[3.12] Durimon's Ball Lightning Miner "REVIVED", 6 ex, even FASTER than pre-nerf (Updated)
" using curse om hit so that i can use fully leveled up enfeeble, bladefall jst gets the job done. |
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" With the new mine skills out, levelling is super easy with mines. Stormblast mine is a level 1 skill and works well straight off the bat. Same for the tree. Just path to all the juicy mine nodes and take life nodes where you can. If you have a tabula it's almost too easy, just add any damage adding gem to the mine skill you are using in the early stages. All you need to worry about is your mana pool. After you have taken the reduced reservation nodes and ascendancy, mana is easily managed as well. These new mine skills really made levelling easy, it does not require a starting skill and switch later on. You don’t stop playing because you grow old, you grow old because you stop playing.
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" Thanks for the comment. Then what is ascendancy priority? |
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I went for Pyromaniac first to get some life regen and the massive 20% reduced mana reservation. Next I took Born in the Shadows mainly for the added defense it provides. (DPS is more than enough with mines anyway) Third will be Explosives Expert and last is Bomb Specialist.
For the OP and others... how would dual shimmerons be in this build? The degen will not be as bad with maxed lightning res but unsure if the DPS will be better than some good wands or tremor rod. You don’t stop playing because you grow old, you grow old because you stop playing.
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As mentioned i started of with stormblast, than arc mines, once ball lightning is available started using that. After that once high impact mine is available started using that. High impact provides good dmg.
For tree as mentioned take trap nodes and whatever is missing. For initial start i was using clarity and precision lvl 1 for mana regen since mines r mana hungry. Ascendancy, probably pyromaniac since it provides nice less mine reservation, hp regen sucks. Than bomb specilist -> born in shadows-> demolition expert. I had taken demolition first but then i had to respec to born in shadows, since i was getting oneshotted. |
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Hey OP! Thanks for the build loving it so far. What do you think of using storm brand/orb of storms for CoH and have enfeeble/temp chains for the CS cwdt setup. Also perhaps with englighten to squeeze in another aura?
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What about skitterbots with infernal legion support? This means they chill, shock and burn enemies which gives perfect synergy with the explosives expert ascendancy.
You don’t stop playing because you grow old, you grow old because you stop playing.
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" You can then fully utilize Explosives Expert but Skitterbots then reserves %45 of your mana pool instead of %35. Actually you can now use Burning Damage Support and Elemental Focus Support with Skitterbots if you want. | |
" Wouldn't Elemental Focus prevent the bots from chilling and shocking? I think using that gem would kinda defeat the purpose? | |
I'm not super good at making builds, but I was thinking that maybe a poison miner might be good?
Perhaps reviving the old Bladefall/poison could do the trick? I don't know about using Blastchain (perhaps through Tremor Rod) and then just straight up taking Toxic Rain, Scourge Arrow, or something like that? I jut feel there is some untapped potential in poison mines, and I know that if I started myself I'd miss something vital. Of course we'd probably need the old Bine to spread the poison (especially if we do something with a single target skill (Bear Trap was the first trap IIRC), and maybe also Southbound to ensure it is poison that gets the kill. |