuition notable : 8%
* Dagger mastery : 2*10%
* Magebane keystone with 495 DEX : 33%
Total : 100%

LEECH

Our life and mana leech is easily capped with Nightstalker cluster on the tree.

STUN

Any damage can stun the enemy, provided it removes at least 10% of his life per hit -see Stun. "Dealing at least 50% of maximum life will always stun."
If you want to check how often you stun, you can set Endurance charge on melee stun support in your BF setup, and you'll see that you gain Endurance charges all the time.

> Additionnally, by using the Ryslatha's coil belt, we get a lot more dmg and we gain life each time we stun.

REDUCED DAMAGE TAKEN

This mechanics is mostly useful for endgame.

In endgame, even if you have 6k life or more, you are still a glasscannon. Evasion cannot save us all the time, nor Dodge.
So we try to lower the damages we take = those that remain after all other sources of mitigation have been calculated. This is the real amount of damage withdrawn from our life pool -see Damage taken.

The main point is that no map mods can reduce this reduction

* On the Ascendancy, with Mistwalker, no extra dmg taken from crit !
With Opportunistic : 35% less dmg taken when there 2+ rare enemies nearby.

* With Fortify on hit (Mastery from Rampart cluster), we have 20% less dmg taken from hits (meaning : not DoT).

* With the Infused Channelling support, we take 14% less damage from hits while channelling.

(* With the Unshattered Will shield, the Harbinger will give a bonus every 8sec for 4sec : immune to stun and elemental ailment and 20% less dmg taken from hits and DoT : a more powerful Fortify buff, half of the time.)




Gearing


There are 5 unique items that really make the build shine :
1) Starkonja Helmet (cheap)


2) Shaper's Touch gloves (cheap)


3) Ryslatha's Coil belt (expensive)


4) Cospri's Will (expensive)


5) Ming's Heart ring


- Weapon : Best unique is Bino's Kitchen. For the other dagger, you want a 2nd Bino or a rare with : inc phys dmg | adds phys dmg | attack speed 1.7+ | crit chance / crit multi | phys as extra chaos

- Shield : Life, elem resis, attributes, ailment avoir chance, stun avoid chance + inc global phys dmg.
A shield makes the build much less expensive but we lose DPS.

A very good unique : The Unshattered Will. It has all we need : life, elem res, inc channelling skill dmg and the Harbinger of Focus : stun and ailment immunities for 4sec every 8sec.
You can upgrade to the Immortal Will, which summons a better Harbinger.

- Body Armour :
Cospri's Will to get two curses.
Another good unique unique is the Loreweave with 78% all max res (Legacy version : up to 80%) or Replica Loreweave with 72% all max res (more dangerous to play)
- Belly of the Beast : lot more life.
- Carcass Jack : more AoE and AoE dmg + life, elem res

* A rare body with "10% chance to gain a frenzy charge on hit". Comes as an explicit mod from a Redeemer's influenced armour or as implicit mod on a Synthetised armour (legacy). Guarantees 100% max frenzy charges all the time.

* A chest with "Killed enemies explode, dealing 3% of their life as phys dmg". Best in Slot (BiS) for farming. Can actually turn Blade Flurry into a very capable farming skill.

- Helmet : Starkonja is BiS. Life, DEX, crit chance, Evasion, attack speed, are all what we need.
Devoto's Devotion is also good : DEX, atk speed, movespeed, chaos res

- Gloves : Shaper's Touch are BiS for this build. Best corruptions : Despair on hit.

Other choice : Asenath Gentle Touch (amazing as it curses and make mobs explode, but very expensive).

- Boots : Any rare with life and the elem res. You can also look for : chance to avoid stun, atk or spell dodge, 35% movespeed...
Also look for "Tailwind if crit recently" mod = 10% more dps
Eldritch mods on rare boots. My current choice : +1% max fire res, chance to avoid being poisoned.
Uniques : Atziri's Steps for life, spell dodge, lot of EVA +30% movespeed.
Replica Three-Step-Assault have life, DEX and Elusive effect.

- Amulet : Life, res, crit multi, added phys dmg, gain phys as extra cold (+ extra lightning)...
- Unique : Marylene's Fallacy

- Rings : BiS : Lori's Lantern (for elem and chaos res) OR Ming's Heart (lose 25% of life and ES, gain chaos dmg and chaos res)
Gift From Above grants Consecrated Ground (= life regen), some crit and dmg.
For a rare ring :
Life, phys dmg, crit, DEX, elem resis, gain phys as extra cold...

