[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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TorsteinTheFallen написал:
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nomac_ написал:
Loving the build so far, so thanks a lot for all the work you've done to put this together!

I'm currently building the uber melee version of the build, and had a question regarding the helmet.

I recently bought a helmet with the '-9% to chaos resistance', and earlier enchanted it with 'Pestilent strike has 24% increased Area of Effect'. I was going to keep doing uber labs to try to get the 'Withering step inflicts 3 additional withered debuffs' enchant until I landed on the PS AoE enchant, and now I'm torn on whether I want to overwrite it!

How important is the 'Withering step inflicts 3 additional withered debuffs' for when it comes to end game content?

I do have a helmet with the Withering step enchant, however it doesn't have '-9% chaos res'. I've linked both helmets below and curious which you think is better :)

Thanks!




Hm, if that Withering Step helmet is min. item lvl. 85 i would recraft it with fossils for -9% chaos res.

Well neither mods are absolute must haves if the rest of your gear is like in the guide but they are nice damage boosters.


Cheers. It's not ilvl 85 unfortunately so will try a few more labs whilst I wait for one to pop up on trade.

I went back to using the withering step helmet as it makes a big difference compared to the PS AoE enchant.
How do you guys bind flasks do properly use em all or just mashing 1-5?
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How do you guys bind flasks do properly use em all or just mashing 1-5?


I use flasks 1-3 and have 4 and 5 bound to my mouse. I feel for Pathfinders a mouse with additional buttons is quite helpful.
Im mashing 1-4 and have Life flask on space bar 😄
Why do you use Atziri's Step on the Uber melee version, but not on the Standard PS version?

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Why do you use Atziri's Step on the Uber melee version, but not on the Standard PS version?


In the Standard-Version you´ll wear - by my knowledge - Fenumus Weave´s gloves, therefore missing out on resistances if u want to add atziris steps as well. In the Uber Melee build u drop Fenumus, aka dmg, for more tankiness, aka atziris. I personally like this change, since there are several good mods u can have on gloves, while it is extremely hard to get spell dodge in PoE. As always: Take it more as suggestions to improve on it, its your personal choice. Though vouching for thorsteins builds i can´t remember copying it 1 to 1 ever, I always have some slots I like to fill with personal preferences. On this particular build we don´t share the same opinion on the cluster jewels for example :D
Thank you, I know it says you need ONE ring with atleast 350 accuracy. Is that all the accuracy i need? Or should I be aiming for a cap?
Hi, thanks for the great primer. I did Pestilent/Viper Strike for Heist leaguestart and it went really smoothly. I decided to go with the Acrobatics (dodge) defensive layer instead of the evasion -> armour conversion + molten shell, but that's just because of personal preference. My previous experience with poison builds was a pretty mediocre Cobra Lash Assassin, which ended up being a little miserable to play since i opted for claws instead of going with a Bino's for proliferation. Pathfinder and Pestilent Strike's proliferation was a welcome change for mapping.

I liked how easy the build was to get started. Melee builds are typically harder to league start with compared to powerhouses like miners or minions due to being more reliant on equipment, but two Wasp Nests will easily carry you to and through red maps. You can easily expect to be able to afford both of them by the time you finish the campaign (they were 2 chaos day 1 of Heist league).

My gear probably won't change much since I'm going to start working on another character, but here's what I ended up with. Some of the gear is really scuffed, but Viper Strike deletes content with even just Wasp Nests... so I got pretty lazy about buying not terrible gear.

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I'm also using a cluster jewel setup. Notables are Unspeakable Gifts/Wicked Pall on my Large, Circling Oblivion/Wasting Affliction on Mediums. Small clusters are just life.
Hey again, thanks for the build. minmaxed a little and managed to fit in another 25% reserved aura to the build (flesh&stone seemed to fit in fine with sand stance) Missing attack speed on claws, and malevolence jewel. Not sure what I could upgrade furthermore.
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Последняя редакция: Rechno#4916. Время: 1 окт. 2020 г., 8:58:06
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Hey again, thanks for the build. minmaxed a little and managed to fit in another 25% reserved aura to the build (flesh&stone seemed to fit in fine with sand stance) Missing attack speed on claws, and malevolence jewel. Not sure what I could upgrade furthermore.


As you stated, attackspeed on claws would be a nice and I think the biggest add-on. The speed how you ramp up poison stacks is pretty important for max-dmg on bosses. Aside, working on a double-corrupted Perfect Form could get you Gem-Levels or some nice max-res or other useful upgrades.

And ultimatively you can opt for a double curse-setup with corrupted gloves with some curse on hit and changing the amulet-enchantment. Though I have to say - since I skipped this league I didnt really dive into the whole changes to curses, so I am not sure how viable this is right now. But maybe u can think of something.

You can furthermore get 28% qual on the boots and get your flasks up to 26% qual. Just minor stuff though :D

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