Hmm. Crafted that first Item today. The second one is my old One.
PoB says, that the second one is More dps worth.
Is that ur (Expert) Opinion too? Thought that +1 Skill gems and +Chaos multiplier ist better. (I will reroll with an Beast to 16 Chaos multi later).
Another item i got today . Not matatls but i think they are Good enough or? I habe enogh Resistance at the moment, so i took strength for divergent berserk max. After finish endgame Ring ill change to 100res boots.
When you compared the amulets did you anoint corruption onto the new one? I believe that one should be better.
U were right, I compared it without the corruption set. And after reroll and corruption it is an huge upgrade (huge in this endgame area).
Here is the final craft:
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@Darkxell & Rest:
What do u think about these boots?
Последняя редакция: Pragor82#9273. Время: 15 нояб. 2020 г., 06:48:14
Swift Killer vs Prolonged Pain // Your math is screwy. Swift Killer gives a 5% dmg buff per charge on you. That's 5% for each frenzy charge AND 5% for each power charge. So right out of the gate, it's a 40% damage buff not a 20% damage bump. Secondly, getting extra frenzy and power charges is fairly easy which means if you can only grab 1 extra of each it's still a 30% bump over prolonged pain.
Personally, I took both and dropped Escape Artist. Its clunky evasion/energy shield dynamic is hard to really capitalize on in the early endgame so you are really only getting 10% spell dodge and 6% cast speed. I'd trade 10% spell dodge and 6% cast speed for 50% damage bump ANY day.
I attempted to do what you had done and I noticed that after taking prolonged pain and following node and placing it toward swift killer, 100k+ DoT down, and after channeling to get to +4 Frenzy/Power charges, it is a little more than prolonged pain damage.
Defenses you lose respeccing from prolonged pain is significant.
Are the expensive gloves from the guide craftable and if so does anyone know the best way to go about it? Not sure if I should just buy a pair or if its more budget friendly to craft them.
Are the expensive gloves from the guide craftable and if so does anyone know the best way to go about it? Not sure if I should just buy a pair or if its more budget friendly to craft them.
Yes.
You just need to awaken warlord culling strike and elder t1 chaos dot on a pair of fingerless gloves, and see what happens. if it rolls a shit life tier, you may have to annul them. Otherwise, just craft life and you're good to go. hard annuling to multimod is also an option.
Keep in mind that it's unlikely they'll have any resistances, so plan them in advance! Since null and void doesn't have any either, it shouldn't change much. If you're missing strength, allocate the strength nodes next to method of madness (+14 str) for 0 point.
Are the expensive gloves from the guide craftable and if so does anyone know the best way to go about it? Not sure if I should just buy a pair or if its more budget friendly to craft them.
Yes.
You just need to awaken warlord culling strike and elder t1 chaos dot on a pair of fingerless gloves, and see what happens. if it rolls a shit life tier, you may have to annul them. Otherwise, just craft life and you're good to go. hard annuling to multimod is also an option.
Keep in mind that it's unlikely they'll have any resistances, so plan them in advance! Since null and void doesn't have any either, it shouldn't change much. If you're missing strength, allocate the strength nodes next to method of madness (+14 str) for 0 point.
By this you mean get a a good base - fingerless silk gloves with increased spell damage implicit and chaos damage over time multiplier, then hit them with a warlord's exalted orb and hope for the best?
By this you mean get a a good base - fingerless silk gloves with increased spell damage implicit and chaos damage over time multiplier, then hit them with a warlord's exalted orb and hope for the best?
No. You want a pair of fingerless gloves with one of the following:
- Hunter influence and t1 chaos multiplier mod
- Elder influence and t1 chaos multiplier mod
- Warlord influence with culling strike
and NO other influence modifier. You may buy a random base and alt spam it if you want.
Then, get a pair of gloves (base doesn't matter) that has the opposite mod, either t1 chaos dot or cull.
Last, use an awakener's orb:
Click the orb, the gloves with the filler mod you want to destroy, and last your fingerless pair. Awakening an item not only puts double influence, but keeps one influence mod from each original item.
By this you mean get a a good base - fingerless silk gloves with increased spell damage implicit and chaos damage over time multiplier, then hit them with a warlord's exalted orb and hope for the best?
No. You want a pair of fingerless gloves with one of the following:
- Hunter influence and t1 chaos multiplier mod
- Elder influence and t1 chaos multiplier mod
- Warlord influence with culling strike
and NO other influence modifier. You may buy a random base and alt spam it if you want.
Then, get a pair of gloves (base doesn't matter) that has the opposite mod, either t1 chaos dot or cull.
Last, use an awakener's orb:
Click the orb, the gloves with the filler mod you want to destroy, and last your fingerless pair. Awakening an item not only puts double influence, but keeps one influence mod from each original item.
Thanks, ended up with these:
Just craft life on them and call it a day? I could risk annulling but I'm not sure its worth the risk of losing culling strike or the chaos DoT.
Последняя редакция: NVB43#5388. Время: 16 нояб. 2020 г., 10:54:47
Just craft life on them and call it a day? I could risk annulling but I'm not sure its worth the risk of losing culling strike or the chaos DoT.
These are really good. Technically, you can remove the mana with: Suffixes cannot be changed + scour
But since your item has 3 valuable suffixes anyways, you can't multimod.
If you have 30+ ex to randomly throw at this, you can try metacrafting (repeatedly scouring prefixes and slamming twice in hopes of t1 life or a good influence prefix), but it's a very high cost for not much better than crafted life.
hi guys maybe some can help me,
how can i make my build faster?
https://www.pathofexile.com/account/view-profile/Daydreaming7/characters
i know my flask needs an upgrade but it wont solve my entire issue
i see streamers and players have an insane movement speed just running around
Just get a belt with "reduces flask charges" and craft this mod on the quicksilver. Also, divine your flask to 30%
When berserk and flask working together I often really don't know what's going on the screen.
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goozaan написал:
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Daydreaming7 написал:
hi guys maybe some can help me,
how can i make my build faster?
https://www.pathofexile.com/account/view-profile/Daydreaming7/characters
i know my flask needs an upgrade but it wont solve my entire issue
i see streamers and players have an insane movement speed just running around
while my character can reach a very high ms its only a chance after killing some mobs and its not consistent(its good but i want more)
speed is one of the most fun things for me when i play this game,how can i improve the character speed significantly?
is giving up the dodge on boots for tailwind a viable solution?
*edit: i do have pantheon fully upgraded
thank you
You can also get Freedom of Movement either as anointment on your amulet or on the tree. It will also give you phasing which is especially nice in heists because you can just run through mobs when escaping. It's as well after kills though, but worth a try
that worked!!!
i did both suggestions and my mapping is so fun,
i got freedom of movement on tree+ the reduced flasks belt but i chose alchemists flask instead of chemists because the speed is fast enough so i always reach the next mobs before i ever run out of flasks
btw can all the buffs work together?(elusive phase run berserk onslaught etc?)
or theres a cooldown sharing in some way?
but regardless it works perfectly so thank you very much
cant wait to get a speed shrine on maps :D
Последняя редакция: Daydreaming7#0298. Время: 16 нояб. 2020 г., 19:27:26