- Belt : BiS is Ryslatha's Coil.
Life, life gain on stun and 10-20% more phys dmg.

- Jewels : Murderous Eye Jewels, Crimson or Viridian Jewels.
Mods :
- Crit multi
- Attack speed
- Phys dmg = phys dmg with 1h-weapons / daggers, aoe dmg etc.
For crit and APS, look for : while dual-wielding / with one-handed weapons / with daggers / if you've killed recently + life, res, attributes...

Watcher's Eye
* +50% chaos res while affected by Purity of Elements

- Flasks : Atziri's Promise, Bottled Faith...



Options

* Ascendancy
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Последняя редакция: rahsaan#5526. Время: 24 окт. 2025 г., 11:54:05
Last bumped23 окт. 2025 г., 18:31:49
Who to help there? Oak, Alira or that one dude? And what Ascendancy skills? POB Pastebin doesn't work for me.
Последняя редакция: iFizu#0779. Время: 10 февр. 2019 г., 11:40:15
/!\ In this message, I'm storing all kinds of old pieces of info, that may be outdated and irrelevant. It is just my personal stash of texts ;)
For reliable infos, refer only to the first msg.


*



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Crucible Tree for the dagger (Legacy) - from 3.21

Thx to Sleepy Time.

Best mods on a dagger :

> Less global dmg + 30% atk speed
> +16% quality.
> 15% physical and chaos explicit modifiers.
> Lastly Overwhelms 30-35% phys dmg red. But its a big "IF" you get them at the right spots in the same tree.

> Bino's are worth if you get the "Less global dmg + 30% atk speed" and the phys and chaos modifiers. Premium if you get 16% qual on it too. Sadly Bino's has a lot of Caster mods on its Crucible tree.

> There is a strange interaction between Curse on hit rings with Mark on hit. It seems you can get the benefit of them both if you use Marks yourself. But only for a single hit. So you can do Arcanist brand + Mark instead of Mark on hit. It only works for 1 hit per application of Arcanist brand. Kinda good if you're looking for more DPS in Uber bossing scenarios.


* Dagger + shield : https://pastebin.com/AQrfL05Y
Poeplanner : https://poeplanner.com/b/JN5


Gems


+ = linked

Core links

- Blade Flurry, 6L : Blade Flurry + Nightblade + Infused Channelling + (Woke) Melee Physical Damage + Withering Touch + Volatility or Fortify

Note : Awakened Melee Phys Dmg level 5 grants chance to intimidate enemies = 10% more dmg.

- Whirling Blades : Whirling Blades + Faster Attacks + Lifetap level 1

- Cast When Damage Taken 20 + Steelskin 20

- Mana Auras : Petrified Blood + Purity of Elements (+ Enlighten level 3+)

- Blood Auras : Arrogance + Precision + Blood and Sand + Vitality

- Totems : Ancestral Protector + Vaal Ancestral Warchief + Multiple Totems support + Culling Strike

- Buffs : Phase Run, Despair (on hit, on the gloves), Punishment


Optional links

- Cyclone in weapon Swap with Sinvicta's Mettle 2H axe to proc Rampage. Cyclone + Additional Accuracy + Inc AoE + Pulverise + Life Gain On Hit (+ Blind)

- Frost Shield + Second Wind, with a Glorious Vanity/Doryani, in order to get Corrupted Soul keystone, so as to sustain the shield.

- CwDT level 1 + Cold Snap.
Cold Snap will chill enemies and can give you Frenzy charges when enemies die in the area.

- Other buffs : Blood Rage, Ice Golem...
/!\ If you use Blood Rage, put it in a weapon and have a weapon swap. This way, if your HP get very low, you can swap quickly to stop the degen effect.

Tips :
* Quickly put 20%q on your Infused Channelling gem if you use it, to get the Infusion buff faster (0.6 sec)
* BF 21/23 and Fortify 21/20 are best for DPS
* No quality needed for Blood Rage and all auras gems

Thx to Red7Official for these tips.




Скрытый текст
Alternate PoB

* In Sanctum :

PoB level 91 : https://pastebin.com/W9taT6ge

Full cold dmg setup with the White Wind dagger and Hrimsorrow gloves.
An alternate setup designed for the Sanctum to quickly max chill and freeze enemies.

Level 77 : https://youtu.be/IA8L3BglkIU


3.19 :

* Budget version, level 93 : https://pastebin.com/3E2EES4f
With the stuff I had at the end of Heist league.
No cluster jewels, no Low-life/Petrified Blood.

* From fellow player Slaila, full immunity version (ailments, bleed, poison), with expensive endgame stuff : https://pastebin.com/wizVuQgN

Image of the basic tree level 72, with the order of notables.

Beginner's tree : https://pastebin.com/K72VQCCG

(Last updated : 08/27/22)

/!\ To be used with PoB/Community Fork.


*

The Uber-PoB -tree updated for 3.15
Several stages from levels 17 to 95. Use it mainly to find levelling items.

From fellow player Josiasss : Claw / Shield level 98. 6.2k life, Carcass Jack.

Variants from past leagues

Ultimatum. 4L General's Cry + BF, Sinvicta's axe in weapon swap to proc Rampage ; level 91.
- Ritual. Wasp Nest claw, Arakaali's dagger ; level 91.
- Heist. Frost Shield ; level 94.
- Harvest. SSF, dual claws ; level 90.
- Delirium. Loreweave, Bottled Faith ; level 93.

*

* Impale version from 3.7 Legion.

https://pastebin.com/94wGqLBG
Max Impale, Pride, Flesh & Stone + Maim, Rage, Berserk
Level 94 in Std.

* Mind Over Matter version, a tankier setup from 3.9 Metamorph.

https://pastebin.com/BvnDEvgs
Note : If you don't like MoM, you can use the same tree, just remove the Keystone.

Leech

Leech can be improved with the Gladiator's Perseverance cluster : up to 20% inc recovery/sec from life leech. You'll leech the same amount but x1.2 faster.

Blind

When blinded, an creature has its chance to hit halved -see Blind. With the Sand Stance from Flesh & Stone, all nearby enemies (in melee range) are blinded, meaning we get a lot more chances to evade their attacks.

> My current Evasion rating is ~10k. I have normally 34% chance to Evade. If the enemy is blinded, it goes up to 67% (PoB numbers).

Note that spells do not have an accuracy rating, so you cannot evade spells.
More expensive option : Asenath's Gentle Touch gloves. Enemies near curses corpses are blinded.

Reduced dmg taken
* On the skill tree, two notable nodes :
Crystal Skin, for 5% reduced elemental dmg taken.
Silent Steps : 5% reduced dmg taken from blinded enemies (and remember, with Sand Stance, we can blind all nearby enemies).

So, if a blinded enemy does elem dmg to us, we will take only 100-5-5 = 90% of his dmg.
If we have Fortify atm, only 90*0.8 = 72.
If there are two rares or more, 80*0.8 = 64
If we have the Harbinger of Focus buff at this moment, 64*0.8 = 51%
etc.

Note that you have to choose whether you want more defense or more DPS. For the moment, I don't use Silent Steps nor Opportunistic.

Additional sources of damage reductions include :
* The Berserk buff : 19% less dmg taken from all sources
* Immortal Call buff against phys dmg
* Ruby, Sapphire and Topaz flasks against fire, cold and lightning dmg respectively
* The Wise Oak flask.

The combination of all these reductions allows us some mistakes in dangerous situations.

Avoidance
Also a lesser-known but powerful defense. And there are neither any possible maluses against it in maps.

With Silent Steps cluster, 100% to avoid blind = immune.
With Unpredictable Offensive cluster, 40% to avoid stun while channelling.
Heart of Oak notable : 20% to avoid stun.
With Crystal Skin cluster, 20% to avoid elem ailment. + % to avoid other ailments and dmg.
(Optionnally, another 8% to avoid elem ailment with Thick Skin).
While Cat's Stealth is active, 15% to avoid all dmg from hits !

With the annointed passive Aspect of Stone, 20% to avoid phys dmg from hits.
Oil recipe : Violet - Golden - Golden
Expensive but worth it.

IMPALE

Impale more than doubles our phys dmg.

Calculations
Impale lasts for 5 hits and deals 10% of hit dmg to the enemy.
* On average, an enemy has 5*(% chance to impale) impales on him.
* Each Impale on enemy deals 10% more phys damage.
So, Impale gives us : (10*5*impale chance)% more phys dmg.
If we just have 20% chance to impale, we get : 10*5*0.2 = 10% more phys dmg.
So let's get 100% chance to impale and increase its effect to the max.

Impale chance :
40% with Impale support
20% with Dread Banner
5+15+5+15 = 40% on the tree
= 100%
(it's actually 102% with 22% in banner 20%q)

Inc effect of Impale :
59% with Impale support 20/20
21% with Dread Banner 20/20 (19% + 10% of 19% = 21%).
30% on the skill tree
= 110%
Now, each Impale stacks 10*(1+110%) = 21% of phys dmg.

