[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

"
DeadStoneJackal написал:
So the Frenzy+GMP+curse on hit and despair combo in your bow is enough to sustain frenzy 3? Do you just swap between firing SA and Frenzy every few seconds? That would free up a flask for me instead of using witchfire.


Yeah, you just have to shoot once every few second with Frenzy to maintain both curse and frenzies so its fine imo.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
So, I decided to record 5way battle even though this build, as I said few times before, is not really good for 5ways, and video kind of proves it (but still want to give people an idea how it looks, maybe my strategy is just bad, but also, generals hugging walls very often is big issue for SA in general):

https://streamable.com/0spa9

EDIT:

uuuf, i just noticed. My HoAG was not enabled the whole time, lol.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Последняя редакция: thedeathbeam. Время: 3 авг. 2019 г., 9:34:47
So, decided to update the guide with that new end game tree I mentioned before. Changelog:

- Optimized end game tree
- Added level 95 tree
- Added some explanation for level 95 tree to PoB section
- Changed Immortal Call level to level 9 and CWDT to level 7

Basically, the difference, as I said before, is that we gained around 250HP, around 150k DPS, lost 1% attack/projectile avoid chance and ~9% movement speed from Avatar of the Hunt. But with the leveling tree changes I did, I am actually very happy with these changes, and with new level 95 tree, its also pretty straightforward to take Golem's Blood and poison node, so overall, I think this is very good change.

Here is new pastebin (main post is already updated with it too):

https://pastebin.com/GRK6XCrH
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Последняя редакция: thedeathbeam. Время: 3 авг. 2019 г., 9:59:35
"
thedeathbeam написал:
"
DeadStoneJackal написал:
So the Frenzy+GMP+curse on hit and despair combo in your bow is enough to sustain frenzy 3? Do you just swap between firing SA and Frenzy every few seconds? That would free up a flask for me instead of using witchfire.


Yeah, you just have to shoot once every few second with Frenzy to maintain both curse and frenzies so its fine imo.


I kept going back on forth on curse on hit/frenzy setup because I'm lacking free sockets (using blood and sand, enlighten, and clarity 1 for my -10 watcher eye). Ultimately I decided to use witchfire since it gives increased % dot on top of the curse. For bosses I have a self cast despair linked to intesify for AOE, and on weapon swap a frenzy, faster attacks, onslaught setup which is easy enough to start with on bosses to get my frenzy charges. Would use gmp too, but some random guy gave me a sixlink reach of council in town so I just use it instead of gmp.
Wow these seem to be so really good changes. I end up with around 1500 more life in POB with only switching the trees. Need to play around with it as I'm using some small passives by my glorius vanity jewel to get wither on hit, but I honestly dont think its worth it.
Another small update:

I found a way on how to save 1 point on tree by pathing to thick skin slightly differently. At end game tree, it just allows us to again take mana leech node, but, it is pretty big improvement before that, what is very nice. Updated pastebin:

https://pastebin.com/28YrAsZC

With this change, I also decided to optimize QoTF tree a bit, so that is updated as well.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Trying to figure out damage differences between the new tree and your current 93 character on legion. If I import both to POB, and match up most configurations the new POB in the link above is around 2.7 million shaper dps for thorn arrows, and your profile is around 1.6million, which is close to where im at now with my setup. I'm using the 95 lvl tree in the POB, and have taken into account the helm -% to chaos resist, but still can't seem to find other differences.

I'm only asking as im trying to min max damage, so if there is big jump I can get somewhere then that's what I want to focus on. Also I could be totally jacking something up with the POB imports so please correct me if I'm wrong. Great build btw.
"
stephenp1983 написал:
Trying to figure out damage differences between the new tree and your current 93 character on legion. If I import both to POB, and match up most configurations the new POB in the link above is around 2.7 million shaper dps for thorn arrows, and your profile is around 1.6million, which is close to where im at now with my setup. I'm using the 95 lvl tree in the POB, and have taken into account the helm -% to chaos resist, but still can't seem to find other differences.

I'm only asking as im trying to min max damage, so if there is big jump I can get somewhere then that's what I want to focus on. Also I could be totally jacking something up with the POB imports so please correct me if I'm wrong. Great build btw.


Hmm, when I configure my current character properly, its at 2.1M DPS from Thorn Arrows, here is the pastebin:

https://pastebin.com/yQKnrWMw

Rest what I am currently missing is helmet enchant, some damage nodes on tree, quality on gems and I think thats it, and I think just those things would bump it to 2.7M easily.

For your char, you are currently at 2.2M DPS, here is your PoB: https://pastebin.com/bFRzp8WQ
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Thanks I appreciate you looking, like I said it was probably just something I missed in the config.
@thedeathbeam amazing guide dude i appreciated, can you check my build? even with 20/20 jewels i'm way too far from your PoB.

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация