[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Yalpe написал:

Ok, stop teasing ;) Can we get it before the next event league?


I'll send you the pastebin PM
Последняя редакция: TorsteinTheFallen#1295. Время: 8 нояб. 2020 г., 18:44:12
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TorsteinTheFallen написал:
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Yalpe написал:

Ok, stop teasing ;) Can we get it before the next event league?


I'll send you the pastebin PM


pm'd you too if I could grab it.

Cheers mate
ADDED PASTEBIN AND GEAR FOR "Ultimate Transcending Melee Poison Pathfinder - 100% Delirious farmer"

GUIDE FOR IT DURING THE DAY
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TorsteinTheFallen написал:
ADDED PASTEBIN AND GEAR FOR "Ultimate Transcending Melee Poison Pathfinder - 100% Delirious farmer"

GUIDE FOR IT DURING THE DAY


THIS IS AMAZING!!!

Giving the budget and no harvest crafts, you did amazing job (as always). When I played with my PoB, respecing from Divine Flesh (after nerfs sadly) to Transcendence gives me 2.2M eHP against elemental (claw + shield).... This is already aurastacker level with 10 times lower budget!

I am just a little concerned with low eHP against physical hits, but I simply need to see how it plays.

Thanks again!

EDIT: Once you have corrupted blood immunity from jewel and high chaos resistance, you can take forbidden taste instead of life flask. Regular bleed is a non-issue, and I never died to it. Extra dodge and instant heal is hard to pass.
DI ignite inquisitor: https://www.pathofexile.com/forum/view-thread/3080303/
(retired) MoMMeme hiero: https://www.pathofexile.com/forum/view-thread/2487766
Последняя редакция: sprawdzampoczte#4462. Время: 11 нояб. 2020 г., 10:42:52
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EDIT: Once you have corrupted blood immunity from jewel and high chaos resistance, you can take forbidden taste instead of life flask. Regular bleed is a non-issue, and I never died to it. Extra dodge and instant heal is hard to pass.


Good idea. That way it is possible to swap out the quartz flask for a basalt flask, adding another 15% phys dmg reduction.
A M A Z I N G.

I gotta try this build for sure. Finally something powerfull w/o abusing broken mechanics on a budget.

Thanks for sharing!!
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
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Vennto написал:
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EDIT: Once you have corrupted blood immunity from jewel and high chaos resistance, you can take forbidden taste instead of life flask. Regular bleed is a non-issue, and I never died to it. Extra dodge and instant heal is hard to pass.


Good idea. That way it is possible to swap out the quartz flask for a basalt flask, adding another 15% phys dmg reduction.


I really like this idea if it works.
I noticed that the current PoB calculation for poison is off regarding the claw elder mod and PF node. Like both are listed under Poison Total More: as more multipliers and when dual-wielding the elder mod even gets split in half.
So basically instead of a 100% chance to deal 100% more damage PoB gives you a 30% more multiplier(first claw), another 30% more multiplier(second claw) and then a 40% more multiplier (flask node) which results in 133,6% more Damage instead of 100% more. So if you want to temporarily fix it add a 15% less Damage over Time Multiplier to a piece of gear (preferably not flasks -> flask effect)

Btw the reason why the claws give 30% more damage each is mostly due to considerations with only 1 elder mod claw while dual-wielding as at that point a single 30% more Multiplier is equivalent to the elder mods actual effect. However if you dual-wield elder claws or have the PF Node it is incorrect.
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frostzor27 написал:
A M A Z I N G.

I gotta try this build for sure. Finally something powerfull w/o abusing broken mechanics on a budget.

Thanks for sharing!!


Tyvm man!

In absolute terms isn't exactly a budget. Some would argue Transcendence is broken but nevertheless considering whole build can be made and what it can do for a cost of one double mod Circle of Anguish ring, it is budget. If you have extra Ex you can always slap HH on it.

Not that i'm comparing it explody Assassin which is prob the best ever, just saying...

Hope you'll have fun. :)

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Yalpe написал:
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Vennto написал:
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EDIT: Once you have corrupted blood immunity from jewel and high chaos resistance, you can take forbidden taste instead of life flask. Regular bleed is a non-issue, and I never died to it. Extra dodge and instant heal is hard to pass.


Good idea. That way it is possible to swap out the quartz flask for a basalt flask, adding another 15% phys dmg reduction.


I really like this idea if it works.


It works, 99% of the time. Except when you get that heavy bleed in the middle of mayhem which will kill you. xD

I was going on the safe side with magic flask but yeah, Forbidden Taste with Chemist's Basalt flask is a viable alternative. :)
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AvengingTenshi написал:
I noticed that the current PoB calculation for poison is off regarding the claw elder mod and PF node. Like both are listed under Poison Total More: as more multipliers and when dual-wielding the elder mod even gets split in half.
So basically instead of a 100% chance to deal 100% more damage PoB gives you a 30% more multiplier(first claw), another 30% more multiplier(second claw) and then a 40% more multiplier (flask node) which results in 133,6% more Damage instead of 100% more. So if you want to temporarily fix it add a 15% less Damage over Time Multiplier to a piece of gear (preferably not flasks -> flask effect)

Btw the reason why the claws give 30% more damage each is mostly due to considerations with only 1 elder mod claw while dual-wielding as at that point a single 30% more Multiplier is equivalent to the elder mods actual effect. However if you dual-wield elder claws or have the PF Node it is incorrect.


You are right about how it's calculated but PoB already does it that way if i'm not mistaken.

Последняя редакция: TorsteinTheFallen#1295. Время: 11 нояб. 2020 г., 17:13:06

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