Then it goes like this :
Hit 1 : 100% dmg, impales for 21%
Hit 2 : 121% dmg, impales
Hit 3 : 142
Hit 4 : 163
Hit 5 : 184
Hit 6 : 205. You've lost impale from hit 1 and gained impale from hit 5.
Hit 7 : 205
Hit 8 : 205
...

> On reaching the 6th hit, we have gained 105% more phys dmg = more than double. This takes less than a second and it corresponds to the 6th stack of our BF.
Ofc, that is a theoretical number, since you will kill mobs with less than 6 hits.
Check this thread on Reddit : « Asymptotic Impale Damage with Varying Levels of Investment » (someone's got to do a PhD on that subject !)

« Impale doesn't help you at all when you're one-shotting enemies. To make this clearer, if it only takes 10 hits to kill a target, then only half of those hits fully utilized impale. If it takes 100 hits to kill a target, then 95% of those hits fully utilized impale. For this reason, impale is definitely more suited towards helping you on your single target damage, and you'll see more benefit on a fast-hitting build like Blade Flurry ».

*

To further improve Impale, you can get a Watcher's Eye with this mod : "Impale you inflict lasts 2 additionnal hits while using Pride". This is totally broken, since on the 8th hit, we get 247% = 147% more phys dmg !
(If my calculations are right, Dread banner enchant is not worth it over the BF enchant, even with the Pride/impale jewel.)


RAGE

More DPS and less dmg taken with Berserk.

Calculations
We can stack up to 50 Rages, at a maximum rate of 1 every 0.4sec = 2.5/sec. So we need to grind for 20sec to reach the max.
We need the Rage support in the BF setup.
* At 0 Rage, we have ~33% less DPS than with Melee phys dmg.
* At 50, we still have 5% less, but we attack and move faster.

Now we add the Berserk skill gem, no support needed (I've put in a unset ring). When we activate it, it will quickly consume our Rages, at an increasing rate the less stacks you have. Even if you continue to gain stacks meanwhile, do not expect it to last more than 6 sec.
But then, the berserk boost gives us more atk speed and more dmg for an impressive total of 40% more dmg.

Is it worth using Rage instead of Melee phys dmg ? Yes, but only with Berserk activated.
Now, does this increase the fun factor ? Definitely.

Also, when we go Berserk, we get more movement speed and up to 19% less dmg taken, which are fairly huge bonuses. And unexpected ones, since no one would expect more defenses from something called « Berserk » ! It's the equivalent of a Fortify buff.

You can use it against bosses of course. But you can also trigger it for emergency dmg reduction + dmg burst, even if you do not have max Rage. Hello, Infiltration Syndicate members just coming out of your portal, I will now tank your attack !


* Watcher's Eye : Pride / Precision
Infos
The new 3.7 mods for Precision and Pride auras are broken.

* For a Pride Watcher's Eye, best mod is by far +2 hits for Impale. It's up to 42% more damage (see section 4 for more details). Worth at least 35ex in std.
Then, by decreasing order :
* (8-12)% chance to deal double damage
* +(40-60%) inc attack phys dmg
* Intimidate on hit
* +25% chance to impale : not worth your money IMO. Best to take Swift Skewering and/or Forceful Skewering on the tree, for the impale chance and inc impale effect.

* For Precision, best one is "+30-50% crit multi" (~ 10% more dmg).
Then "+40-60% inc atk dmg" or "10-15% inc atk speed" are roughly equivalent.
Now, if you're like me and you suck at using flasks, and you double spam each flask in the hope you might get double effect, you can try "gain a flask charge when you crit", since it gives you practically infinite charges. Now, you can play the flask piano all maps long, oh yeah !


Auras options
* You can switch between Sand and Blood stances using any of the two skills, Blood Stance or Flesh & Stone.
* In PoB, go to Pride skill. You can swap between "initial effect" and "maximum effect".
* You can get lot of accuracy and crit bonuses from the new Precision aura. While levelling, you can get Precision lvl 22 with the Hyrri's Truth amulet. Or without the amulet, take it and keep it at level 1 : it reserves 22 flat mana and gives 40% inc crit chance.
* You can add Maim support to F&S. In Blood stance, maimed enemies will take 16+14=30% inc phys dmg, ~6% more dmg. Mana reserved *1.15. Totally worth it IMO, if you have enough mana and slots.

