Path of Exile Hideout Competition

Video has been taken down. Thanks for those who checked it out and congrats on many amazing layouts!
Последняя редакция: Lyvric#6509. Время: 12 февр. 2019 г., 23:24:39
Mushroom Harvest (Unhearthed Hideout)

Скрытый текст







The gallery : https://imgur.com/a/QkGgCPW
The Petrified Court (Enlightened Hideout)

Скрытый текст


Center of the Red Park


Cold Face of the Judge


The Jury Cursed Into Stillness


Rancor of the Executed




My first attempt at making a hideout with an actual theme, I hope to improve my hideout crafting in the future.
Name: Brine Outpost
Hideout: Coral Hideout
Theme: Island trading post

North gate and market square


Fortification and garden


Village and well


Quarry and fish stall


Hunter's encampment


South gate and storage


Animal cages


Pillaged encampment


Altar of Tsoagoth


Последняя редакция: pechvaoo#1283. Время: 24 янв. 2019 г., 13:09:25
Here's one from me.

Ossuary Lounge

Depository for the bones of dead made somewhat more habitable by new masters and certain exile :)
Скрытый текст
https://youtu.be/s8SCvNykxMQ


Theme:
The theme inspired by Shaper's realm with each occupant having their surroundings reflecting themselves and their interest(Although it's done by other means than reshaping reality). Considering Alva's ability to travel through time, Zana's to reach other worlds and Niko's technological prowess, and Einhar's tendency to appear anywhere out of nowhere they have everything they need to adapt the place to their taste and needs.
Последняя редакция: Seav_Vaoth#4847. Время: 25 янв. 2019 г., 10:48:21
The Azurite Mine

Video:
https://www.youtube.com/watch?v=V6m_X1gM3L4&feature=youtu.be


The Coral Biome:
Скрытый текст


The Magma Biome:
Скрытый текст


The hidden Reliquary room, found behind a fractured wall:
Скрытый текст


The Azurite Chamber:
Скрытый текст


The Azurite Chamber (With mining shafts):
Скрытый текст
The Crossroads (Enlighttened Hideout)



Скрытый текст
You appear in a mysterious place, is that a Gods Realm?


and hear a voice " Come near Exile"


It's seems the statue as spoken, you come near.
"What do you want?"
"It's time for you to make a choice and to select a master, wich road will you choose? When you are ready, burn your choice in my flame and you will be reward with a new talent"


1 - Will you follow the path of Assasination, the agility will be your's but you will have to follow some unwavering rules, those graved in stone. You will loose your freewill. Go talk to Jun.


2 - Will you become a Necromancer, and live forever? but you will loose your soul and your human life. Go talk to Catarina.


3 - Will you choose the Justice path, and become rich? In exhange you have to be always objective and have no family nor friends. Go talk to Alva


4 - Will you choose the Warrior path? The strong will be your's but your road will be tainted in blood. Go talk to Zana


Последняя редакция: Frapupu#7038. Время: 3 февр. 2019 г., 14:30:23
A simple hideout inspired by Firelink Shrine and the Kiln of the First Flame in Dark Souls 3.

https://imgur.com/a/f4KviBX




The Last Sanctuary
Coral hideout



The setting is inspired by The Beach (film, 2000):


You can import it if you like it:
Скрытый текст
Language = "English"
Hideout Name = "Coral Hideout"
Hideout Hash = 18035

