[3.10] Memoria's Icicle Mine Saboteur [SSF, League Starter]
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Hi and thanks for the build, mine mechanics is a bit different from how I used to play before but I'm getting used to it :) I wanted a gear advice. Leaving aside the gems I am leveling for other characters, what is preferable as a torso between Shroud of the Lightless and Skin of the Loyal? Currently I don't think I can access The Eternity Shroud and all the other shaper objects. More tips? Thanks in advance :) Sorry for my english, made in google translate :|
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I really want to like this build; It seems I just don't enjoy piercing projectiles as much on a miner as I would a bow user. (Scourge arrow, etc.)
I think I'm going to adapt it a bit and try to run pyroclast mine instead; But overall great build! I just need to see where i can match dps with clear and aoe with pyro but use your build as a good basis. |
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" You're welcome :) I'd go for Shroud of the Lightless. Other than that, if you're resistances are capped I'd focus on getting better wands. You can get a huge improvement in DPS for basically nothing. Focus on Spell dmg, crit chance for spells and added cold dmg to spells. " I played pyroclast as well and it could be a gearing issue but I prefer Icicle over Pyro, single target wise it's just so good. |
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I'm crafting a shaped Diamond Ring w/ Assassin's Mark right now and need input on the last Prefix...
Suffix: Multimod 9-12% Resist All Shaped Assassin's Mark Prefix: 17-20% Increased Damage 41-55 Max Life The two bench mods that jump out to me are: Adds 12 to 16 Fire Damage & 12 to 16 Cold Damage or Non-Channeling Skills have -8 to -9 to Total Mana Cost But I'm not sure how reduced mana cost interacts with mines and/or inspiration support. Which of these should I choose? Should I choose something else entirely? Thanks for input! |
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Is it the case that we get all the benefits from two wands? Or does the implicit for one only apply?
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Hmm getting my gears together for end game but I feel that my dps for blighted map is still somewhat inadequate, or is it a matter of the content itself? Have no problem with normal red maps, but sometimes the blighted map mobs are too hard to clear. Perhaps I need more clear with chain/fork/pierce instead of more dps?
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" The damage is scaling very well with better gear. Still bosses in red blight maps will be some kind of tanky. But that is a thing with nearly every build. The normal blight mobs shouldn't be any kind of problem. |
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" I had 6800 life and it still felt bad. Ended up with 10k ES and nearly 40% pen w/ the LL version. The DPS is higher, survival is higher, cant complain. |
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Hey, can u suggest what mods crafted mods to put on this ring?
SSF btw |
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What end-game flask setup would you use if you wanted to prioritize defense?
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