Blade Flurry variants

Base setup is always : Blade Flurry + Impale + Vile Toxins + Infused Channelling

* Max DPS for bossing : Rage or Melee phys dmg + Energy Leech.
Blood Stance.

* Max AoE for farming : + Pulverise + Increased Area of Effect
You can also swap Vile Toxins for Faster Attacks, and prefer Fortify to Pulverise.
Sand Stance.


LEVELLING
Скрытый текст
Example PoB links :
* Level 28, when you get BF.
* Level 55 : up to 90k DPS with Belly 4-link.
* Level 72 : up to 500k DPS with Belly 5-link.
* Level 84, up to 1.2M DPS with Bino, Unshattered Will shield and Tabula Rasa.
* Level 91, two 320k daggers, 2.7M DPS, up to 4.6M with flasks.
* Level 91, Hardcore, 6,3k life, 1M DPS, 1.5M with flasks.

Midgame
Here is a simulation for level 55 : https://pastebin.com/Vt0kTekR
2.4k life, up to 90k DPS.

Items and prices :
I have included only unique items for suggestions. Ofc, feel free to adapt to your needs and budget.

Daggers : 2 Widowmakers. 2*1alch.

Helmet : Lightpoacher. 1c
Abyss jewel : 5c

Body : 4L Belly of the Beast. 10c or less if you craft.

Gloves : Tombfist. 5c or less if you craft.
Abyss jewel : 5c

Boots : Three-step Assault. 1 alch.

Amulet : Ungil's Harmony, 1alch. Marylene's Fallacy, 1alch. Carnage Heart 10c.

Ring : Blackheart 1alch. Death Rush 2c. Voidheart 10c.

Belt : A rare Stygian Vise with life and 2 res : 1c
Abyss jewel : 5c

Jewels : Viridian jewels with life and dmg mod : 2*5c

Beginning Atlas
Here is a simulation with PoB for level 72 : https://pastebin.com/yKf4Rumm
3500 life, 500k DPS with flasks. And I haven't accounted for the Impale effect, which would be 11% more phys dmg.

Level 84 : With Bino, Unshattered Will shield and Tabula Rasa. Up to 1.2M DPS.
https://pastebin.com/uv6zjeNi

This is a budget version for midgame content (act 8 up to Atlas tier 12, IMO).
I think that for ~1ex, you can start a nice version of this build.

Daggers : Two Bino's Kitchen Butcher Knives. They come from 1 alch to 30c. Good DPS, poison enemy and gives life regen when you kill a poisoned enemy. A amazing boost to survivability. But eventually, you'll find they are too slow : only 1.4 APS is a huge limitation to our DPS. Lvl 66.

For more survivability, use a shield. Unshattered Will is an excellent and often overlooked shield. Every 8sec, gives you stun and ailment immunity for 4sec, meaning you are protected half of the time. + inc Channelling skill dmg, life, elem resis. What else to ask ? Lvl 68.
They come from 30c on poe.trade.

Helmet : Starkonja : 2c. Dex, speed, life, crit chance, eva. Requires level 60.

Body Armour : Belly of the Beast 5-links : 35c. Lvl 46. OR Carcass Jack : 2ex. Lvl 62.

Gloves : Shaper's touch Lvl 66. Buy any for 5c, then 4-link yourself.

Boots : Atziri's Steps : 5c. Buy and 4-link. Life, 30% movespeed, EVA, 16% spell dodge chance. Lvl 66.

Amulet : If you have enough elem res elsewhere, a unique one like :
* Bloodgrip : 1c
* Carnage Heart : 10c
* Warped Timepiece : 10c
https://pathofexile.gamepedia.com/List_of_unique_amulets

A good rare one with life, phys dmg and 2 res : 10c.
For our build, best base is Jade amulet, as the implicit is +20-30 DEX. You can spam blessing orbs to put it to max.

Rings : Good unique ones : https://pathofexile.gamepedia.com/List_of_unique_rings
* Blackheart : 1c
* Voidheart : 25c
* Le Heup of All : 10c
* Death Rush : 15c
* Mark of the Elder : 15c + a rare Shaped one with life, attack and some res : 20c
A good rare one with life, atk, 2 res : 5c

Belt : Belt of the Deceiver : 1c. Life, res, phys dmg + enemies are intimidated (=they take +10% dmg). Lvl 20.
* A Stygian Vise with life and tri-res, 20c. + Murderous Eye Jewel with 25-30 life and an attack mod : 10c. Lvl 1. Jewel : variable.

