[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
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Hey guys !
I was wondering what is my priority here : Buying a Transcendent Mind Jewel first as the << Starter -> Endgame viable flowchart >> recommend ![]() OR Going for a good belt with Level 20 Aspect of the spider skill ? ![]() Thank you as always :) |
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im trying to understand spreading rot jewel correctly. once you put it in do you not need wither totems anymore? couldnt you just put blight in the totem instead?
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" much appreciated! |
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" If u dont have an enlightened 4 and u already have a life/res stygian vise, id go with the jewel; otherwise, go for belt. |
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What should I upgrade next, other than gems. I'd rather not do helm since I'm not lvl 100 and low on skill points xd. Anything thatll make me feel a lot better or any significantly better? |
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" First, nutty arcane surge ring. Beautiful. Your ruby ring is kinda meh, could be upgraded. Nothing that will make the build perform significantly different tho. Helm is a BIG damage upgrade boost, even if you loose points from athrophy. I'd recommend getting a divergent berserk and a lethal pride and do the setup mentioned above (drop phase run and multitotems, add div.berserk and enhance in your boots). I'd expect divergent berserk to somewhat spike in price when I update the guide. The supply is quite large so it shouldn't be a 10ex gem, but the current 50c price seems kinda low. It's an average of 20% more damage in bursts of 44% more half of the time, that you can control. Also, 10% increased movement speed while inactive, 30% MORE movement speed while berserk is up. Your best bang for buck is definitely an empower 4, but that's an expensive thing that's kinda boring to just buy and deal more damage. Alternate/awakened gems everywhere helps too, obviously. It could also be possible to get 20% flask reduction on your belt, that mod is REALLY good quality of life. Get an enlighten 4 to incorporate flesh and stone, giving you maximum tankyness until you hit level 100. I'm not sure 100 is a realistic goal, but 92 is very low for what this build can achieve. 97 should be easy just by playing, 98 is doable by being a bit careful, 99 and 100 will require a hardcore mindset (rerolling hard mods, avoiding dangerous encounters) or cost a lot to spam breachstones. Also, you forgot to annoint your amulet. I'd annoint constitution, for more tankyness, given you have pretty good gear. |
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" Ah, thx for the reply. I got me the enl/emp 4 and the berserk switch, tho ill miss just having to hold down left mouse and zooming xd. I also assume i replace smthn like faster casting with flame dash so i can get flesh and stone in. Btw, does any other awakened gem actually increase my dps that much? i remember look at the numbers and they didnt seem to be anything crazy o.o Time to wait for someone to make a nutty ring/quiver for me bc i cba to craft anymore D: shits scary (ok, maybe the ring) |
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Would an unset ring be worth it with how many gems sockets are now needed with the berserk setup? I can't imagine taking out phase run ever again.
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" didnt you d rop phase run when you got frenzy charges anyway? |
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" I mean, berzerk on left click is a straight upgrade from phase run on left click. It doesn't cancel when yo do something, and provides a far greater movementspeed boost. My advice if you're too lazy to bother with buttons would be to put berzerk on left click (using it as soon as you have it provides the best uptime anyways). This build is socket starved, but what we really need are 2 links. I'd love to put Cwdt+Steelskin/IC, but there's just no space at all. PoE2 is going to solve this hopefully! :o For now, I don't think an unset ring would change much. Sure, you could get phase run back, but honnestly, that's starting to be too much buttons to put on the bar and manually press. Also, this setup will stop nullifying frenzy charges, which provide 12% cast speed and more damage. Overall, it's just better than the phase run setup. The only thing we loose is wither stacking speed from having 2-3 totems, but that's somewhat offset by enhance increasing wither duration and totem placement speed (by 4%, okay, but still). " No, there shouldn't be anything THAT gamebreaking from just upgrading gems to alternate qualities. Auras are kinda cute, you may get: Malevolence: You and nearby allies have 10% increased Skill Effect Duration Discipline: You and nearby Allies have 10% increased Damage while on Full Energy Shield Or some utility stuff, like: Flame dash: 20% increased travel distance (but 10% reduced cooldown recovery) Increased Area of Effect Support: 10% increased contagion aoe (from 5% on awakened inc.AOE) Berserk is the main thing. |
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