Flicker - DEAD, Blade Flurry - clunky, Multistrike - useless.

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CaptainWARLORD написал:
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SmilingKnight написал:
And btw, multistrike still useless :), it cannot even support half of the skills and afaik it still doesnt work with ruthless (meaning third hit of multi should be ruthless blow)


Well, this just shows that you don't know how Multistrike interacts with skills.

If you are talking about the new skills, then yeah, most can't be supported by it for a reason.

And about Ruthless: With Multistrike it's every third skill use that makes all the hits Ruthless Blows, not every third hit. You would know that if you had actually spent any time playing with it.



I know that, because I play with multi about 6-7 years... and this is wrong, thats what I am trying to tell.

It means multi DOESNT WORK with ruthless

When they introduced ruthless blow to the game i was so eager to know if it would work with multi how it SHOULD BE... such a disappointment.
They did not only nerf multistrike's attack speed but also nerf skill gem base attack speed. Most skill gem's base attack speed had been nerf to 80% or less.

So the real attack speed nerf is 40% less.
(1.94-1.44*0.8)/1.94 = 0.4

It totally ruined all slow attack speed weapon.
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SmilingKnight написал:
I am 100% not wrong about flicker

It does not have same attack speed as before, therefore it has less survivability, less clear speed and 1000x times less fun. I logged into my flicker character and I almost threw up after first 5 secs of flicking...


Here how it used to be - https://www.youtube.com/watch?v=UR_0WlgI9Uo
My flicker video before 3.7


Now its just unplayable, SOOOOOOOO SLOOOOOOOOOW, its literally dead, I dont care if somebody can make it viable, its not about that, flicker never was good skill to clear all content, but it was best skill in whole poe, when it comes to fun, and GGG after so much years finally killed it:( Thats so sad, IT HAS TO JUMP LIKE CRAZY, LIKE INSANE, otherwise its D-E-A-D.





P.S. I dont get it, how come you defend bladeflurry shit with targeting? It wasnt in patchnotes, so its kind of bugged, if nobody brings this up they will never fix it...


You are DEFINITELY 100% wrong about Flicker, I don't know why you're saying skills are "unplayable" and "ruined" when you obviously haven't even made the attempt to use them. 10 hits per second and over a million boss DPS is not slow, AT ALL, and it's been a viable clearspeed skill for years.

You just can't delve with it, same as before.
"Demi" got a video up testing all melee skills with his mirrored gear char. https://www.youtube.com/watch?v=CrCLFlTqH7c&t=6301s
What GGG did with this "Melee-Patch" was making every skill other than Cyclon - feel like Default-Attack. Basically forcing everyone to play Cyclon by destroying other skills and making them completely unplayable. This streamer says wearing mirrored gear - it feels like a league starter char. And if they nerf Cyclon next patch, i have a feeling a will quit PoE.

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