+ Some nice jewels : life, aps, phys dmg : 5-10c each.


Endgame
The daggers I've got are worth 10-15ex each.
You can get a very decent DPS with a less expensive dagger. Example build lvl91 with two 320 daggers : https://pastebin.com/L38Xd1Th
- Dagger is the only very expensive part of this build.

Prices on Poe.trade in Standard.

- Daggers : 2ex for a good 300 pDPS/1.6 APS ; 4-5ex for 350/1,8 ; 15ex+ for 400/1,8. (x2)
- Starkonja : 6c for good rolls in life and DEX. ~4ex with "40% inc BF dmg" enchant.
- Shaper's Touch : 5c. No need for a good roll.
- Loreweave : 50c for a 5-link. Try to get one with 78% max res. For a 6-link, pre v3.6 80% max elem resis : 5-6ex.
- Atziri's step boots : 1c. Try to get one with 16% spell dodge chance. Rare ones with life, elem resis, stun avoid chance : 1-2ex.
- Hyrri's Truth amulet : 20c. A good rare one : 1-2ex.
- Ring with 70 life, phys dmg, DEX and two 25% res : 50c - 1ex. Elder's ring with Poacher's Mark on hit : 50c-2ex.
- Ryslatha's : 25c to 10ex and more, depending on mix/max rolls.
- Jewels with life, phys dmg / crit / aps : 30c-1ex each.

Total : 15ex for endgame viable stuff. 25ex to feel comfortable.
Of course, add some exalted if u buy 20/20% gems.

Hardcore
Level 91. 6.3 life. 1M DPS, up to 1.5M with flasks.

PoB : https://pastebin.com/Hf4CS5Vp

- Belly of the Beast. Warlord's Mark on the ring.
- Fortify on BF setup.
- High uncapped res with jewels, for Elem Weakness maps.
- Basalt flask
- Acrobatics + Phase Acrobatics on skill tree
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Последняя редакция: rahsaan#5526. Время: 24 июл. 2024 г., 10:16:19
3.6
I've added lot of information about gearing, Ascendancy, Pantheon, gems + a budget version.
Hope it helps !

*

Learn to use Blade Flurry. Click >
Channel >
More ! >
RELEASE ! CLICK >>

YEAH !...



Now you've learnt how to BF !

Now do it again, FASTER !



Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Последняя редакция: rahsaan#5526. Время: 6 нояб. 2019 г., 17:27:29
How can i see the skill tree? Want to try it
You can use the PoB link : https://pastebin.com/8c2LtUsx
(I've just updated it)

Or this URL : poeurl.com/cl9d

UPDATE :
I've just discovered this amulet :


This is pure GOLD for this build !

+55 DEX, +15-27 phys dmg, +27% crit multi, +1000 accuracy, +85% crit chance !!!

Price : 1-2ex

I'm adding it to the build.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Последняя редакция: rahsaan#5526. Время: 3 апр. 2019 г., 16:28:50
.
Последняя редакция: prokent#0662. Время: 4 апр. 2019 г., 01:44:57
Does the enchant "Trigger Commandment of Blades on Hit" necessary on gloves?
also all gem levels at 20?
lastly how to use Vaal double strike and Vaal ancestral in a situation?
Последняя редакция: prokent#0662. Время: 4 апр. 2019 г., 10:08:28
I find this Enchantment very powerful (it throws 3 powerful projectiles that can kill some trash mobs), but it is by no mean required. Tbh, I don't know all enchants, so surely there are other to consider.

Yes, my gems are all 20/20%. My BF gem is even lvl 21, and I corrupted my Maim gem to 23%q.

Vaal Double Strike and Warchief : very useful against swarms of mobs, like Delve encounters, breaches and abysses.
Otherwise, I don't often use them against mobs. I keep them for bosses. Vaal DB will distract boss (a bit), while Warchief will give u a huge boost to DPS.

*

Last updates :
- Estimated budget
- More detailed build for beginners
- Updated PoB link
- Passive skill tree link
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Последняя редакция: rahsaan#5526. Время: 4 апр. 2019 г., 15:11:03
It's my first ever char in this game and i am watching streams and learning so much new things. When i made a new char i red some things and all said to follow some guide if i dont want to ruin my char so i somehow picked this one, and no regret at all! Great build overall im having a great time! My friend is new aswell and he picked elementalist and we are a great team. Please keep up the updates on anything new on the build as i dont understand enough yet to fully go on developing it on my own.
Thank you so much!

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