Stash = { Hash=3230065491, X=470, Y=264, Rot=18736, Flip=0, Var=0 }
Guild Stash = { Hash=139228481, X=549, Y=535, Rot=50268, Flip=0, Var=0 }
Waypoint = { Hash=1224707366, X=484, Y=250, Rot=51116, Flip=0, Var=2 }
Crafting Bench = { Hash=2059629901, X=485, Y=197, Rot=27525, Flip=0, Var=0 }
Map Device = { Hash=2306038834, X=483, Y=297, Rot=57447, Flip=0, Var=0 }
Navali = { Hash=693228958, X=530, Y=275, Rot=43862, Flip=0, Var=0 }
Einhar = { Hash=2684274993, X=556, Y=243, Rot=26973, Flip=0, Var=0 }
Alva = { Hash=2115859440, X=562, Y=266, Rot=62899, Flip=0, Var=0 }
Helena = { Hash=845403974, X=493, Y=342, Rot=14574, Flip=0, Var=0 }
Niko = { Hash=2906227343, X=528, Y=291, Rot=62087, Flip=0, Var=0 }
Jun = { Hash=3992724805, X=514, Y=524, Rot=2280, Flip=0, Var=0 }
Zana = { Hash=3506797600, X=553, Y=294, Rot=40337, Flip=0, Var=0 }
Blessing Font = { Hash=3829963375, X=508, Y=251, Rot=0, Flip=0, Var=0 }
Gladiator's Workbench = { Hash=1567742593, X=487, Y=223, Rot=0, Flip=0, Var=0 }
Damaged Cargo = { Hash=2695111725, X=562, Y=242, Rot=12448, Flip=0, Var=0 }
Damaged Cargo = { Hash=2695111725, X=562, Y=257, Rot=41054, Flip=0, Var=0 }
Vaal Altar = { Hash=2484481250, X=483, Y=248, Rot=1715, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=409, Y=307, Rot=58704, Flip=0, Var=0 }
Discarded Sheet = { Hash=1485949557, X=561, Y=250, Rot=60589, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=409, Y=295, Rot=30164, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=418, Y=265, Rot=0, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=417, Y=271, Rot=3779, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=414, Y=278, Rot=63704, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=465, Y=350, Rot=5948, Flip=0, Var=0 }
Coral Barnacles = { Hash=2113150861, X=411, Y=287, Rot=60877, Flip=0, Var=0 }
Scattered Books = { Hash=634450937, X=478, Y=266, Rot=29779, Flip=0, Var=0 }
Tower Archway = { Hash=1357755685, X=553, Y=299, Rot=63450, Flip=0, Var=0 }
Innocence Shrine = { Hash=369854946, X=553, Y=299, Rot=64053, Flip=0, Var=0 }
Library Book Pile = { Hash=3868625855, X=442, Y=316, Rot=57889, Flip=0, Var=0 }
Library Book Pile = { Hash=3868625855, X=506, Y=338, Rot=23285, Flip=0, Var=0 }
Relic Pile = { Hash=2617763121, X=561, Y=249, Rot=0, Flip=0, Var=0 }
Overgrown Wall = { Hash=1081349573, X=510, Y=373, Rot=3825, Flip=0, Var=0 }
Scattered Books = { Hash=634450937, X=483, Y=238, Rot=15549, Flip=0, Var=0 }
Scattered Books = { Hash=634450937, X=483, Y=257, Rot=47643, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=510, Y=241, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=496, Y=232, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=502, Y=261, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=536, Y=286, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=520, Y=257, Rot=0, Flip=0, Var=0 }
Shore Bonfire = { Hash=2535319927, X=516, Y=282, Rot=50060, Flip=0, Var=0 }
Candelabrum = { Hash=1837658399, X=443, Y=317, Rot=30700, Flip=0, Var=0 }
Candelabrum = { Hash=1837658399, X=504, Y=336, Rot=0, Flip=0, Var=0 }
Candelabrum = { Hash=1837658399, X=506, Y=251, Rot=27462, Flip=0, Var=0 }
Oriath Barrels = { Hash=2259786691, X=507, Y=251, Rot=32099, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=519, Y=303, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=490, Y=369, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=420, Y=299, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=429, Y=276, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=486, Y=350, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=460, Y=330, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=454, Y=281, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=505, Y=332, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=500, Y=336, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=448, Y=312, Rot=0, Flip=0, Var=0 }
Innocence Candle = { Hash=1547125340, X=440, Y=312, Rot=0, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=452, Y=325, Rot=60952, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=515, Y=335, Rot=4924, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=426, Y=303, Rot=0, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=493, Y=361, Rot=23010, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=424, Y=286, Rot=17382, Flip=0, Var=0 }
Den Large Stalagmites = { Hash=3479810897, X=479, Y=198, Rot=46639, Flip=0, Var=0 }
Garden Palm = { Hash=2448253207, X=439, Y=272, Rot=57000, Flip=0, Var=0 }

It's MTX free, enjoy!
Последняя редакция: Skelos_bg#0302. Время: 12 февр. 2019 г., 06:50:00
Death, bones and beauty
Unearthed Hideout




















Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация